Player Matchup

Ne Zha
Ne Zha
CallMeSenpai2812
Ne Zha
Level 158
God Stats
5W - 6L
1,497 SR
Queue Stats
77W - 79L
1,463 Elo+
Party 2
Vulcan
Vulcan
Cryοnic
Vulcan
Level 223
God Stats
12W - 5L
1,945 SR
Queue Stats
116W - 49L
1,818 Elo+
Solo
Geb
Geb
DeadmanSenji
Geb
Level 137
God Stats
2W - 2L
1,756 SR
Queue Stats
206W - 201L
1,587 Elo+
Party 1
Nut
Nut
Faderift
Nut
Level 156
God Stats
16W - 16L
1,719 SR
Queue Stats
163W - 158L
1,554 Elo+
Party 1
Odin
Odin
kairiskonan
Odin
Level 60
God Stats
0W - 2L
1,412 SR
Queue Stats
28W - 33L
1,499 Elo+
Party 2
Team Averages
Level 147
1,666 SR
1,584 Elo+

VS

Team Averages
Level 136
1,570 SR
1,524 Elo+
King Arthur
King Arthur
 
King Arthur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ICYoncrrack
Janus
Level 129
God Stats
21W - 10L
1,364 SR
Queue Stats
221W - 184L
1,519 Elo+
Solo
Lancelot
Lancelot
Max1musrex
Lancelot
Level 128
God Stats
20W - 20L
1,595 SR
Queue Stats
389W - 365L
1,575 Elo+
Solo
Terra
Terra
iRusilex
Terra
Level 193
God Stats
3W - 2L
1,891 SR
Queue Stats
181W - 181L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
5,865
489
4,773
12,610
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
Cryοnic
Vulcan
13
3 / 3 / 1
7,286
607
6,955
6,594
2,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 0
5,065
422
3,745
9,313
6,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,160
513
3,555
8,120
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
5,797
483
2,323
7,847
6,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 1 / 2
7,480
623
8,016
11,016
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 0 / 2
6,563
547
7,811
8,353
3,796
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
3 / 1 / 3
7,355
613
2,924
4,085
1,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Max1musrex
Lancelot
13
6 / 2 / 2
7,081
590
6,067
10,621
4,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Terra
iRusilex
Terra
12
0 / 0 / 6
6,675
556
5,062
10,985
9,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
12
12
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
1
2
2
W
Ah Muzen Cab
 
Ah Muzen Cab
2
0
2
3
L
0
3
1
0.17
L
Vulcan
Cryοnic
Vulcan
3
3
1
1.17
L
0
3
0
0
L
1
1
1
1.5
W
3
1
3
4.5
W
Lancelot
Max1musrex
Lancelot
6
2
2
3.5
W
Terra
iRusilex
Terra
0
0
6
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,351
Damage
29,880
44,484
Taken
45,060
24,272
Mitigated
28,574
12,153
Healing
12,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,016
649
0
2,110
11,016
9,312
60
1,934
9,082
0
64,370
W
Ah Muzen Cab
 
Ah Muzen Cab
7,811
3,466
0
708
8,353
3,796
0
1,862
6,491
0
70,888
L
4,773
1,066
0
6,459
12,610
4,993
0
2,582
9,772
0
49,170
L
Vulcan
Cryοnic
Vulcan
6,955
2,643
0
500
6,594
2,802
0
160
6,434
59,238
0
L
3,745
466
0
2,139
9,313
6,663
0
2,069
7,232
12,374
0
L
3,555
2,151
0
1,728
8,120
3,291
0
2,179
5,941
0
51,097
W
2,924
53
0
800
4,085
1,393
220
1,679
2,406
54,194
0
W
Lancelot
Max1musrex
Lancelot
6,067
214
0
1,677
10,621
4,675
0
2,881
7,740
0
48,412
W
Terra
iRusilex
Terra
5,062
768
2,118
4,643
10,985
9,398
0
2,344
8,641
21,431
3,944
L
2,323
160
0
1,327
7,847
6,523
0
145
7,690
0
41,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
35,154
381
Minions Killed
425
0
Camps Cleared
0
1,145,247
Distance Traveled
1,248,854
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,480
623
99
8
0
235,395
3
W
Ah Muzen Cab
6,563
547
94
8
0
234,285
0
L
Ne Zha
5,865
489
89
7
0
258,317
0
L
Vulcan
7,286
607
105
9
0
232,238
3
L
Geb
5,065
422
11
1
0
224,126
4
L
Nut
6,160
513
104
9
0
214,991
0
W
Janus
7,355
613
124
10
0
263,524
3
W
Lancelot
7,081
590
65
5
0
291,021
0
W
Terra
6,675
556
43
4
0
224,629
0
L
Odin
5,797
483
72
6
0
215,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role