Player Matchup

Shiva
Shiva
Silver II
Guti1497
Shiva
Silver II
Level 140
God Stats
4W - 1L
1,461 SR
Queue Stats
79W - 82L
1,093 MMR
Solo
Anubis
Anubis
Bronze I
JBONFILL5
Anubis
Bronze I
Level 121
God Stats
8W - 8L
1,312 SR
Queue Stats
37W - 44L
1,039 MMR
Solo
Chang'e
Chang'e
Silver IV
Mr Its GameOver
Chang'e
Silver IV
Level 150
God Stats
8W - 1L
1,729 SR
Queue Stats
52W - 75L
1,100 MMR
Solo
Bakasura
Bakasura
Silver I
TheDarkCreator1
Bakasura
Silver I
Level 108
God Stats
5W - 5L
1,471 SR
Queue Stats
291W - 295L
1,134 MMR
Solo
Rama
Rama
Silver II
UchiwaMadaraDz
Rama
Silver II
Level 108
God Stats
2W - 3L
1,330 SR
Queue Stats
215W - 226L
989 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,461 SR
1,071 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,500 SR
1,071 MMR
Serqet
Serqet
Silver II
Godless_Noop
Serqet
Silver II
Level 158
God Stats
1W - 5L
1,366 SR
Queue Stats
309W - 339L
1,104 MMR
Solo
Chaac
Chaac
Silver II
Lewie122
Chaac
Silver II
Level 120
God Stats
8W - 13L
1,430 SR
Queue Stats
37W - 55L
1,083 MMR
Solo
Nu Wa
Nu Wa
Silver IV
inconnuMONDIAL
Nu Wa
Silver IV
Level 148
God Stats
2W - 4L
1,610 SR
Queue Stats
59W - 90L
1,132 MMR
Solo
Artemis
Artemis
Silver III
j9ueve
Artemis
Silver III
Level 88
God Stats
3W - 5L
1,524 SR
Queue Stats
126W - 140L
953 MMR
Solo
Khepri
Khepri
Silver I
mad fax
Khepri
Silver I
Level 154
God Stats
21W - 19L
1,570 SR
Queue Stats
254W - 256L
1,085 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Guti1497
Shiva
9
2 / 0 / 0
5,452
779
4,443
4,385
2,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
JBONFILL5
Anubis
10
2 / 0 / 0
5,670
810
2,547
3,890
1,811
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

7
0 / 0 / 2
3,849
550
2,350
4,514
1,997
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bakasura
7
1 / 1 / 1
4,199
600
1,354
5,669
2,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

7
1 / 0 / 1
4,092
585
3,467
5,055
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bans
King ArthurPoseidonCthulhuHachiman

VS

Bans
ThanatosAthenaThorKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
6
0 / 0 / 0
3,692
527
1,803
3,893
1,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
Lewie122
Chaac
7
0 / 2 / 0
3,847
550
1,441
7,393
3,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
1 / 2 / 0
4,283
612
1,805
4,224
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
j9ueve
Artemis
7
0 / 1 / 0
3,741
534
3,153
3,656
1,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
mad fax
Khepri
7
0 / 1 / 0
4,117
588
2,189
4,699
3,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
0
0
0
W
Shiva
Guti1497
Shiva
2
0
0
2
W
Anubis
JBONFILL5
Anubis
2
0
0
2
L
Chaac
Lewie122
Chaac
0
2
0
0
W
0
0
2
1
W
Bakasura
1
1
1
1.5
W
1
0
1
1.5
L
1
2
0
0.5
L
Artemis
j9ueve
Artemis
0
1
0
0
L
Khepri
mad fax
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,161
Damage
10,391
23,513
Taken
23,865
10,334
Mitigated
10,369
9,057
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
1,803
406
0
844
3,893
1,564
0
600
3,293
0
17,383
W
Shiva
Guti1497
Shiva
4,443
643
0
858
4,385
2,647
0
181
4,204
0
34,145
W
Anubis
JBONFILL5
Anubis
2,547
103
0
1,942
3,890
1,811
0
985
2,905
43,857
659
L
Chaac
Lewie122
Chaac
1,441
46
0
2,172
7,393
3,232
0
0
7,393
0
18,621
W
2,350
60
1,154
2,188
4,514
1,997
0
921
3,593
18,112
0
W
Bakasura
1,354
1,103
0
1,629
5,669
2,287
0
556
5,113
0
19,884
W
3,467
2,828
0
1,286
5,055
1,592
0
932
4,019
0
18,850
L
1,805
239
0
220
4,224
904
0
2,404
1,820
25,525
537
L
Artemis
j9ueve
Artemis
3,153
1,214
0
779
3,656
1,313
0
657
2,899
0
25,207
L
Khepri
mad fax
Khepri
2,189
210
0
1,601
4,699
3,356
0
1,223
3,476
11,192
1,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,262
Gold Earned
19,680
239
Minions Killed
179
0
Camps Cleared
0
729,939
Distance Traveled
722,131
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,692
527
30
4
0
151,266
0
W
Shiva
5,452
779
49
7
0
148,901
0
W
Anubis
5,670
810
86
12
0
136,880
0
L
Chaac
3,847
550
35
5
0
157,120
1
W
Chang'e
3,849
550
21
3
0
141,723
3
W
Bakasura
4,199
600
46
7
0
183,732
0
W
Rama
4,092
585
37
5
0
118,703
0
L
Nu Wa
4,283
612
52
7
0
132,881
0
L
Artemis
3,741
534
38
5
0
130,058
0
L
Khepri
4,117
588
24
3
0
150,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role