Player Matchup

Merlin
Merlin
 
Merlin
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MSGSTONE
Ah Muzen Cab
Level 124
God Stats
12W - 13L
2,049 SR
Queue Stats
219W - 207L
1,560 Elo+
Solo
Hel
Hel
PINKUSPONKUS
Hel
Level 104
God Stats
31W - 30L
1,554 SR
Queue Stats
117W - 121L
1,532 Elo+
Solo
Fenrir
Fenrir
TheLionSin184
Fenrir
Level 64
God Stats
6W - 3L
1,764 SR
Queue Stats
190W - 159L
1,590 Elo+
Solo
Odin
Odin
nblytherc
Odin
Level 48
God Stats
3W - 3L
1,955 SR
Queue Stats
53W - 40L
1,559 Elo+
Solo
Team Averages
Level 98
1,765 SR
1,548 Elo+

VS

Team Averages
Level 145
1,449 SR
1,544 Elo+
Surtr
Surtr
CaptSauce
Surtr
Level 170
God Stats
1W - 2L
1,106 SR
Queue Stats
59W - 40L
1,630 Elo+
Solo
Baron Samedi
Baron Samedi
INNERBLØØM
Baron Samedi
Level 169
God Stats
15W - 4L
1,656 SR
Queue Stats
129W - 113L
1,500 Elo+
Party 1
Vulcan
Vulcan
ItsRasaa
Vulcan
Level 153
God Stats
4W - 1L
1,474 SR
Queue Stats
173W - 159L
1,548 Elo+
Party 2
He Bo
He Bo
KrulAbsol
He Bo
Level 183
God Stats
1W - 2L
1,538 SR
Queue Stats
107W - 91L
1,589 Elo+
Party 2
Hou Yi
Hou Yi
ÿaaga
Hou Yi
Level 48
God Stats
11W - 8L
1,471 SR
Queue Stats
103W - 102L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 5 / 1
5,934
495
2,892
10,068
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
MSGSTONE
Ah Muzen Cab
11
0 / 3 / 0
5,872
489
5,043
9,283
3,616
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

10
0 / 1 / 0
5,835
486
2,441
6,655
3,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 0
6,345
529
6,103
15,025
6,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
12
1 / 0 / 0
7,466
622
5,772
8,758
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CaptSauce
Surtr
13
0 / 1 / 2
6,513
543
5,522
11,504
10,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Baron Samedi
INNERBLØØM
Baron Samedi
11
2 / 0 / 2
6,478
540
3,385
7,140
5,549
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
ItsRasaa
Vulcan
12
3 / 0 / 3
7,037
586
11,365
5,960
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

He Bo
KrulAbsol
He Bo
13
6 / 1 / 0
6,995
583
7,403
9,356
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
ÿaaga
Hou Yi
12
0 / 1 / 2
5,905
492
2,302
6,997
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
11
11
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Surtr
CaptSauce
Surtr
0
1
2
1
W
Baron Samedi
INNERBLØØM
Baron Samedi
2
0
2
3
W
Vulcan
ItsRasaa
Vulcan
3
0
3
4.5
W
He Bo
KrulAbsol
He Bo
6
1
0
6
L
Ah Muzen Cab
MSGSTONE
Ah Muzen Cab
0
3
0
0
L
0
1
0
0
L
1
2
0
0.5
L
Odin
1
0
0
1
W
Hou Yi
ÿaaga
Hou Yi
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,251
Damage
29,977
49,789
Taken
40,957
24,075
Mitigated
24,218
11,932
Healing
19,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,892
171
0
2,475
10,068
3,394
0
6,254
3,536
46,914
0
W
Surtr
CaptSauce
Surtr
5,522
1,371
0
5,363
11,504
10,283
0
0
11,504
8,693
39,907
W
Baron Samedi
INNERBLØØM
Baron Samedi
3,385
411
732
3,653
7,140
5,549
184
1,484
5,656
17,925
0
W
Vulcan
ItsRasaa
Vulcan
11,365
6,162
0
1,675
5,960
2,492
243
1,986
3,974
50,828
849
W
He Bo
KrulAbsol
He Bo
7,403
738
0
4,078
9,356
3,052
0
1,296
8,060
50,696
948
L
Ah Muzen Cab
MSGSTONE
Ah Muzen Cab
5,043
993
0
837
9,283
3,616
0
3,266
6,017
0
52,928
L
2,441
173
1,663
3,266
6,655
3,899
0
3,994
2,524
24,879
0
L
6,103
1,914
0
2,581
15,025
6,621
0
6,589
8,223
0
55,338
L
Odin
5,772
863
0
1,110
8,758
6,545
0
2,380
5,665
0
59,538
W
Hou Yi
ÿaaga
Hou Yi
2,302
807
0
3,983
6,997
2,842
0
567
6,430
0
55,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
32,928
394
Minions Killed
390
0
Camps Cleared
0
1,187,683
Distance Traveled
1,171,801
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,934
495
82
7
0
205,800
1
W
Surtr
6,513
543
68
6
0
230,390
0
W
Baron Samedi
6,478
540
41
3
0
225,426
0
W
Vulcan
7,037
586
102
9
0
257,603
0
W
He Bo
6,995
583
82
7
0
250,654
0
L
Ah Muzen Cab
5,872
489
74
6
0
234,383
2
L
Hel
5,835
486
38
3
0
266,797
4
L
Fenrir
6,345
529
86
7
0
237,698
0
L
Odin
7,466
622
114
10
0
243,005
0
W
Hou Yi
5,905
492
97
8
0
207,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role