Player Matchup

Hercules
Hercules
KaptainKarma
Hercules
Level 109
God Stats
2W - 0L
1,734 SR
Queue Stats
12W - 17L
1,375 Elo+
Party 2
Nox
Nox
Nexara
Nox
Level 29
God Stats
2W - 8L
1,228 SR
Queue Stats
13W - 22L
1,375 Elo+
Party 2
Baron Samedi
Baron Samedi
neymar_paris7
Baron Samedi
Level 90
God Stats
669W - 650L
1,500 SR
Queue Stats
724W - 746L
1,434 Elo+
Solo
Team Averages
Level 76
1,487 SR
1,395 Elo+

VS

Team Averages
Level 101
1,384 SR
1,437 Elo+
Cerberus
Cerberus
Alexcobra666
Cerberus
Level 123
God Stats
4W - 4L
1,405 SR
Queue Stats
156W - 157L
1,515 Elo+
Party 1
Rama
Rama
ArjamPs5
Rama
Level 34
God Stats
0W - 3L
1,237 SR
Queue Stats
7W - 16L
1,305 Elo+
Solo
Janus
Janus
Trisx000
Janus
Level 147
God Stats
88W - 90L
1,509 SR
Queue Stats
301W - 299L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KaptainKarma
Hercules
15
4 / 3 / 10
10,860
724
9,028
19,083
20,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Nox
Nexara
Nox
18
8 / 1 / 6
11,747
783
14,295
7,806
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
neymar_paris7
Baron Samedi
16
3 / 4 / 9
10,735
716
10,628
13,029
6,550
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexcobra666
Cerberus
14
2 / 5 / 3
9,619
641
8,676
18,779
19,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rama
15
2 / 3 / 1
10,132
675
5,995
12,198
4,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Trisx000
Janus
16
4 / 7 / 3
10,951
730
14,625
11,585
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
15
Kills
8
8
Deaths
15
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alexcobra666
Cerberus
2
5
3
0.7
L
Rama
2
3
1
0.83
W
Hercules
KaptainKarma
Hercules
4
3
10
3
W
Nox
Nexara
Nox
8
1
6
11
L
Janus
Trisx000
Janus
4
7
3
0.79
W
Baron Samedi
neymar_paris7
Baron Samedi
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,951
Damage
29,296
39,918
Taken
42,562
31,405
Mitigated
29,020
11,682
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alexcobra666
Cerberus
8,676
114
0
5,151
18,779
19,421
367
10,285
8,494
25,274
1,512
L
Rama
5,995
4,764
0
2,094
12,198
4,905
0
7,050
5,148
0
33,044
W
Hercules
KaptainKarma
Hercules
9,028
3,061
0
3,913
19,083
20,887
202
8,700
9,314
414
18,312
W
Nox
Nexara
Nox
14,295
2,171
0
554
7,806
3,968
914
4,394
2,897
40,301
519
L
Janus
Trisx000
Janus
14,625
535
0
1,398
11,585
4,694
498
6,889
4,696
45,416
0
W
Baron Samedi
neymar_paris7
Baron Samedi
10,628
163
1,794
5,421
13,029
6,550
921
7,226
5,370
38,457
2,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,342
Gold Earned
30,702
158
Minions Killed
188
0
Camps Cleared
0
765,525
Distance Traveled
707,291
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,619
641
44
3
0
262,542
1
L
Rama
10,132
675
55
4
0
219,368
0
W
Hercules
10,860
724
17
1
0
284,470
0
W
Nox
11,747
783
76
5
0
252,988
0
L
Janus
10,951
730
89
6
0
225,381
0
W
Baron Samedi
10,735
716
65
4
0
228,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role