Player Matchup

Chiron
Chiron
Overriding
Chiron
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 78L
1,497 Elo+
Solo
Fenrir
Fenrir
St4ck1337
Fenrir
Level 69
God Stats
3W - 4L
1,418 SR
Queue Stats
147W - 149L
1,502 Elo+
Party 2
Hades
Hades
Yaboi918434
Hades
Level 127
God Stats
180W - 124L
1,537 SR
Queue Stats
400W - 387L
1,438 Elo+
Solo
Thanatos
Thanatos
barkaaaaaa
Thanatos
Level 48
God Stats
58W - 37L
1,638 SR
Queue Stats
120W - 102L
1,497 Elo+
Party 2
Chaac
Chaac
kreturnof
Chaac
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
256W - 239L
1,500 Elo+
Solo
Team Averages
Level 85
1,518 SR
1,487 Elo+

VS

Team Averages
Level 117
1,594 SR
1,506 Elo+
Kukulkan
Kukulkan
DilLdo69
Kukulkan
Level 128
God Stats
7W - 4L
1,828 SR
Queue Stats
88W - 88L
1,473 Elo+
Party 1
Jing Wei
Jing Wei
NoChat4Me
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 109L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Rulasotnf
Cthulhu
Level 175
God Stats
0W - 2L
1,500 SR
Queue Stats
679W - 648L
1,590 Elo+
Solo
Atlas
Atlas
SOULdragon270
Atlas
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,492 Elo+
Solo
Thor
Thor
Shon1
Thor
Level 104
God Stats
2W - 5L
1,642 SR
Queue Stats
209W - 196L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Overriding
Chiron
10
7 / 1 / 3
6,562
656
6,754
5,957
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fenrir
St4ck1337
Fenrir
10
3 / 1 / 5
5,723
572
5,494
7,219
3,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 1 / 1
6,102
610
7,569
7,907
4,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Thanatos
barkaaaaaa
Thanatos
11
1 / 2 / 4
6,128
613
4,096
9,606
4,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
kreturnof
Chaac
13
2 / 0 / 2
7,295
730
4,552
7,410
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DilLdo69
Kukulkan
9
0 / 2 / 3
4,975
498
4,652
6,090
2,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
NoChat4Me
Jing Wei
10
2 / 5 / 3
5,368
537
3,974
7,982
2,446
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Rulasotnf
Cthulhu
10
0 / 2 / 0
5,331
533
2,841
7,781
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

8
2 / 4 / 1
5,561
556
3,201
10,074
7,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
Shon1
Thor
8
1 / 4 / 2
5,008
501
5,695
11,546
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
16
Kills
5
5
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DilLdo69
Kukulkan
0
2
3
0.75
L
Jing Wei
NoChat4Me
Jing Wei
2
5
3
0.7
W
Chiron
Overriding
Chiron
7
1
3
8.5
L
Cthulhu
Rulasotnf
Cthulhu
0
2
0
0
L
2
4
1
0.63
L
Thor
Shon1
Thor
1
4
2
0.5
W
Fenrir
St4ck1337
Fenrir
3
1
5
5.5
W
3
1
1
3.5
W
Thanatos
barkaaaaaa
Thanatos
1
2
4
1.5
W
Chaac
kreturnof
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,465
Damage
20,363
38,099
Taken
43,473
18,753
Mitigated
19,443
19,511
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DilLdo69
Kukulkan
4,652
531
0
500
6,090
2,414
0
2,425
3,665
34,218
0
L
Jing Wei
NoChat4Me
Jing Wei
3,974
3,168
0
1,268
7,982
2,446
0
127
7,855
0
27,246
W
Chiron
Overriding
Chiron
6,754
3,066
176
2,212
5,957
2,168
300
1,216
4,741
0
35,613
L
Cthulhu
Rulasotnf
Cthulhu
2,841
223
0
2,480
7,781
3,664
0
0
7,781
31,739
0
L
3,201
1,236
0
2,469
10,074
7,126
0
2,190
7,884
11,792
172
L
Thor
Shon1
Thor
5,695
2,371
0
3,263
11,546
3,793
0
2,827
8,719
0
29,319
W
Fenrir
St4ck1337
Fenrir
5,494
1,012
0
943
7,219
3,250
0
1,259
5,960
0
34,327
W
7,569
313
621
4,804
7,907
4,682
0
4,350
3,557
42,367
815
W
Thanatos
barkaaaaaa
Thanatos
4,096
1,073
0
7,135
9,606
4,455
400
988
8,618
0
38,412
W
Chaac
kreturnof
Chaac
4,552
1,099
0
3,620
7,410
4,198
0
2,269
4,569
0
60,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,810
Gold Earned
26,243
348
Minions Killed
221
0
Camps Cleared
0
1,016,762
Distance Traveled
992,364
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,975
498
57
6
0
190,613
2
L
Jing Wei
5,368
537
34
3
0
184,037
0
W
Chiron
6,562
656
52
5
0
185,824
0
L
Cthulhu
5,331
533
72
7
0
200,625
3
L
Atlas
5,561
556
8
1
0
208,404
3
L
Thor
5,008
501
50
5
0
208,685
0
W
Fenrir
5,723
572
50
5
0
223,520
0
W
Hades
6,102
610
78
8
0
201,722
0
W
Thanatos
6,128
613
61
6
0
200,344
0
W
Chaac
7,295
730
107
11
0
205,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role