Player Matchup

Apollo
Apollo
Silver I
DonZaru
Apollo
Silver I
Level 148
God Stats
4W - 13L
1,240 SR
Queue Stats
101W - 116L
1,492 MMR
Solo
Mulan
Mulan
Bronze III
Jordanjax
Mulan
Bronze III
Level 63
God Stats
0W - 1L
1,719 SR
Queue Stats
2W - 5L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
LSD-TheMagic
Mercury
Bronze III
Level 108
God Stats
0W - 1L
1,537 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Bake Kujira
Bake Kujira
Silver I
candisFIT666
Bake Kujira
Silver I
Level 147
God Stats
0W - 1L
1,055 SR
Queue Stats
7W - 5L
1,569 MMR
Solo
Janus
Janus
Bronze III
vCrispy--
Janus
Bronze III
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 15L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 118
1,410 SR
1,512 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,523 SR
1,513 MMR
Medusa
Medusa
Gold V
Dylexink
Medusa
Gold V
Level 148
God Stats
2W - 4L
1,561 SR
Queue Stats
24W - 27L
1,488 MMR
Solo
Cerberus
Cerberus
Silver I
I_DemiGod247_I
Cerberus
Silver I
Level 100
God Stats
4W - 5L
1,267 SR
Queue Stats
179W - 193L
1,486 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
Jormmungand
Morgan Le Fay
Platinum V
Level 195
God Stats
12W - 14L
1,792 SR
Queue Stats
334W - 318L
1,558 MMR
Solo
Surtr
Surtr
Gold III
MIX3R
Surtr
Gold III
Level 153
God Stats
16W - 31L
1,508 SR
Queue Stats
373W - 378L
1,557 MMR
Solo
Arachne
Arachne
Gold III
TheShackASNack
Arachne
Gold III
Level 159
God Stats
8W - 8L
1,486 SR
Queue Stats
654W - 650L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DonZaru
Apollo
13
0 / 4 / 3
6,982
499
3,479
11,230
4,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Jordanjax
Mulan
12
1 / 3 / 1
6,668
476
4,434
11,134
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mercury
LSD-TheMagic
Mercury
13
2 / 2 / 1
6,891
492
2,904
11,225
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bake Kujira
candisFIT666
Bake Kujira
11
2 / 5 / 2
6,397
457
10,277
15,090
13,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Janus
vCrispy--
Janus
11
0 / 3 / 0
6,270
448
1,875
7,954
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
SobekAresCharonNeith

VS

Bans
NutAthenaOdinAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dylexink
Medusa
14
1 / 1 / 3
8,212
587
5,585
6,418
2,732
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
12
3 / 2 / 4
7,959
569
5,945
12,050
11,143
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
Jormmungand
Morgan Le Fay
16
4 / 0 / 1
9,532
681
8,827
8,554
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MIX3R
Surtr
15
2 / 0 / 1
9,175
655
4,685
6,958
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 3 / 5
8,185
585
11,909
14,634
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
16
17
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
DonZaru
Apollo
0
4
3
0.38
W
Medusa
Dylexink
Medusa
1
1
3
2.5
W
Cerberus
3
2
4
2.5
L
Mulan
Jordanjax
Mulan
1
3
1
0.5
W
Morgan Le Fay
Jormmungand
Morgan Le Fay
4
0
1
4.5
L
Mercury
LSD-TheMagic
Mercury
2
2
1
1.25
W
Surtr
MIX3R
Surtr
2
0
1
2.5
W
6
3
5
2.83
L
Bake Kujira
candisFIT666
Bake Kujira
2
5
2
0.6
L
Janus
vCrispy--
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,969
Damage
36,951
56,633
Taken
48,614
33,664
Mitigated
31,136
4,258
Healing
14,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
DonZaru
Apollo
3,479
2,698
0
416
11,230
4,162
0
808
10,422
0
62,795
W
Medusa
Dylexink
Medusa
5,585
2,208
0
2,789
6,418
2,732
301
2,139
4,170
0
75,900
W
Cerberus
5,945
950
0
2,602
12,050
11,143
0
3,234
8,432
31,789
0
L
Mulan
Jordanjax
Mulan
4,434
660
0
1,400
11,134
8,404
0
2,749
7,699
0
34,477
W
Morgan Le Fay
Jormmungand
Morgan Le Fay
8,827
1,386
0
1,153
8,554
3,890
850
2,878
5,509
87,586
1,167
L
Mercury
LSD-TheMagic
Mercury
2,904
944
0
605
11,225
4,749
0
2,193
9,032
0
46,230
W
Surtr
MIX3R
Surtr
4,685
1,354
0
3,193
6,958
6,382
52
0
6,444
13,500
53,381
W
11,909
8,601
0
5,049
14,634
6,989
24
3,220
11,063
0
60,392
L
Bake Kujira
candisFIT666
Bake Kujira
10,277
3,745
0
976
15,090
13,661
0
6,085
9,005
34,205
556
L
Janus
vCrispy--
Janus
1,875
166
0
861
7,954
2,688
0
3,619
4,335
47,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,208
Gold Earned
43,063
398
Minions Killed
511
0
Camps Cleared
0
1,417,009
Distance Traveled
1,434,924
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,982
499
102
7
0
271,128
0
W
Medusa
8,212
587
121
9
0
264,464
4
W
Cerberus
7,959
569
53
4
0
290,233
4
L
Mulan
6,668
476
73
5
0
250,705
1
W
Morgan Le Fay
9,532
681
141
10
0
272,025
1
L
Mercury
6,891
492
87
6
0
356,517
1
W
Surtr
9,175
655
120
9
0
288,146
0
W
Arachne
8,185
585
76
5
0
320,056
0
L
Bake Kujira
6,397
457
54
4
0
283,521
1
L
Janus
6,270
448
82
6
0
255,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role