Player Matchup

Gilgamesh
Gilgamesh
DioBrando331
Gilgamesh
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
276W - 296L
1,430 Elo+
Solo
Vulcan
Vulcan
Maik-Hulkster
Vulcan
Level 122
God Stats
2W - 1L
1,259 SR
Queue Stats
206W - 221L
1,420 Elo+
Solo
Thoth
Thoth
Mireros
Thoth
Level 104
God Stats
13W - 16L
1,102 SR
Queue Stats
597W - 585L
1,457 Elo+
Solo
Nu Wa
Nu Wa
NoxMaxima
Nu Wa
Level 87
God Stats
9W - 2L
1,693 SR
Queue Stats
250W - 270L
1,469 Elo+
Solo
Janus
Janus
Волшебницa
Janus
Level 204
God Stats
2W - 6L
1,500 SR
Queue Stats
1,025W - 1,047L
1,449 Elo+
Solo
Team Averages
Level 129
1,411 SR
1,445 Elo+

VS

Team Averages
Level 67
1,436 SR
1,416 Elo+
Odin
Odin
Con222051
Odin
Level 50
God Stats
1W - 3L
1,366 SR
Queue Stats
270W - 311L
1,397 Elo+
Solo
Geb
Geb
Kelovinovich
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,261 Elo+
Party 1
Neith
Neith
cocolecornichon
Neith
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
dL0RDb
Jing Wei
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,445 Elo+
Party 2
Chaac
Chaac
ГУСЬМАФИ0ЗНИК
Chaac
Level 46
God Stats
0W - 1L
1,317 SR
Queue Stats
11W - 8L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DioBrando331
Gilgamesh
19
6 / 6 / 3
12,622
742
10,001
25,242
15,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 3 / 8
10,712
630
7,709
6,727
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
Mireros
Thoth
20
4 / 2 / 8
13,221
778
13,894
13,208
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
NoxMaxima
Nu Wa
19
4 / 3 / 11
11,985
705
21,157
16,632
8,638
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
2 / 2 / 9
12,016
707
10,319
8,461
4,624
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
6 / 7 / 3
11,688
688
12,507
18,462
24,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
4,224
248
0
2,348
438
1
0 / 1 / 0
4,224
248
0
2,223
292
Jing Wei
dL0RDb
Jing Wei
20
6 / 5 / 6
12,078
710
21,753
22,988
10,265
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
3 / 3 / 9
11,674
687
25,061
25,459
27,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
17
Kills
15
16
Deaths
17
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Odin
6
7
3
1.07
W
Gilgamesh
DioBrando331
Gilgamesh
6
6
3
1.25
L
0
1
0
0
W
1
3
8
1.67
W
Thoth
Mireros
Thoth
4
2
8
4
W
Nu Wa
NoxMaxima
Nu Wa
4
3
11
3.17
L
0
1
0
0
L
Jing Wei
dL0RDb
Jing Wei
6
5
6
1.8
W
2
2
9
3.25
L
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,080
Damage
59,321
70,270
Taken
71,480
40,423
Mitigated
62,564
21,689
Healing
22,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
12,507
1,725
651
2,135
18,462
24,103
0
10,966
7,265
0
28,430
W
Gilgamesh
DioBrando331
Gilgamesh
10,001
2,510
641
5,295
25,242
15,755
1,085
0
24,808
0
18,124
L
0
0
0
0
2,348
438
0
2,348
0
0
0
W
7,709
2,262
1,237
418
6,727
4,115
330
0
6,673
20,341
2,058
W
Thoth
Mireros
Thoth
13,894
453
1,386
3,244
13,208
7,291
1,586
0
12,837
39,006
0
W
Nu Wa
NoxMaxima
Nu Wa
21,157
7,031
1,493
3,543
16,632
8,638
3,074
0
16,426
37,650
0
L
0
0
0
0
2,223
292
0
2,223
0
0
0
L
Jing Wei
dL0RDb
Jing Wei
21,753
17,843
1,378
9,423
22,988
10,265
0
15,550
7,380
0
60,898
W
10,319
760
1,896
2,536
8,461
4,624
1,065
0
8,305
35,948
0
L
25,061
1,866
632
7,905
25,459
27,466
0
20,498
4,631
0
65,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,556
Gold Earned
43,888
194
Minions Killed
177
0
Camps Cleared
0
1,436,122
Distance Traveled
866,120
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,688
688
33
2
0
246,779
0
W
Gilgamesh
12,622
742
16
1
0
292,100
0
L
Geb
4,224
248
0
0
0
0
0
W
Vulcan
10,712
630
34
2
0
232,506
0
W
Thoth
13,221
778
50
3
0
320,544
0
W
Nu Wa
11,985
705
36
2
0
303,720
0
L
Neith
4,224
248
0
0
0
0
0
L
Jing Wei
12,078
710
76
4
0
286,437
0
W
Janus
12,016
707
58
3
0
287,252
0
L
Chaac
11,674
687
68
4
0
332,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role