Player Matchup

Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond V
Kdohtp
Tiamat
Diamond V
Level 160
God Stats
3W - 3L
1,697 SR
Queue Stats
73W - 58L
1,986 MMR
Solo
Sobek
Sobek
Platinum II
OoohGetSolodM8
Sobek
Platinum II
Level 105
God Stats
1W - 2L
1,179 SR
Queue Stats
52W - 40L
1,936 MMR
Party 1
Hachiman
Hachiman
Diamond IV
SKG42
Hachiman
Diamond IV
Level 157
God Stats
142W - 120L
1,682 SR
Queue Stats
504W - 473L
2,062 MMR
Solo
Ravana
Ravana
Platinum II
Shmazz
Ravana
Platinum II
Level 158
God Stats
6W - 6L
1,663 SR
Queue Stats
160W - 163L
1,904 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 127
1,544 SR
1,878 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,541 SR
1,872 MMR
Hun Batz
Hun Batz
Platinum III
 
Hun Batz
Platinum III
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond IV
BigYurdyy
Medusa
Diamond IV
Level 117
God Stats
21W - 18L
1,656 SR
Queue Stats
136W - 116L
1,983 MMR
Solo
Ganesha
Ganesha
Platinum I
Manfredcito
Ganesha
Platinum I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 223L
1,869 MMR
Solo
Charybdis
Charybdis
Platinum I
XenQD
Charybdis
Platinum I
Level 67
God Stats
3W - 5L
1,488 SR
Queue Stats
298W - 292L
1,959 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
chineseninja71
Cthulhu
Diamond IV
Level 154
God Stats
0W - 3L
1,558 SR
Queue Stats
150W - 117L
2,049 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 1
6,370
637
5,315
8,374
5,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Kdohtp
Tiamat
12
1 / 0 / 1
6,682
668
4,369
3,281
1,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 0 / 3
6,549
655
4,094
8,171
6,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
SKG42
Hachiman
11
2 / 0 / 3
6,151
615
6,009
4,643
1,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ravana
Shmazz
Ravana
11
2 / 0 / 2
5,897
590
4,001
4,671
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
OdinThothNutThanatos

VS

Bans
BastetCharonSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
8
0 / 1 / 0
4,760
476
1,394
6,412
2,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
BigYurdyy
Medusa
11
0 / 1 / 0
5,979
598
2,370
5,861
1,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ganesha
Manfredcito
Ganesha
7
0 / 3 / 0
4,643
464
1,554
8,003
5,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
XenQD
Charybdis
9
0 / 2 / 0
5,114
511
4,856
6,654
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 0
5,675
568
4,832
8,330
5,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
8
Kills
0
0
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
L
Hun Batz
 
Hun Batz
0
1
0
0
L
Medusa
BigYurdyy
Medusa
0
1
0
0
W
Tiamat
Kdohtp
Tiamat
1
0
1
1.5
L
Ganesha
Manfredcito
Ganesha
0
3
0
0
W
3
0
3
4.5
W
Hachiman
SKG42
Hachiman
2
0
3
3.5
W
Ravana
Shmazz
Ravana
2
0
2
3
L
Charybdis
XenQD
Charybdis
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,788
Damage
15,006
29,140
Taken
35,260
17,475
Mitigated
16,793
13,286
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,315
452
0
4,011
8,374
5,352
0
3,209
4,521
45,894
3,797
L
Hun Batz
 
Hun Batz
1,394
746
0
2,853
6,412
2,014
0
1,309
4,947
0
30,000
L
Medusa
BigYurdyy
Medusa
2,370
769
0
1,834
5,861
1,914
0
1,691
3,930
0
49,958
W
Tiamat
Kdohtp
Tiamat
4,369
644
0
1,464
3,281
1,779
0
0
3,281
42,805
1,496
L
Ganesha
Manfredcito
Ganesha
1,554
211
0
1,375
8,003
5,585
0
3,298
4,611
7,510
1,490
W
4,094
917
0
4,220
8,171
6,792
0
413
7,758
21,007
0
W
Hachiman
SKG42
Hachiman
6,009
3,688
0
2,607
4,643
1,449
926
946
3,697
0
51,802
W
Ravana
Shmazz
Ravana
4,001
1,345
0
984
4,671
2,103
0
837
3,692
0
43,757
L
Charybdis
XenQD
Charybdis
4,856
2,753
0
3,226
6,654
2,258
0
2,042
4,612
0
40,538
L
4,832
593
37
3,131
8,330
5,022
0
4,127
3,599
37,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,649
Gold Earned
26,171
427
Minions Killed
350
0
Camps Cleared
0
1,071,341
Distance Traveled
927,718
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,370
637
132
13
0
186,060
0
L
Hun Batz
4,760
476
65
7
0
185,295
0
L
Medusa
5,979
598
101
10
0
186,085
1
W
Tiamat
6,682
668
113
11
0
229,667
3
L
Ganesha
4,643
464
2
0
0
174,303
0
W
Sobek
6,549
655
10
1
0
210,376
1
W
Hachiman
6,151
615
100
10
0
188,468
2
W
Ravana
5,897
590
72
7
0
256,770
0
L
Charybdis
5,114
511
91
9
0
163,934
0
L
Cthulhu
5,675
568
91
9
0
218,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role