Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Blasttboy
Hades
Level 132
God Stats
10W - 5L
1,500 SR
Queue Stats
137W - 114L
1,588 Elo+
Solo
Ravana
Ravana
Overriding
Ravana
Level 42
God Stats
3W - 1L
1,694 SR
Queue Stats
71W - 78L
1,497 Elo+
Solo
Bakasura
Bakasura
jongar448
Bakasura
Level 44
God Stats
2W - 0L
1,384 SR
Queue Stats
19W - 13L
1,518 Elo+
Solo
Ares
Ares
sutts13
Ares
Level 143
God Stats
7W - 7L
1,508 SR
Queue Stats
156W - 141L
1,505 Elo+
Solo
Team Averages
Level 98
1,517 SR
1,522 Elo+

VS

Team Averages
Level 85
1,523 SR
1,519 Elo+
Atlas
Atlas
DaNkaL0080
Atlas
Level 144
God Stats
11W - 11L
1,527 SR
Queue Stats
58W - 62L
1,537 Elo+
Solo
Skadi
Skadi
Joycedaboy
Skadi
Level 35
God Stats
17W - 13L
1,500 SR
Queue Stats
323W - 341L
1,468 Elo+
Solo
Kukulkan
Kukulkan
KCANB
Kukulkan
Level 115
God Stats
19W - 13L
1,586 SR
Queue Stats
243W - 208L
1,562 Elo+
Solo
Artio
Artio
Lunatic1
Artio
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,578 Elo+
Solo
Bakasura
Bakasura
SHIROMO
Bakasura
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
3 / 0 / 2
8,041
619
8,776
8,408
4,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
Blasttboy
Hades
13
1 / 0 / 0
7,539
580
2,877
7,832
3,739
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ravana
Overriding
Ravana
13
2 / 0 / 0
7,184
553
4,357
6,442
2,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bakasura
jongar448
Bakasura
14
4 / 4 / 2
8,609
662
8,736
12,752
7,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
sutts13
Ares
11
2 / 0 / 2
7,039
541
4,913
11,694
9,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
3 / 4 / 0
7,095
546
7,784
12,999
7,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
11
0 / 3 / 0
5,967
459
4,234
8,231
2,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
KCANB
Kukulkan
12
0 / 1 / 0
6,416
494
6,562
5,269
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
Lunatic1
Artio
7
0 / 2 / 0
5,083
391
1,738
7,595
4,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
SHIROMO
Bakasura
12
1 / 3 / 1
6,437
495
2,221
10,226
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
4
4
Deaths
13
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
2
4
W
Hades
Blasttboy
Hades
1
0
0
1
L
Atlas
3
4
0
0.75
L
Skadi
0
3
0
0
L
Kukulkan
KCANB
Kukulkan
0
1
0
0
L
Artio
Lunatic1
Artio
0
2
0
0
W
Ravana
Overriding
Ravana
2
0
0
2
L
Bakasura
SHIROMO
Bakasura
1
3
1
0.5
W
Bakasura
jongar448
Bakasura
4
4
2
1.25
W
Ares
sutts13
Ares
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,659
Damage
22,539
47,128
Taken
44,320
27,468
Mitigated
21,801
22,643
Healing
6,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,776
5,490
0
3,982
8,408
4,170
796
1,262
7,146
0
67,505
W
Hades
Blasttboy
Hades
2,877
127
149
4,259
7,832
3,739
173
4,304
3,215
53,203
1,880
L
Atlas
7,784
2,934
0
490
12,999
7,835
0
1,213
8,825
41,344
3,303
L
Skadi
4,234
2,215
0
2,359
8,231
2,879
0
1,210
7,020
0
54,535
L
Kukulkan
KCANB
Kukulkan
6,562
159
0
1,024
5,269
1,638
0
2,437
2,832
56,045
1,239
L
Artio
Lunatic1
Artio
1,738
476
40
1,305
7,595
4,887
0
1,293
6,302
8,791
2,699
W
Ravana
Overriding
Ravana
4,357
1,175
0
4,458
6,442
2,897
0
1,057
5,152
0
69,394
L
Bakasura
SHIROMO
Bakasura
2,221
1,581
0
1,597
10,226
4,562
0
1,460
8,675
0
30,882
W
Bakasura
jongar448
Bakasura
8,736
5,154
0
6,674
12,752
7,317
734
5,052
6,953
0
43,277
W
Ares
sutts13
Ares
4,913
546
0
3,121
11,694
9,345
0
2,463
9,197
22,682
182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,412
Gold Earned
30,998
474
Minions Killed
344
0
Camps Cleared
0
1,366,911
Distance Traveled
1,172,655
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,041
619
126
10
0
241,263
2
W
Hades
7,539
580
103
8
0
280,889
0
L
Atlas
7,095
546
77
6
0
211,348
0
L
Skadi
5,967
459
86
7
0
222,149
0
L
Kukulkan
6,416
494
91
7
0
250,777
1
L
Artio
5,083
391
15
1
0
198,927
4
W
Ravana
7,184
553
118
9
0
309,720
1
L
Bakasura
6,437
495
75
6
0
289,454
0
W
Bakasura
8,609
662
107
8
0
275,853
0
W
Ares
7,039
541
20
2
0
259,186
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role