Player Matchup

Zhong Kui
Zhong Kui
Platinum IV
 
Zhong Kui
Platinum IV
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
BoundNDown
Cerberus
Gold III
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,783 MMR
Party 1
Bastet
Bastet
Gold I
HalfNatty1
Bastet
Gold I
Level 194
God Stats
2W - 1L
1,558 SR
Queue Stats
55W - 51L
1,731 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
LumenVita
Cu Chulainn
Platinum V
Level 152
God Stats
2W - 0L
1,509 SR
Queue Stats
46W - 40L
1,756 MMR
Party 2
Anhur
Anhur
Platinum IV
phoenixdarkwatr
Anhur
Platinum IV
Level 173
God Stats
2W - 1L
1,578 SR
Queue Stats
49W - 41L
1,825 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,529 SR
1,719 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,652 SR
1,666 MMR
Surtr
Surtr
Gold III
 
Surtr
Gold III
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Platinum II
 
Odin
Platinum II
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum V
Acipere
Janus
Platinum V
Level 215
God Stats
1W - 2L
1,752 SR
Queue Stats
60W - 50L
1,784 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
GiveMeGumbo
Ne Zha
Platinum IV
Level 144
God Stats
3W - 3L
1,707 SR
Queue Stats
73W - 69L
1,775 MMR
Solo
Chronos
Chronos
Platinum V
TSleight00
Chronos
Platinum V
Level 180
God Stats
2W - 1L
1,799 SR
Queue Stats
217W - 211L
1,770 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 0 / 3
6,824
682
4,655
5,185
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
BoundNDown
Cerberus
11
0 / 0 / 5
5,824
582
5,068
6,277
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
HalfNatty1
Bastet
11
2 / 0 / 4
5,479
548
2,896
8,110
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cu Chulainn
LumenVita
Cu Chulainn
12
0 / 1 / 0
6,245
625
3,699
7,179
4,129
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 0 / 2
6,019
602
3,267
3,371
1,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ThorThanatos

VS

Bans
CthulhuXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 0 / 0
6,729
673
3,663
7,121
3,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Odin
 
Odin
8
0 / 0 / 0
5,061
506
1,827
4,537
2,741
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Acipere
Janus
10
0 / 3 / 0
5,195
520
2,279
5,117
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
0 / 2 / 0
5,196
520
1,703
8,833
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
TSleight00
Chronos
8
0 / 3 / 0
4,424
442
4,000
7,543
2,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
8
Kills
1
1
Deaths
8
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
3
4.5
L
Surtr
 
Surtr
1
0
0
1
L
Odin
 
Odin
0
0
0
0
L
Janus
Acipere
Janus
0
3
0
0
W
Cerberus
BoundNDown
Cerberus
0
0
5
2.5
L
Ne Zha
0
2
0
0
W
Bastet
HalfNatty1
Bastet
2
0
4
4
W
Cu Chulainn
LumenVita
Cu Chulainn
0
1
0
0
L
Chronos
TSleight00
Chronos
0
3
0
0
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,585
Damage
13,472
30,122
Taken
33,151
17,177
Mitigated
13,125
16,781
Healing
10,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,655
507
0
2,492
5,185
3,921
0
1,390
3,541
43,820
2,446
L
Surtr
 
Surtr
3,663
1,482
0
2,662
7,121
3,433
0
0
7,121
3,168
48,218
L
Odin
 
Odin
1,827
295
0
1,706
4,537
2,741
0
1,614
2,881
0
15,466
L
Janus
Acipere
Janus
2,279
228
0
750
5,117
1,733
0
2,307
2,578
35,770
0
W
Cerberus
BoundNDown
Cerberus
5,068
106
0
3,196
6,277
5,097
0
2,584
3,693
21,194
0
L
Ne Zha
1,703
291
0
4,506
8,833
3,052
0
1,784
6,897
0
39,846
W
Bastet
HalfNatty1
Bastet
2,896
452
0
5,241
8,110
2,911
0
1,346
6,694
0
39,777
W
Cu Chulainn
LumenVita
Cu Chulainn
3,699
613
0
3,322
7,179
4,129
0
323
6,856
0
58,009
L
Chronos
TSleight00
Chronos
4,000
2,042
0
1,011
7,543
2,166
0
3,351
4,184
25,954
3,371
W
3,267
1,136
0
2,530
3,371
1,119
0
433
2,938
0
58,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
26,605
446
Minions Killed
341
0
Camps Cleared
0
1,049,606
Distance Traveled
987,790
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,824
682
111
11
0
202,143
3
L
Surtr
6,729
673
105
11
0
211,358
0
L
Odin
5,061
506
20
2
0
194,377
5
L
Janus
5,195
520
84
8
0
195,322
2
W
Cerberus
5,824
582
34
3
0
220,741
4
L
Ne Zha
5,196
520
73
7
0
217,171
0
W
Bastet
5,479
548
62
6
0
246,647
2
W
Cu Chulainn
6,245
625
121
12
0
202,912
2
L
Chronos
4,424
442
59
6
0
169,562
0
W
Anhur
6,019
602
118
12
0
177,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role