Player Matchup

Artemis
Artemis
Julenn_06
Artemis
Level 64
God Stats
11W - 9L
1,533 SR
Queue Stats
114W - 121L
1,411 Elo+
Party 1
Bellona
Bellona
Santiellllllll
Bellona
Level 133
God Stats
32W - 32L
1,563 SR
Queue Stats
133W - 129L
1,565 Elo+
Solo
Da Ji
Da Ji
TQF-_-Gxdly
Da Ji
Level 26
God Stats
3W - 2L
1,719 SR
Queue Stats
20W - 30L
1,408 Elo+
Party 1
Anubis
Anubis
liljah97351
Anubis
Level 128
God Stats
6W - 5L
1,489 SR
Queue Stats
31W - 38L
1,435 Elo+
Solo
Cerberus
Cerberus
lupilu_97
Cerberus
Level 61
God Stats
6W - 3L
1,603 SR
Queue Stats
130W - 139L
1,443 Elo+
Solo
Team Averages
Level 82
1,581 SR
1,452 Elo+

VS

Team Averages
Level 80
1,505 SR
1,461 Elo+
Merlin
Merlin
Alin160300
Merlin
Level 61
God Stats
5W - 18L
1,381 SR
Queue Stats
260W - 275L
1,429 Elo+
Solo
Loki
Loki
ElfaDelBosque
Loki
Level 44
God Stats
4W - 4L
1,628 SR
Queue Stats
4W - 5L
1,463 Elo+
Solo
Geb
Geb
God0The0Gamer
Geb
Level 103
God Stats
3W - 6L
1,457 SR
Queue Stats
229W - 215L
1,467 Elo+
Solo
Nut
Nut
Radichost
Nut
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Rfsdbb
Kuzenbo
Level 86
God Stats
19W - 13L
1,561 SR
Queue Stats
292W - 258L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Julenn_06
Artemis
7
1 / 1 / 0
4,347
621
4,373
2,581
734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

8
0 / 0 / 0
4,803
686
3,458
6,073
4,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 2
4,472
639
1,710
5,712
2,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
2 / 0 / 0
4,935
705
2,022
3,549
1,553
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
lupilu_97
Cerberus
7
0 / 1 / 1
3,773
539
2,163
4,912
2,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Alin160300
Merlin
8
0 / 1 / 0
4,431
633
1,154
2,658
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

5
0 / 1 / 0
3,399
486
768
2,840
674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 0 / 1
4,680
669
2,211
7,150
4,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 1
4,208
601
2,804
4,679
1,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Rfsdbb
Kuzenbo
8
0 / 0 / 0
4,183
598
3,432
5,100
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Alin160300
Merlin
0
1
0
0
L
0
1
0
0
L
1
0
1
1.5
W
Artemis
Julenn_06
Artemis
1
1
0
1
L
1
1
1
1.5
L
Kuzenbo
Rfsdbb
Kuzenbo
0
0
0
0
W
0
0
0
0
W
0
0
2
1
W
Anubis
2
0
0
2
W
Cerberus
lupilu_97
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,726
Damage
10,369
22,827
Taken
22,427
12,244
Mitigated
11,921
7,589
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Alin160300
Merlin
1,154
70
0
810
2,658
586
0
1,585
1,073
22,844
807
L
768
256
0
0
2,840
674
0
530
2,310
0
8,760
L
2,211
459
863
2,226
7,150
4,312
0
1,282
5,868
13,062
1,749
W
Artemis
Julenn_06
Artemis
4,373
1,730
0
451
2,581
734
0
791
1,790
0
26,567
L
2,804
1,830
0
1,088
4,679
1,572
0
747
3,932
0
19,833
L
Kuzenbo
Rfsdbb
Kuzenbo
3,432
918
0
2,000
5,100
4,777
0
0
4,576
18,207
0
W
3,458
1,213
0
2,983
6,073
4,787
0
2,816
2,641
0
31,526
W
1,710
460
0
1,000
5,712
2,559
0
429
5,283
0
34,202
W
Anubis
2,022
0
0
1,778
3,549
1,553
0
1,124
2,425
28,735
751
W
Cerberus
lupilu_97
Cerberus
2,163
168
129
1,248
4,912
2,611
0
800
4,112
10,364
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,330
Gold Earned
20,901
242
Minions Killed
148
0
Camps Cleared
0
715,739
Distance Traveled
708,257
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,431
633
46
7
0
159,561
4
L
Loki
3,399
486
13
2
0
125,411
0
L
Geb
4,680
669
16
2
0
145,305
0
W
Artemis
4,347
621
37
5
0
134,386
0
L
Nut
4,208
601
43
6
0
134,964
0
L
Kuzenbo
4,183
598
30
4
0
143,016
0
W
Bellona
4,803
686
66
9
0
148,264
0
W
Da Ji
4,472
639
56
8
0
160,443
0
W
Anubis
4,935
705
55
8
0
128,125
0
W
Cerberus
3,773
539
28
4
0
144,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role