Player Matchup

Neith
Neith
Gold I
 
Neith
Gold I
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Agni
Agni
Gold I
SaintlyThighs
Agni
Gold I
Level 124
God Stats
3W - 1L
1,839 SR
Queue Stats
46W - 27L
1,700 MMR
Party 2
Sobek
Sobek
Platinum V
TheBirdGuy
Sobek
Platinum V
Level 74
God Stats
1W - 0L
1,700 SR
Queue Stats
46W - 27L
1,776 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,680 SR
1,658 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 142
1,633 SR
1,635 MMR
Gilgamesh
Gilgamesh
Platinum V
TheMonth
Gilgamesh
Platinum V
Level 122
God Stats
10W - 18L
1,481 SR
Queue Stats
319W - 361L
1,743 MMR
Party 1
Medusa
Medusa
Platinum IV
felix1710
Medusa
Platinum IV
Level 146
God Stats
27W - 23L
1,665 SR
Queue Stats
698W - 720L
1,710 MMR
Party 1
Geb
Geb
Gold II
noah043
Geb
Gold II
Level 158
God Stats
26W - 23L
1,752 SR
Queue Stats
208W - 218L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
1 / 1 / 5
11,109
653
14,566
13,117
7,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
4 / 1 / 2
11,837
696
17,953
11,267
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sobek
17
1 / 2 / 5
10,617
625
9,119
21,411
29,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bans
Ne ZhaKuzenboHerculesCharonThoth

VS

Bans
AchillesBaron SamediHou YiPersephoneChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheMonth
Gilgamesh
16
2 / 2 / 2
10,797
635
11,168
18,682
18,740
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
felix1710
Medusa
15
0 / 3 / 3
10,079
593
12,283
16,880
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
17
2 / 1 / 2
10,691
629
13,426
14,973
16,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
4
4
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
5
3.5
W
4
1
2
5
W
Sobek
1
2
5
1.75
L
Gilgamesh
TheMonth
Gilgamesh
2
2
2
1.5
L
Medusa
felix1710
Medusa
0
3
3
0.5
L
Geb
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,638
Damage
36,877
45,795
Taken
50,535
45,902
Mitigated
43,787
16,273
Healing
7,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,566
3,196
0
7,692
13,117
7,666
1,578
4,826
7,465
0
61,015
W
17,953
1,435
0
955
11,267
8,524
961
3,961
6,703
66,366
0
W
Sobek
9,119
341
0
7,626
21,411
29,712
389
3,239
16,998
23,707
2,324
L
Gilgamesh
TheMonth
Gilgamesh
11,168
1,859
0
4,071
18,682
18,740
12
8,611
9,065
0
44,561
L
Medusa
felix1710
Medusa
12,283
3,681
0
1,781
16,880
8,095
0
8,297
7,723
0
58,763
L
Geb
13,426
320
0
2,048
14,973
16,952
0
8,372
5,876
35,998
1,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,563
Gold Earned
31,567
206
Minions Killed
207
0
Camps Cleared
0
951,777
Distance Traveled
961,426
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,109
653
95
6
0
311,659
3
W
Agni
11,837
696
94
6
0
328,475
0
W
Sobek
10,617
625
17
1
0
311,643
4
L
Gilgamesh
10,797
635
68
4
0
324,866
2
L
Medusa
10,079
593
99
6
0
311,315
0
L
Geb
10,691
629
40
2
0
325,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role