Player Matchup

Chiron
Chiron
Fmouraa10
Chiron
Level 127
God Stats
2W - 0L
1,535 SR
Queue Stats
31W - 32L
1,514 Elo+
Solo
Neith
Neith
Rønny
Neith
Level 142
God Stats
10W - 3L
1,850 SR
Queue Stats
73W - 41L
1,709 Elo+
Solo
Cthulhu
Cthulhu
Synysdavid
Cthulhu
Level 159
God Stats
10W - 9L
1,508 SR
Queue Stats
85W - 80L
1,498 Elo+
Solo
Nemesis
Nemesis
colombogamersho
Nemesis
Level 86
God Stats
8W - 9L
1,396 SR
Queue Stats
127W - 124L
1,511 Elo+
Solo
Achilles
Achilles
o10sTemido
Achilles
Level 126
God Stats
3W - 0L
1,714 SR
Queue Stats
239W - 242L
1,523 Elo+
Solo
Team Averages
Level 128
1,601 SR
1,551 Elo+

VS

Team Averages
Level 102
1,704 SR
1,506 Elo+
Vamana
Vamana
Albein4gems
Vamana
Level 100
God Stats
2W - 1L
1,749 SR
Queue Stats
253W - 246L
1,546 Elo+
Solo
Loki
Loki
Cojaz3879
Loki
Level 104
God Stats
1W - 5L
1,276 SR
Queue Stats
103W - 103L
1,439 Elo+
Solo
Neith
Neith
Cudepombu
Neith
Level 161
God Stats
5W - 4L
1,888 SR
Queue Stats
238W - 259L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Panic4life4648
Kuzenbo
Level 37
God Stats
7W - 4L
1,886 SR
Queue Stats
313W - 330L
1,429 Elo+
Solo
Nu Wa
Nu Wa
zNyck
Nu Wa
Level 107
God Stats
63W - 35L
1,722 SR
Queue Stats
94W - 83L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fmouraa10
Chiron
18
0 / 2 / 4
10,015
556
8,277
14,097
5,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Neith
Rønny
Neith
18
3 / 0 / 6
10,963
609
16,388
10,949
4,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cthulhu
Synysdavid
Cthulhu
16
4 / 2 / 4
10,193
566
16,372
19,103
19,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 1 / 6
9,363
520
7,674
14,406
6,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
o10sTemido
Achilles
15
4 / 2 / 1
8,945
497
4,835
11,804
10,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
14
0 / 4 / 0
8,378
465
8,830
19,923
13,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Loki
15
0 / 3 / 0
7,867
437
4,865
15,847
6,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Cudepombu
Neith
17
4 / 3 / 0
9,508
528
13,579
13,439
6,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 2 / 2
8,213
456
6,036
15,302
16,259
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
zNyck
Nu Wa
13
1 / 3 / 1
7,855
436
6,369
8,331
2,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
6
7
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
4
0
0
L
Loki
0
3
0
0
L
Neith
Cudepombu
Neith
4
3
0
1.33
W
Chiron
Fmouraa10
Chiron
0
2
4
1
L
1
2
2
1
W
Neith
Rønny
Neith
3
0
6
6
W
Cthulhu
Synysdavid
Cthulhu
4
2
4
3
W
4
1
6
7
W
Achilles
o10sTemido
Achilles
4
2
1
2.25
L
Nu Wa
zNyck
Nu Wa
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,546
Damage
39,679
70,359
Taken
72,842
46,919
Mitigated
45,206
23,522
Healing
20,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
8,830
4,435
0
2,843
19,923
13,404
0
8,116
10,687
0
70,812
L
Loki
4,865
516
0
6,290
15,847
6,354
0
1,866
13,792
0
76,193
L
Neith
Cudepombu
Neith
13,579
5,638
0
6,831
13,439
6,364
240
358
13,061
0
109,524
W
Chiron
Fmouraa10
Chiron
8,277
3,744
178
6,135
14,097
5,553
1,430
1,577
12,520
0
98,113
L
6,036
2,631
0
3,342
15,302
16,259
399
2,879
12,058
24,971
0
W
Neith
Rønny
Neith
16,388
6,315
0
6,086
10,949
4,790
1,813
3,304
7,645
0
130,630
W
Cthulhu
Synysdavid
Cthulhu
16,372
2,297
148
4,703
19,103
19,241
0
3,797
15,306
60,588
4,565
W
7,674
3,861
0
3,862
14,406
6,887
233
2,156
12,250
0
65,258
W
Achilles
o10sTemido
Achilles
4,835
1,027
0
2,410
11,804
10,448
74
1,571
10,233
3,072
20,102
L
Nu Wa
zNyck
Nu Wa
6,369
1,455
0
925
8,331
2,825
0
933
7,286
59,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,479
Gold Earned
41,821
630
Minions Killed
556
0
Camps Cleared
0
1,787,646
Distance Traveled
1,712,239
26
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,378
465
129
7
0
364,768
0
L
Loki
7,867
437
118
7
0
367,280
0
L
Neith
9,508
528
159
9
0
300,046
0
W
Chiron
10,015
556
171
10
0
326,212
5
L
Kuzenbo
8,213
456
38
2
0
359,859
9
W
Neith
10,963
609
204
11
0
344,026
5
W
Cthulhu
10,193
566
124
7
0
334,602
6
W
Nemesis
9,363
520
98
5
0
414,643
3
W
Achilles
8,945
497
33
2
0
368,163
7
L
Nu Wa
7,855
436
112
6
0
320,286
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role