Player Matchup

Kukulkan
Kukulkan
FeikArg
Kukulkan
Level 138
God Stats
17W - 16L
1,729 SR
Queue Stats
196W - 148L
1,627 Elo+
Solo
Bakasura
Bakasura
NEXOSSJ
Bakasura
Level 86
God Stats
4W - 7L
1,490 SR
Queue Stats
173W - 253L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
TheFrs
Gilgamesh
Level 122
God Stats
42W - 30L
1,875 SR
Queue Stats
431W - 543L
1,471 Elo+
Solo
Team Averages
Level 115
1,698 SR
1,521 Elo+

VS

Team Averages
Level 161
1,500 SR
1,518 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Halfghostº
Baron Samedi
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
48W - 43L
1,555 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FeikArg
Kukulkan
11
0 / 4 / 1
6,753
675
4,729
8,641
3,139
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
NEXOSSJ
Bakasura
10
0 / 5 / 0
6,156
616
2,927
9,286
4,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
TheFrs
Gilgamesh
10
1 / 4 / 0
6,366
637
5,394
10,263
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
3 / 0 / 10
8,652
865
6,110
11,269
9,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
 
Ne Zha
13
3 / 1 / 8
8,151
815
8,526
6,618
2,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Halfghostº
Baron Samedi
14
7 / 0 / 6
8,791
879
8,081
5,418
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
13
13
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
10
8
W
Ne Zha
 
Ne Zha
3
1
8
7
L
Kukulkan
FeikArg
Kukulkan
0
4
1
0.13
W
Baron Samedi
Halfghostº
Baron Samedi
7
0
6
10
L
Bakasura
NEXOSSJ
Bakasura
0
5
0
0
L
Gilgamesh
TheFrs
Gilgamesh
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,050
Damage
22,717
28,190
Taken
23,305
12,285
Mitigated
15,182
3,875
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
6,110
971
0
3,248
11,269
9,250
668
1,683
9,259
0
36,111
W
Ne Zha
 
Ne Zha
8,526
1,755
0
2,496
6,618
2,960
1,190
1,766
4,569
0
34,159
L
Kukulkan
FeikArg
Kukulkan
4,729
273
0
1,421
8,641
3,139
0
2,483
6,099
30,018
0
W
Baron Samedi
Halfghostº
Baron Samedi
8,081
659
855
2,668
5,418
2,972
1,267
1,556
3,331
27,538
0
L
Bakasura
NEXOSSJ
Bakasura
2,927
1,707
0
1,140
9,286
4,072
273
3,116
6,151
0
10,888
L
Gilgamesh
TheFrs
Gilgamesh
5,394
716
0
1,314
10,263
5,074
0
2,541
7,698
0
19,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,275
Gold Earned
25,594
110
Minions Killed
156
0
Camps Cleared
0
546,547
Distance Traveled
619,591
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,652
865
58
6
0
224,280
2
W
Ne Zha
8,151
815
53
5
0
201,363
2
L
Kukulkan
6,753
675
54
5
0
169,466
0
W
Baron Samedi
8,791
879
45
5
0
193,948
0
L
Bakasura
6,156
616
28
3
0
196,156
2
L
Gilgamesh
6,366
637
28
3
0
180,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role