Player Matchup

Heimdallr
Heimdallr
I Xudz I
Heimdallr
Level 123
God Stats
4W - 3L
1,910 SR
Queue Stats
243W - 222L
1,566 Elo+
Solo
Charon
Charon
Jossseis
Charon
Level 137
God Stats
20W - 13L
1,763 SR
Queue Stats
283W - 243L
1,633 Elo+
Solo
Thor
Thor
XSorryBroX
Thor
Level 251
God Stats
3W - 4L
1,534 SR
Queue Stats
123W - 111L
1,623 Elo+
Solo
Scylla
Scylla
steIio
Scylla
Level 157
God Stats
3W - 1L
1,762 SR
Queue Stats
123W - 99L
1,613 Elo+
Solo
Hun Batz
Hun Batz
youwillgetsoloed
Hun Batz
Level 108
God Stats
0W - 2L
1,346 SR
Queue Stats
50W - 50L
1,550 Elo+
Solo
Team Averages
Level 155
1,663 SR
1,597 Elo+

VS

Team Averages
Level 122
1,708 SR
1,639 Elo+
Ah Puch
Ah Puch
FluffyFalkor
Ah Puch
Level 129
God Stats
17W - 3L
1,927 SR
Queue Stats
80W - 62L
1,690 Elo+
Solo
Fafnir
Fafnir
Fεxx
Fafnir
Level 147
God Stats
1W - 2L
1,282 SR
Queue Stats
69W - 57L
1,555 Elo+
Party 1
Hou Yi
Hou Yi
GALARGAxX
Hou Yi
Level 109
God Stats
6W - 7L
1,948 SR
Queue Stats
133W - 114L
1,563 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LilMood
Ah Muzen Cab
Level 159
God Stats
2W - 1L
1,536 SR
Queue Stats
203W - 135L
1,690 Elo+
Solo
Cthulhu
Cthulhu
StraightStick
Cthulhu
Level 67
God Stats
2W - 0L
1,846 SR
Queue Stats
47W - 27L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I Xudz I
Heimdallr
10
0 / 2 / 3
5,687
517
6,146
7,071
2,550
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Charon
Jossseis
Charon
10
0 / 2 / 1
5,839
531
3,142
6,951
4,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 0
5,447
495
2,444
10,931
6,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Scylla
steIio
Scylla
12
1 / 0 / 0
6,182
562
3,382
5,725
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

11
3 / 2 / 1
5,937
540
4,600
10,493
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FluffyFalkor
Ah Puch
11
0 / 1 / 2
6,468
588
6,447
6,457
2,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Fafnir
Fεxx
Fafnir
10
3 / 1 / 0
6,510
592
3,789
7,915
7,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
GALARGAxX
Hou Yi
10
0 / 3 / 2
5,479
498
2,967
7,925
2,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
LilMood
Ah Muzen Cab
13
4 / 0 / 1
6,902
627
5,568
10,492
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
13
2 / 0 / 2
7,401
673
6,195
6,553
5,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
5
Kills
9
9
Deaths
5
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
FluffyFalkor
Ah Puch
0
1
2
1
W
Fafnir
Fεxx
Fafnir
3
1
0
3
W
Hou Yi
GALARGAxX
Hou Yi
0
3
2
0.33
L
Heimdallr
I Xudz I
Heimdallr
0
2
3
0.75
L
Charon
Jossseis
Charon
0
2
1
0.25
W
Ah Muzen Cab
LilMood
Ah Muzen Cab
4
0
1
4.5
W
Cthulhu
2
0
2
3
L
1
3
0
0.33
L
Scylla
steIio
Scylla
1
0
0
1
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
24,966
41,171
Taken
39,342
19,360
Mitigated
23,139
12,520
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
FluffyFalkor
Ah Puch
6,447
219
0
2,114
6,457
2,185
0
2,774
3,444
43,744
996
W
Fafnir
Fεxx
Fafnir
3,789
1,626
210
3,051
7,915
7,518
0
1,268
6,573
16,185
0
W
Hou Yi
GALARGAxX
Hou Yi
2,967
1,883
0
2,300
7,925
2,848
0
1,266
6,614
0
35,504
L
Heimdallr
I Xudz I
Heimdallr
6,146
3,226
0
2,339
7,071
2,550
0
1,060
6,011
0
40,838
L
Charon
Jossseis
Charon
3,142
890
0
1,613
6,951
4,725
0
2,317
4,502
21,150
2,200
W
Ah Muzen Cab
LilMood
Ah Muzen Cab
5,568
3,012
0
1,944
10,492
4,763
0
0
10,403
0
62,202
W
Cthulhu
6,195
622
68
1,230
6,553
5,825
0
595
5,607
48,254
3,262
L
2,444
597
0
3,060
10,931
6,912
0
3,574
6,839
0
32,951
L
Scylla
steIio
Scylla
3,382
498
0
1,694
5,725
1,706
0
3,787
1,518
47,911
983
L
4,600
1,073
0
3,814
10,493
3,467
0
3,791
6,461
0
42,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,092
Gold Earned
32,760
355
Minions Killed
378
0
Camps Cleared
0
1,135,773
Distance Traveled
1,204,658
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,468
588
103
9
0
215,864
0
W
Fafnir
6,510
592
20
2
0
249,614
2
W
Hou Yi
5,479
498
56
5
0
266,870
2
L
Heimdallr
5,687
517
69
6
0
225,445
0
L
Charon
5,839
531
28
3
0
214,964
2
W
Ah Muzen Cab
6,902
627
94
9
0
239,612
1
W
Cthulhu
7,401
673
105
10
0
232,698
0
L
Thor
5,447
495
60
5
0
196,652
0
L
Scylla
6,182
562
129
12
0
234,821
1
L
Hun Batz
5,937
540
69
6
0
263,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role