Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
G_-_105
Ah Puch
Level 42
God Stats
6W - 14L
1,025 SR
Queue Stats
68W - 109L
1,254 Elo+
Solo
Bellona
Bellona
Naughty_DogxX
Bellona
Level 194
God Stats
2W - 1L
1,690 SR
Queue Stats
109W - 106L
1,478 Elo+
Solo
Arachne
Arachne
NikkiDJ
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,624 Elo+
Party 2
Sylvanus
Sylvanus
OhSanrio
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,665 Elo+
Party 2
Team Averages
Level 89
1,443 SR
1,504 Elo+

VS

Team Averages
Level 93
1,513 SR
1,386 Elo+
Neith
Neith
 
Neith
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
EmaScarlet
Mulan
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,627 Elo+
Solo
Cerberus
Cerberus
Opticlly
Cerberus
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 69L
1,248 Elo+
Party 1
Anubis
Anubis
Toadtality
Anubis
Level 125
God Stats
26W - 22L
1,566 SR
Queue Stats
63W - 71L
1,400 Elo+
Solo
Set
Set
VenemousBamboo
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 44L
1,157 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 1
6,988
582
8,307
8,243
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
G_-_105
Ah Puch
11
4 / 2 / 2
6,638
553
4,638
8,119
2,048
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
13
6 / 0 / 2
7,858
655
8,774
12,430
12,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
NikkiDJ
Arachne
11
2 / 1 / 1
6,001
500
3,720
8,979
3,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
OhSanrio
Sylvanus
9
0 / 3 / 2
6,064
505
2,502
10,585
5,408
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
2 / 1 / 1
5,629
469
7,416
7,147
2,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
10
0 / 5 / 0
6,048
504
4,683
10,562
5,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Opticlly
Cerberus
10
0 / 1 / 3
6,014
501
4,427
8,885
6,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Toadtality
Anubis
11
2 / 6 / 0
6,449
537
6,897
8,002
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 3 / 1
6,060
505
4,264
9,874
4,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
16
Kills
6
6
Deaths
16
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
1
4.5
L
Neith
 
Neith
2
1
1
2.5
L
Mulan
0
5
0
0
W
Ah Puch
G_-_105
Ah Puch
4
2
2
2.5
W
Bellona
6
0
2
7
W
Arachne
NikkiDJ
Arachne
2
1
1
2.5
W
Sylvanus
OhSanrio
Sylvanus
0
3
2
0.33
L
Cerberus
Opticlly
Cerberus
0
1
3
1.5
L
Anubis
Toadtality
Anubis
2
6
0
0.33
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,941
Damage
27,687
48,356
Taken
44,470
26,318
Mitigated
24,368
16,114
Healing
10,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,307
2,067
0
2,613
8,243
3,146
173
1,303
6,940
0
58,437
L
Neith
 
Neith
7,416
1,613
0
2,601
7,147
2,632
0
855
6,292
0
45,907
L
Mulan
4,683
708
0
1,876
10,562
5,733
428
0
10,562
0
43,174
W
Ah Puch
G_-_105
Ah Puch
4,638
132
0
2,069
8,119
2,048
224
5,130
2,989
35,604
1,118
W
Bellona
8,774
2,433
0
4,879
12,430
12,549
0
312
12,118
0
58,184
W
Arachne
NikkiDJ
Arachne
3,720
2,206
0
2,002
8,979
3,167
0
2,121
6,858
0
35,040
W
Sylvanus
OhSanrio
Sylvanus
2,502
757
2,099
2,452
10,585
5,408
0
2,434
8,151
13,341
0
L
Cerberus
Opticlly
Cerberus
4,427
406
0
2,712
8,885
6,891
0
1,580
7,305
25,117
497
L
Anubis
Toadtality
Anubis
6,897
0
0
558
8,002
4,393
0
3,827
4,175
40,726
0
L
4,264
1,980
0
2,750
9,874
4,719
0
811
9,063
0
39,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,549
Gold Earned
30,200
322
Minions Killed
335
0
Camps Cleared
0
1,101,146
Distance Traveled
1,136,013
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,988
582
89
7
0
229,274
3
L
Neith
5,629
469
70
6
0
220,686
1
L
Mulan
6,048
504
70
6
0
210,369
0
W
Ah Puch
6,638
553
62
5
0
193,616
0
W
Bellona
7,858
655
90
8
0
205,324
1
W
Arachne
6,001
500
54
5
0
253,795
0
W
Sylvanus
6,064
505
27
2
0
219,137
0
L
Cerberus
6,014
501
48
4
0
246,972
0
L
Anubis
6,449
537
84
7
0
198,064
1
L
Set
6,060
505
63
5
0
259,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role