Player Matchup

Bellona
Bellona
BIoodQ
Bellona
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 64L
1,554 Elo+
Solo
Bastet
Bastet
FoggyBeCookin
Bastet
Level 45
God Stats
3W - 3L
1,736 SR
Queue Stats
86W - 81L
1,397 Elo+
Party 1
Janus
Janus
LouHew22
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,478 Elo+
Party 1
Bacchus
Bacchus
blacknred2_
Bacchus
Level 126
God Stats
77W - 76L
1,517 SR
Queue Stats
222W - 214L
1,492 Elo+
Solo
Skadi
Skadi
xRedemptionx627
Skadi
Level 67
God Stats
2W - 4L
1,679 SR
Queue Stats
219W - 229L
1,507 Elo+
Solo
Team Averages
Level 63
1,586 SR
1,486 Elo+

VS

Team Averages
Level 129
1,702 SR
1,565 Elo+
King Arthur
King Arthur
Cloudy Set 4
King Arthur
Level 142
God Stats
6W - 3L
1,675 SR
Queue Stats
244W - 217L
1,481 Elo+
Solo
Hou Yi
Hou Yi
GALARGAxX
Hou Yi
Level 109
God Stats
7W - 11L
1,989 SR
Queue Stats
251W - 226L
1,575 Elo+
Solo
Thanatos
Thanatos
LIVE2YOINK
Thanatos
Level 91
God Stats
7W - 2L
1,693 SR
Queue Stats
26W - 10L
1,655 Elo+
Solo
Eset
Eset
SpartanB292Tomy
Eset
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 17L
1,672 Elo+
Solo
Sylvanus
Sylvanus
SpatialLlama513
Sylvanus
Level 144
God Stats
27W - 22L
1,652 SR
Queue Stats
499W - 470L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BIoodQ
Bellona
7
0 / 1 / 0
5,846
344
366
4,021
3,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 1 / 2
9,097
535
7,160
16,763
7,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Janus
LouHew22
Janus
14
4 / 3 / 5
8,469
498
9,346
8,763
2,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
blacknred2_
Bacchus
11
0 / 0 / 11
7,713
454
4,857
7,925
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
2 / 4 / 0
8,757
515
6,196
12,245
4,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cloudy Set 4
King Arthur
17
1 / 0 / 2
10,142
597
6,795
8,202
7,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
GALARGAxX
Hou Yi
16
3 / 2 / 1
9,108
536
9,844
10,042
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
LIVE2YOINK
Thanatos
9
2 / 4 / 1
6,276
369
3,068
7,930
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
3 / 4 / 1
8,608
506
9,647
10,264
3,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
16
0 / 3 / 1
8,364
492
3,984
14,301
10,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
13
Kills
9
9
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
BIoodQ
Bellona
0
1
0
0
W
King Arthur
Cloudy Set 4
King Arthur
1
0
2
2
L
7
1
2
8
W
Hou Yi
GALARGAxX
Hou Yi
3
2
1
1.75
W
Thanatos
LIVE2YOINK
Thanatos
2
4
1
0.63
L
Janus
LouHew22
Janus
4
3
5
2.17
W
3
4
1
0.88
W
Sylvanus
0
3
1
0.17
L
Bacchus
blacknred2_
Bacchus
0
0
11
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
33,338
49,717
Taken
50,739
25,179
Mitigated
29,969
15,880
Healing
16,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BIoodQ
Bellona
366
262
0
1,028
4,021
3,291
0
0
4,021
0
19,440
W
King Arthur
Cloudy Set 4
King Arthur
6,795
275
0
850
8,202
7,866
0
1,516
6,583
9,198
81,895
L
7,160
2,109
0
10,817
16,763
7,576
0
3,606
12,835
0
71,684
W
Hou Yi
GALARGAxX
Hou Yi
9,844
4,711
0
3,062
10,042
4,568
0
952
9,090
0
73,952
W
Thanatos
LIVE2YOINK
Thanatos
3,068
754
0
3,327
7,930
2,956
0
2,957
4,693
0
23,770
L
Janus
LouHew22
Janus
9,346
462
0
914
8,763
2,964
0
5,521
2,868
60,309
646
W
9,647
1,015
349
1,461
10,264
3,908
0
4,762
5,232
65,855
576
W
Sylvanus
3,984
972
328
6,732
14,301
10,671
0
3,017
10,976
65,530
32,628
L
Bacchus
blacknred2_
Bacchus
4,857
743
0
1,824
7,925
6,423
0
2,388
5,329
22,178
0
L
6,196
1,941
0
1,297
12,245
4,925
630
1,721
10,524
0
67,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
42,498
425
Minions Killed
565
0
Camps Cleared
0
1,504,129
Distance Traveled
1,508,177
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,846
344
49
3
0
144,439
0
W
King Arthur
10,142
597
155
9
0
346,006
0
L
Bastet
9,097
535
113
7
0
420,515
0
W
Hou Yi
9,108
536
116
7
0
312,796
2
W
Thanatos
6,276
369
39
2
0
205,369
1
L
Janus
8,469
498
121
7
0
325,824
0
W
Eset
8,608
506
134
8
0
316,398
2
W
Sylvanus
8,364
492
121
7
0
327,608
0
L
Bacchus
7,713
454
28
2
0
345,381
7
L
Skadi
8,757
515
114
7
0
267,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role