Player Matchup

Xing Tian
Xing Tian
Silver II
Daga220
Xing Tian
Silver II
Level 122
God Stats
3W - 2L
1,407 SR
Queue Stats
106W - 123L
937 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
Playthegamington
Baron Samedi
Bronze I
Level 77
God Stats
45W - 48L
1,430 SR
Queue Stats
94W - 111L
673 MMR
Solo
Neith
Neith
Silver V
Skinz147
Neith
Silver V
Level 118
God Stats
18W - 23L
1,441 SR
Queue Stats
35W - 62L
737 MMR
Solo
Ravana
Ravana
Bronze II
tatesi_
Ravana
Bronze II
Level 44
God Stats
1W - 5L
1,062 SR
Queue Stats
9W - 21L
971 MMR
Solo
Freya
Freya
Silver V
wallacc_BR
Freya
Silver V
Level 107
God Stats
19W - 15L
1,527 SR
Queue Stats
49W - 73L
640 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 94
1,373 SR
792 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 103
1,512 SR
792 MMR
Artio
Artio
Silver IV
AlekShaz
Artio
Silver IV
Level 114
God Stats
11W - 12L
1,213 SR
Queue Stats
150W - 188L
748 MMR
Solo
Artemis
Artemis
Silver III
GuNn3rBLaZ3
Artemis
Silver III
Level 61
God Stats
12W - 7L
1,788 SR
Queue Stats
170W - 204L
1,007 MMR
Solo
Gilgamesh
Gilgamesh
Silver III
LS-_Simba
Gilgamesh
Silver III
Level 149
God Stats
80W - 76L
1,539 SR
Queue Stats
231W - 233L
803 MMR
Solo
Janus
Janus
Silver III
SeveredSeven7
Janus
Silver III
Level 124
God Stats
25W - 29L
1,408 SR
Queue Stats
236W - 251L
853 MMR
Solo
Thanatos
Thanatos
Bronze I
Sosaishere9599
Thanatos
Bronze I
Level 69
God Stats
4W - 3L
1,610 SR
Queue Stats
302W - 362L
549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Daga220
Xing Tian
8
1 / 1 / 0
4,731
591
2,786
10,360
4,155
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Playthegamington
Baron Samedi
9
0 / 2 / 2
4,766
596
3,085
5,511
2,096
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Neith
Skinz147
Neith
9
1 / 0 / 1
4,951
619
4,648
5,291
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ravana
tatesi_
Ravana
10
3 / 0 / 1
5,225
653
2,167
4,829
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
9
0 / 1 / 1
4,604
576
3,543
5,175
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesAthenaAgniBake Kujira

VS

Bans
Hun BatzNutCu ChulainnAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlekShaz
Artio
7
0 / 1 / 1
4,476
560
1,869
7,180
5,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
GuNn3rBLaZ3
Artemis
8
1 / 1 / 0
4,431
554
5,443
5,556
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilgamesh
LS-_Simba
Gilgamesh
10
1 / 0 / 0
5,597
700
4,368
7,056
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 0
5,228
654
5,027
2,947
1,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
6
0 / 3 / 0
3,821
478
1,120
5,275
1,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
5
Kills
4
4
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Artio
AlekShaz
Artio
0
1
1
0.5
W
Xing Tian
Daga220
Xing Tian
1
1
0
1
L
Artemis
GuNn3rBLaZ3
Artemis
1
1
0
1
L
Gilgamesh
LS-_Simba
Gilgamesh
1
0
0
1
W
Baron Samedi
Playthegamington
Baron Samedi
0
2
2
0.5
L
2
0
0
2
W
Neith
Skinz147
Neith
1
0
1
1.5
L
Thanatos
0
3
0
0
W
Ravana
tatesi_
Ravana
3
0
1
3.5
W
Freya
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,229
Damage
17,827
31,166
Taken
28,014
11,735
Mitigated
13,511
12,722
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
AlekShaz
Artio
1,869
97
300
2,927
7,180
5,374
0
1,847
5,333
9,825
0
W
Xing Tian
Daga220
Xing Tian
2,786
376
1,236
2,430
10,360
4,155
0
2,101
8,175
13,948
2,235
L
Artemis
GuNn3rBLaZ3
Artemis
5,443
2,813
0
1,299
5,556
1,765
0
478
5,078
0
27,495
L
Gilgamesh
LS-_Simba
Gilgamesh
4,368
1,057
0
1,879
7,056
3,240
0
2,600
3,920
0
34,404
W
Baron Samedi
Playthegamington
Baron Samedi
3,085
293
226
2,469
5,511
2,096
0
2,665
2,534
25,618
2,960
L
5,027
235
0
500
2,947
1,172
0
1,831
1,116
37,468
0
W
Neith
Skinz147
Neith
4,648
2,214
147
2,599
5,291
1,610
0
983
4,258
0
32,495
L
Thanatos
1,120
488
0
1,754
5,275
1,960
0
1,286
3,899
0
14,178
W
Ravana
tatesi_
Ravana
2,167
583
0
1,468
4,829
2,098
0
605
4,128
0
40,602
W
Freya
3,543
762
0
2,147
5,175
1,776
0
0
5,175
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,277
Gold Earned
23,553
236
Minions Killed
201
0
Camps Cleared
0
823,241
Distance Traveled
801,976
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,476
560
7
1
0
186,581
1
W
Xing Tian
4,731
591
25
3
0
169,134
2
L
Artemis
4,431
554
39
5
0
142,928
3
L
Gilgamesh
5,597
700
56
7
0
156,772
0
W
Baron Samedi
4,766
596
49
6
0
150,989
1
L
Janus
5,228
654
76
10
0
192,419
0
W
Neith
4,951
619
45
6
0
159,162
2
L
Thanatos
3,821
478
23
3
0
123,276
0
W
Ravana
5,225
653
63
8
0
192,293
1
W
Freya
4,604
576
54
7
0
151,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role