Player Matchup

Mulan
Mulan
 
Mulan
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
B0rshch
Bakasura
Level 87
God Stats
3W - 2L
1,297 SR
Queue Stats
35W - 34L
1,487 Elo+
Party 2
Ares
Ares
Lothiasan
Ares
Level 99
God Stats
12W - 7L
1,668 SR
Queue Stats
117W - 99L
1,596 Elo+
Solo
The Morrigan
The Morrigan
roy x matt22
The Morrigan
Level 88
God Stats
1W - 4L
1,181 SR
Queue Stats
24W - 27L
1,423 Elo+
Solo
Team Averages
Level 85
1,429 SR
1,501 Elo+

VS

Team Averages
Level 93
1,533 SR
1,408 Elo+
Ymir
Ymir
Nano_619_
Ymir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 38L
1,387 Elo+
Party 1
Xing Tian
Xing Tian
TehReflex
Xing Tian
Level 40
God Stats
3W - 5L
1,500 SR
Queue Stats
26W - 45L
1,326 Elo+
Solo
Zeus
Zeus
TheRealSlimWally
Zeus
Level 105
God Stats
2W - 1L
1,611 SR
Queue Stats
44W - 55L
1,423 Elo+
Party 1
Nemesis
Nemesis
TunirDorm
Nemesis
Level 84
God Stats
13W - 8L
1,621 SR
Queue Stats
189W - 182L
1,479 Elo+
Party 3
Medusa
Medusa
minecraft62001
Medusa
Level 109
God Stats
10W - 7L
1,433 SR
Queue Stats
158W - 148L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 1 / 1
6,440
644
4,798
6,562
4,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
 
Medusa
11
0 / 0 / 4
5,609
561
6,658
6,816
2,889
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
B0rshch
Bakasura
10
4 / 0 / 3
6,184
618
5,143
9,682
3,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
4 / 1 / 1
6,060
606
6,249
6,323
4,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
roy x matt22
The Morrigan
11
0 / 0 / 2
6,554
655
2,144
3,809
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 2 / 0
4,613
461
1,671
6,490
5,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
TehReflex
Xing Tian
7
0 / 2 / 1
4,547
455
1,757
9,435
6,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,205
521
2,349
3,999
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
TunirDorm
Nemesis
9
1 / 1 / 0
4,977
498
5,400
8,884
3,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7
1 / 3 / 0
4,354
435
4,581
6,790
2,135
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
10
Kills
2
2
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
1
1
2.5
W
Medusa
 
Medusa
0
0
4
2
W
Bakasura
B0rshch
Bakasura
4
0
3
5.5
W
Ares
4
1
1
4.5
L
Ymir
0
2
0
0
L
Xing Tian
TehReflex
Xing Tian
0
2
1
0.25
L
0
2
0
0
L
Nemesis
TunirDorm
Nemesis
1
1
0
1
L
1
3
0
0.33
W
The Morrigan
roy x matt22
The Morrigan
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
15,758
33,192
Taken
35,598
16,924
Mitigated
17,919
11,824
Healing
6,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
4,798
491
0
1,519
6,562
4,240
0
1,245
5,088
0
35,699
W
Medusa
 
Medusa
6,658
2,122
0
2,663
6,816
2,889
458
846
5,970
0
46,672
W
Bakasura
B0rshch
Bakasura
5,143
4,024
0
4,486
9,682
3,783
0
1,681
8,001
0
27,397
W
Ares
6,249
345
0
2,372
6,323
4,599
0
798
5,525
21,627
0
L
Ymir
1,671
307
0
1,028
6,490
5,069
0
0
6,438
21,078
0
L
Xing Tian
TehReflex
Xing Tian
1,757
367
0
2,155
9,435
6,195
0
2,573
6,742
8,808
228
L
2,349
640
0
374
3,999
1,101
0
1,515
2,057
35,791
0
L
Nemesis
TunirDorm
Nemesis
5,400
2,742
0
1,686
8,884
3,419
0
2,121
6,438
0
36,321
L
4,581
1,067
0
1,039
6,790
2,135
0
1,755
4,915
0
30,404
W
The Morrigan
roy x matt22
The Morrigan
2,144
425
0
784
3,809
1,413
0
924
2,885
41,508
1,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
23,696
313
Minions Killed
197
0
Camps Cleared
0
1,060,674
Distance Traveled
938,007
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,440
644
61
6
0
178,529
2
W
Medusa
5,609
561
66
7
0
205,076
0
W
Bakasura
6,184
618
61
6
0
244,984
0
W
Ares
6,060
606
24
2
0
226,393
4
L
Ymir
4,613
461
34
3
0
158,424
2
L
Xing Tian
4,547
455
11
1
0
173,628
1
L
Zeus
5,205
521
56
6
0
183,482
0
L
Nemesis
4,977
498
61
6
0
238,278
0
L
Medusa
4,354
435
35
4
0
184,195
0
W
The Morrigan
6,554
655
101
10
0
205,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role