Player Matchup

Da Ji
Da Ji
AtaraRingo
Da Ji
Level 19
God Stats
3W - 2L
1,720 SR
Queue Stats
19W - 22L
1,455 Elo+
Party 2
Athena
Athena
FalkoYT2
Athena
Level 50
God Stats
0W - 4L
1,301 SR
Queue Stats
7W - 21L
1,305 Elo+
Party 2
Danzaburou
Danzaburou
KONRADox1992
Danzaburou
Level 11
God Stats
4W - 7L
1,518 SR
Queue Stats
6W - 11L
1,410 Elo+
Party 2
Nu Wa
Nu Wa
TripledByOli
Nu Wa
Level 59
God Stats
2W - 1L
1,728 SR
Queue Stats
24W - 37L
1,388 Elo+
Party 2
Osiris
Osiris
awantura54321
Osiris
Level 67
God Stats
3W - 5L
1,482 SR
Queue Stats
27W - 42L
1,401 Elo+
Party 2
Team Averages
Level 41
1,550 SR
1,392 Elo+

VS

Team Averages
Level 98
1,453 SR
1,504 Elo+
Poseidon
Poseidon
Diricen
Poseidon
Level 109
God Stats
2W - 1L
1,237 SR
Queue Stats
114W - 99L
1,531 Elo+
Solo
Achilles
Achilles
Ferlipes
Achilles
Level 105
God Stats
2W - 2L
1,452 SR
Queue Stats
68W - 58L
1,472 Elo+
Solo
Neith
Neith
Maruka_26
Neith
Level 64
God Stats
4W - 2L
1,747 SR
Queue Stats
62W - 49L
1,509 Elo+
Party 1
Ymir
Ymir
Supaboi
Ymir
Level 83
God Stats
3W - 1L
1,541 SR
Queue Stats
77W - 65L
1,508 Elo+
Party 1
Bakasura
Bakasura
snbr19
Bakasura
Level 127
God Stats
11W - 14L
1,289 SR
Queue Stats
202W - 204L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
13
4 / 4 / 2
6,996
538
7,660
12,846
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
FalkoYT2
Athena
11
0 / 3 / 1
6,090
468
3,492
13,519
12,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
KONRADox1992
Danzaburou
11
0 / 2 / 1
5,536
426
6,085
7,244
3,081
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 4
7,639
588
5,307
4,931
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 3 / 0
6,987
537
5,002
14,850
10,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Diricen
Poseidon
12
1 / 3 / 1
6,708
516
3,469
6,034
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Ferlipes
Achilles
14
5 / 1 / 0
7,868
605
13,223
11,428
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
Maruka_26
Neith
13
2 / 1 / 2
6,728
518
6,932
7,284
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
Supaboi
Ymir
12
2 / 0 / 2
7,301
562
6,819
9,640
8,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
snbr19
Bakasura
12
3 / 3 / 1
7,153
550
4,552
12,338
5,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
8
Kills
13
13
Deaths
8
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
4
2
1.25
W
Poseidon
Diricen
Poseidon
1
3
1
0.5
L
Athena
FalkoYT2
Athena
0
3
1
0.17
W
Achilles
Ferlipes
Achilles
5
1
0
5
L
Danzaburou
KONRADox1992
Danzaburou
0
2
1
0.25
W
Neith
Maruka_26
Neith
2
1
2
3
W
Ymir
Supaboi
Ymir
2
0
2
3
L
2
1
4
4
L
2
3
0
0.67
W
Bakasura
snbr19
Bakasura
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,546
Damage
34,995
53,390
Taken
46,724
32,527
Mitigated
27,687
17,418
Healing
16,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
7,660
2,103
0
5,746
12,846
5,373
0
1,097
11,189
0
56,921
W
Poseidon
Diricen
Poseidon
3,469
591
0
1,377
6,034
1,839
0
1,618
4,162
47,621
957
L
Athena
FalkoYT2
Athena
3,492
1,394
0
3,528
13,519
12,021
0
3,315
10,087
23,322
54
W
Achilles
Ferlipes
Achilles
13,223
3,233
0
4,778
11,428
9,063
0
467
10,841
0
53,228
L
Danzaburou
KONRADox1992
Danzaburou
6,085
2,130
0
2,803
7,244
3,081
0
3,059
4,185
0
39,401
W
Neith
Maruka_26
Neith
6,932
2,587
0
3,431
7,284
3,040
550
2,428
4,776
0
60,084
W
Ymir
Supaboi
Ymir
6,819
929
0
3,318
9,640
8,499
186
1,799
7,721
26,923
1,984
L
5,307
777
0
1,906
4,931
1,669
473
2,295
2,271
48,613
0
L
5,002
1,519
0
3,435
14,850
10,383
0
0
13,831
0
47,830
W
Bakasura
snbr19
Bakasura
4,552
2,643
0
3,935
12,338
5,246
0
1,680
10,444
0
43,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,248
Gold Earned
35,758
353
Minions Killed
392
0
Camps Cleared
0
1,220,206
Distance Traveled
1,237,940
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,996
538
82
6
0
255,732
0
W
Poseidon
6,708
516
92
7
0
223,449
0
L
Athena
6,090
468
37
3
0
245,079
0
W
Achilles
7,868
605
83
6
0
257,108
1
L
Danzaburou
5,536
426
55
4
0
231,301
0
W
Neith
6,728
518
92
7
0
231,706
0
W
Ymir
7,301
562
32
2
0
251,924
1
L
Nu Wa
7,639
588
99
8
0
240,535
0
L
Osiris
6,987
537
80
6
0
247,559
0
W
Bakasura
7,153
550
93
7
0
273,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role