Player Matchup

Freya
Freya
Silver II
 
Freya
Silver II
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
 
Gilgamesh
Silver II
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Silver II
Lasercraft_
Rama
Silver II
Level 141
God Stats
0W - 3L
1,150 SR
Queue Stats
73W - 97L
1,035 MMR
Solo
Hera
Hera
Silver V
Mardeway
Hera
Silver V
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 99L
1,021 MMR
Solo
Janus
Janus
Silver II
arnaucas99
Janus
Silver II
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
134W - 144L
1,096 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 138
1,430 SR
1,230 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,581 SR
1,028 MMR
Ao Kuang
Ao Kuang
Silver I
GustabloPlayz
Ao Kuang
Silver I
Level 116
God Stats
10W - 3L
1,748 SR
Queue Stats
177W - 193L
1,168 MMR
Solo
Athena
Athena
Silver II
OfficialSquad
Athena
Silver II
Level 148
God Stats
5W - 2L
1,334 SR
Queue Stats
35W - 44L
1,039 MMR
Solo
Charybdis
Charybdis
Bronze II
OneTapWarBoy
Charybdis
Bronze II
Level 62
God Stats
3W - 2L
1,600 SR
Queue Stats
10W - 18L
905 MMR
Party 1
Poseidon
Poseidon
Silver II
Punsher0
Poseidon
Silver II
Level 66
God Stats
6W - 6L
1,328 SR
Queue Stats
140W - 158L
1,023 MMR
Solo
Da Ji
Da Ji
Bronze II
romanempire2017
Da Ji
Bronze II
Level 69
God Stats
3W - 0L
1,897 SR
Queue Stats
16W - 24L
1,005 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
7
1 / 3 / 2
4,042
577
3,123
6,455
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
3,864
552
3,252
7,230
3,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
1 / 1 / 0
3,674
525
1,320
2,599
746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
6
0 / 2 / 2
3,687
527
1,147
3,073
827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
8
1 / 0 / 0
4,278
611
1,610
3,420
987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
Ah PuchArachneSusanoMaman Brigitte

VS

Bans
ThorCerberusThanatosSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GustabloPlayz
Ao Kuang
9
2 / 0 / 0
5,556
794
4,633
6,365
1,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

7
0 / 1 / 0
4,165
595
1,704
4,991
3,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
OneTapWarBoy
Charybdis
7
0 / 1 / 1
4,106
587
2,500
2,320
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Punsher0
Poseidon
9
2 / 1 / 0
4,750
679
2,231
2,592
790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

9
3 / 0 / 2
4,833
690
3,098
4,553
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
7
8
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
2
0.67
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Ao Kuang
GustabloPlayz
Ao Kuang
2
0
0
2
L
1
1
0
1
L
Hera
0
2
2
0.5
W
0
1
0
0
W
Charybdis
OneTapWarBoy
Charybdis
0
1
1
0.5
W
Poseidon
Punsher0
Poseidon
2
1
0
2
L
Janus
1
0
0
1
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,452
Damage
14,166
22,777
Taken
20,821
8,701
Mitigated
8,509
5,750
Healing
10,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,123
1,347
0
2,081
6,455
2,164
0
876
5,579
17,892
4,243
L
Gilgamesh
 
Gilgamesh
3,252
1,071
0
1,505
7,230
3,977
0
4,584
2,646
0
22,939
W
Ao Kuang
GustabloPlayz
Ao Kuang
4,633
1,595
0
5,045
6,365
1,928
0
119
5,807
34,809
3,044
L
1,320
1,123
0
410
2,599
746
0
511
2,088
0
20,399
L
Hera
1,147
299
384
300
3,073
827
0
881
2,192
7,630
0
W
1,704
484
0
1,714
4,991
3,482
0
1,876
3,115
11,975
0
W
Charybdis
OneTapWarBoy
Charybdis
2,500
1,026
0
482
2,320
783
0
1,261
1,059
0
30,663
W
Poseidon
Punsher0
Poseidon
2,231
384
0
350
2,592
790
0
1,659
765
29,916
1,123
L
Janus
1,610
156
0
1,070
3,420
987
0
1,604
1,816
21,975
545
W
3,098
518
0
2,443
4,553
1,526
0
442
4,111
0
23,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,545
Gold Earned
23,410
171
Minions Killed
241
0
Camps Cleared
0
570,263
Distance Traveled
701,665
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
4,042
577
37
5
0
133,248
0
L
Gilgamesh
3,864
552
42
6
0
104,345
1
W
Ao Kuang
5,556
794
73
10
0
122,846
0
L
Rama
3,674
525
33
5
0
100,051
0
L
Hera
3,687
527
12
2
0
95,933
0
W
Athena
4,165
595
20
3
0
153,540
1
W
Charybdis
4,106
587
50
7
0
117,947
0
W
Poseidon
4,750
679
53
8
0
129,369
0
L
Janus
4,278
611
47
7
0
136,686
0
W
Da Ji
4,833
690
45
6
0
177,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role