Player Matchup

Fafnir
Fafnir
EzAimX
Fafnir
Level 103
God Stats
1W - 1L
1,726 SR
Queue Stats
71W - 78L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
FauxAnge24
Jing Wei
Level 126
God Stats
1W - 2L
1,756 SR
Queue Stats
34W - 28L
1,615 Elo+
Solo
Charybdis
Charybdis
Lil-Clown_88
Charybdis
Level 135
God Stats
1W - 1L
1,715 SR
Queue Stats
155W - 176L
1,495 Elo+
Solo
Terra
Terra
vash_28
Terra
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 38L
1,558 Elo+
Party 1
Arachne
Arachne
xiDontExistx
Arachne
Level 109
God Stats
1W - 3L
1,754 SR
Queue Stats
140W - 138L
1,558 Elo+
Solo
Team Averages
Level 124
1,690 SR
1,539 Elo+

VS

Team Averages
Level 111
1,566 SR
1,717 Elo+
Zhong Kui
Zhong Kui
ThanatosRZ
Zhong Kui
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 14L
1,790 Elo+
Party 2
Guan Yu
Guan Yu
Zilkanju
Guan Yu
Level 153
God Stats
6W - 4L
1,613 SR
Queue Stats
608W - 645L
1,462 Elo+
Solo
Chronos
Chronos
gannna30
Chronos
Level 125
God Stats
3W - 1L
1,702 SR
Queue Stats
140W - 13L
1,788 Elo+
Party 2
Atlas
Atlas
linernotes
Atlas
Level 126
God Stats
2W - 0L
1,706 SR
Queue Stats
143W - 16L
1,789 Elo+
Party 2
Bellona
Bellona
ロベルⅢ
Bellona
Level 28
God Stats
1W - 0L
1,308 SR
Queue Stats
84W - 10L
1,759 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
EzAimX
Fafnir
14
0 / 4 / 7
8,509
709
6,100
19,813
24,974
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
FauxAnge24
Jing Wei
17
3 / 3 / 4
9,166
764
17,275
14,267
7,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Lil-Clown_88
Charybdis
17
4 / 5 / 0
9,362
780
12,517
12,798
6,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
vash_28
Terra
13
0 / 7 / 2
7,181
598
4,189
16,066
10,268
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Arachne
xiDontExistx
Arachne
12
0 / 5 / 4
7,275
606
6,192
12,028
6,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ThanatosRZ
Zhong Kui
17
3 / 1 / 18
9,986
832
16,388
16,529
19,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Zilkanju
Guan Yu
14
1 / 2 / 10
9,477
790
3,328
11,203
8,392
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chronos
gannna30
Chronos
18
7 / 1 / 15
10,735
895
20,328
7,006
3,515
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Atlas
16
7 / 2 / 13
9,870
823
18,073
13,811
14,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
ロベルⅢ
Bellona
17
6 / 1 / 14
10,104
842
12,582
14,536
17,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
94
7
Kills
24
24
Deaths
7
17
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Fafnir
EzAimX
Fafnir
0
4
7
0.88
L
Jing Wei
FauxAnge24
Jing Wei
3
3
4
1.67
L
Charybdis
Lil-Clown_88
Charybdis
4
5
0
0.8
W
Zhong Kui
ThanatosRZ
Zhong Kui
3
1
18
12
W
Guan Yu
Zilkanju
Guan Yu
1
2
10
3
W
Chronos
gannna30
Chronos
7
1
15
14.5
W
Atlas
7
2
13
6.75
L
Terra
vash_28
Terra
0
7
2
0.14
L
Arachne
xiDontExistx
Arachne
0
5
4
0.4
W
Bellona
ロベルⅢ
Bellona
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,273
Damage
70,699
74,972
Taken
63,085
55,224
Mitigated
63,457
21,699
Healing
33,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
EzAimX
Fafnir
6,100
1,328
3,099
4,096
19,813
24,974
0
10,311
8,278
9,493
0
L
Jing Wei
FauxAnge24
Jing Wei
17,275
12,855
849
5,057
14,267
7,037
0
9,886
3,744
0
47,435
L
Charybdis
Lil-Clown_88
Charybdis
12,517
6,062
367
2,065
12,798
6,096
0
9,895
2,241
0
24,427
W
Zhong Kui
ThanatosRZ
Zhong Kui
16,388
777
739
6,561
16,529
19,877
1,102
2,666
13,863
38,694
499
W
Guan Yu
Zilkanju
Guan Yu
3,328
286
10,274
4,972
11,203
8,392
498
1,318
9,885
0
8,650
W
Chronos
gannna30
Chronos
20,328
4,924
849
1,249
7,006
3,515
2,609
786
6,220
43,542
1,415
W
Atlas
18,073
6,366
881
1,490
13,811
14,540
66
2,054
11,757
26,373
2,296
L
Terra
vash_28
Terra
4,189
440
2,881
1,438
16,066
10,268
0
11,663
3,723
8,369
0
L
Arachne
xiDontExistx
Arachne
6,192
5,192
329
1,518
12,028
6,849
0
8,011
3,435
0
8,947
W
Bellona
ロベルⅢ
Bellona
12,582
2,144
3,129
3,736
14,536
17,133
708
3,465
11,071
0
24,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,493
Gold Earned
50,172
122
Minions Killed
205
0
Camps Cleared
0
932,314
Distance Traveled
1,182,368
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,509
709
10
1
0
206,763
0
L
Jing Wei
9,166
764
67
6
0
192,121
0
L
Charybdis
9,362
780
31
3
0
165,048
0
W
Zhong Kui
9,986
832
59
5
0
258,499
0
W
Guan Yu
9,477
790
18
2
0
196,921
0
W
Chronos
10,735
895
65
5
0
235,887
0
W
Atlas
9,870
823
32
3
0
226,810
0
L
Terra
7,181
598
8
1
0
181,331
0
L
Arachne
7,275
606
6
1
0
187,051
0
W
Bellona
10,104
842
31
3
0
264,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role