Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BigDeeDrunk
Chernobog
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,273 Elo+
Solo
Zhong Kui
Zhong Kui
ChinaZorro
Zhong Kui
Level 87
God Stats
3W - 7L
1,250 SR
Queue Stats
459W - 437L
1,492 Elo+
Solo
Danzaburou
Danzaburou
Grim6589
Danzaburou
Level 128
God Stats
4W - 6L
1,318 SR
Queue Stats
226W - 178L
1,490 Elo+
Solo
Team Averages
Level 98
1,414 SR
1,451 Elo+

VS

Team Averages
Level 149
1,589 SR
1,516 Elo+
Gilgamesh
Gilgamesh
CalamityMandy
Gilgamesh
Level 143
God Stats
16W - 9L
1,655 SR
Queue Stats
808W - 845L
1,535 Elo+
Solo
Skadi
Skadi
GainsGretzky99
Skadi
Level 175
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 62L
1,463 Elo+
Party 1
Hera
Hera
KnightEdem
Hera
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,565 Elo+
Solo
Charon
Charon
dad0fwar-
Charon
Level 178
God Stats
5W - 2L
1,542 SR
Queue Stats
209W - 198L
1,540 Elo+
Solo
Hel
Hel
zer0zero0
Hel
Level 126
God Stats
1W - 1L
1,747 SR
Queue Stats
88W - 85L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
0 / 2 / 0
7,828
979
10,924
7,391
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
 
Vamana
13
0 / 6 / 0
7,640
955
6,953
15,862
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
BigDeeDrunk
Chernobog
11
0 / 0 / 0
5,302
663
0
297
117
Zhong Kui
ChinaZorro
Zhong Kui
13
0 / 11 / 1
7,991
999
10,193
17,794
13,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
Grim6589
Danzaburou
13
1 / 0 / 0
8,015
1,002
9,127
8,261
3,748
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

236

VS

Team 2 Tickets

330

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CalamityMandy
Gilgamesh
14
2 / 0 / 15
8,252
1,032
6,942
9,553
8,881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

15
7 / 0 / 11
9,248
1,156
11,299
9,311
4,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 0 / 13
8,625
1,078
10,859
6,993
3,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
dad0fwar-
Charon
14
2 / 0 / 16
8,479
1,060
8,205
5,954
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 1 / 14
8,772
1,097
8,006
8,308
4,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
88
1
Kills
19
19
Deaths
1
1
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
2
0
0
L
Vamana
 
Vamana
0
6
0
0
L
Chernobog
BigDeeDrunk
Chernobog
0
0
0
0
W
Gilgamesh
CalamityMandy
Gilgamesh
2
0
15
9.5
L
Zhong Kui
ChinaZorro
Zhong Kui
0
11
1
0.05
W
7
0
11
12.5
L
Danzaburou
Grim6589
Danzaburou
1
0
0
1
W
3
0
13
9.5
W
Charon
dad0fwar-
Charon
2
0
16
10
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,197
Damage
45,311
49,605
Taken
40,119
38,434
Mitigated
26,723
5,733
Healing
9,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
10,924
725
1,176
1,193
7,391
3,233
0
4,230
3,039
39,179
0
L
Vamana
 
Vamana
6,953
4,761
0
1,154
15,862
17,488
0
8,309
7,280
0
22,195
L
Chernobog
BigDeeDrunk
Chernobog
0
0
0
0
297
117
0
246
0
0
0
W
Gilgamesh
CalamityMandy
Gilgamesh
6,942
2,126
0
54
9,553
8,881
0
4,983
4,396
0
13,436
L
Zhong Kui
ChinaZorro
Zhong Kui
10,193
1,620
0
886
17,794
13,848
0
10,102
7,251
24,612
2,008
W
11,299
5,429
0
122
9,311
4,330
0
5,471
3,661
0
33,800
L
Danzaburou
Grim6589
Danzaburou
9,127
3,600
0
1,324
8,261
3,748
0
2,741
5,435
0
24,138
W
10,859
2,762
0
76
6,993
3,224
0
3,567
3,327
27,331
0
W
Charon
dad0fwar-
Charon
8,205
1,421
0
844
5,954
6,267
0
3,141
2,689
13,788
1,585
W
8,006
591
4,096
4,285
8,308
4,021
0
3,500
4,679
18,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,776
Gold Earned
43,376
164
Minions Killed
169
4
Camps Cleared
3
574,191
Distance Traveled
770,501
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,828
979
42
5
3
150,881
0
L
Vamana
7,640
955
41
5
0
152,833
1
L
Chernobog
5,302
663
0
0
0
129
0
W
Gilgamesh
8,252
1,032
18
2
0
160,689
0
L
Zhong Kui
7,991
999
48
6
1
124,287
0
W
Skadi
9,248
1,156
57
7
1
150,873
0
L
Danzaburou
8,015
1,002
33
4
0
146,061
0
W
Hera
8,625
1,078
37
5
2
151,180
0
W
Charon
8,479
1,060
21
3
0
165,798
0
W
Hel
8,772
1,097
36
5
0
141,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role