Player Matchup

Baron Samedi
Baron Samedi
AntangoreX
Baron Samedi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,534 Elo+
Solo
Hachiman
Hachiman
NoisyfootDre
Hachiman
Level 120
God Stats
22W - 21L
1,657 SR
Queue Stats
51W - 50L
1,585 Elo+
Solo
Achilles
Achilles
Omegawo1f91
Achilles
Level 79
God Stats
21W - 20L
1,649 SR
Queue Stats
90W - 92L
1,540 Elo+
Solo
Xing Tian
Xing Tian
Velsket
Xing Tian
Level 156
God Stats
6W - 3L
1,631 SR
Queue Stats
41W - 25L
1,676 Elo+
Solo
Tiamat
Tiamat
rayan253344
Tiamat
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 4L
1,524 Elo+
Solo
Team Averages
Level 100
1,588 SR
1,572 Elo+

VS

Team Averages
Level 95
1,599 SR
1,500 Elo+
Anubis
Anubis
DeathPanda5000
Anubis
Level 148
God Stats
1W - 3L
1,238 SR
Queue Stats
51W - 57L
1,528 Elo+
Party 1
Neith
Neith
Lazy Rac00n
Neith
Level 29
God Stats
8W - 4L
1,487 SR
Queue Stats
147W - 136L
1,490 Elo+
Solo
Kuzenbo
Kuzenbo
MasterlessWolf
Kuzenbo
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 91L
1,521 Elo+
Solo
Guan Yu
Guan Yu
ZapVR
Guan Yu
Level 64
God Stats
9W - 0L
2,076 SR
Queue Stats
86W - 72L
1,579 Elo+
Party 1
Janus
Janus
seymoure19716
Janus
Level 128
God Stats
1W - 1L
1,694 SR
Queue Stats
34W - 36L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AntangoreX
Baron Samedi
14
2 / 5 / 4
8,406
764
11,832
11,890
4,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
NoisyfootDre
Hachiman
15
2 / 4 / 3
8,498
773
8,287
11,175
3,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Omegawo1f91
Achilles
14
0 / 5 / 6
8,010
728
6,163
15,459
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Velsket
Xing Tian
15
4 / 5 / 2
8,829
803
7,262
18,078
16,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tiamat
17
2 / 3 / 2
9,855
896
7,281
5,423
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 10
10,131
921
15,422
10,001
5,986
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 0 / 11
10,221
929
12,162
8,636
4,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 4 / 7
9,421
856
10,658
15,008
23,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
ZapVR
Guan Yu
15
2 / 1 / 14
8,928
812
12,435
12,586
11,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

16
0 / 5 / 1
9,190
835
4,661
9,356
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
65
10
Kills
22
22
Deaths
10
17
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AntangoreX
Baron Samedi
2
5
4
0.8
W
7
0
10
12
W
7
0
11
12.5
W
6
4
7
2.38
L
Hachiman
NoisyfootDre
Hachiman
2
4
3
0.88
L
Achilles
Omegawo1f91
Achilles
0
5
6
0.6
L
Xing Tian
Velsket
Xing Tian
4
5
2
1
W
Guan Yu
ZapVR
Guan Yu
2
1
14
9
L
Tiamat
2
3
2
1
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,825
Damage
55,338
62,025
Taken
55,587
42,936
Mitigated
48,877
11,804
Healing
22,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AntangoreX
Baron Samedi
11,832
284
1,465
2,799
11,890
4,889
0
6,472
4,861
27,409
0
W
15,422
353
0
4,299
10,001
5,986
1,022
6,089
3,652
40,459
0
W
12,162
2,398
0
2,229
8,636
4,406
1,819
4,082
4,359
0
43,357
W
10,658
2,773
0
1,195
15,008
23,093
212
4,478
10,222
16,084
403
L
Hachiman
NoisyfootDre
Hachiman
8,287
6,464
0
1,250
11,175
3,836
0
6,544
4,326
0
18,168
L
Achilles
Omegawo1f91
Achilles
6,163
959
0
3,263
15,459
15,042
0
6,713
7,999
662
14,496
L
Xing Tian
Velsket
Xing Tian
7,262
438
0
1,994
18,078
16,066
0
7,182
10,204
15,752
0
W
Guan Yu
ZapVR
Guan Yu
12,435
1,536
5,695
7,266
12,586
11,274
247
6,201
6,089
0
19,960
L
Tiamat
7,281
142
0
1,033
5,423
3,103
450
2,022
3,092
41,108
1,010
W
4,661
146
0
1,579
9,356
4,118
80
5,960
3,355
36,189
394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,598
Gold Earned
47,891
178
Minions Killed
258
0
Camps Cleared
0
1,073,814
Distance Traveled
1,226,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,406
764
40
4
0
200,003
0
W
Anubis
10,131
921
56
5
0
246,473
0
W
Neith
10,221
929
84
8
0
248,822
0
W
Kuzenbo
9,421
856
17
2
0
251,575
0
L
Hachiman
8,498
773
25
2
0
200,320
0
L
Achilles
8,010
728
12
1
0
225,436
0
L
Xing Tian
8,829
803
9
1
0
231,437
0
W
Guan Yu
8,928
812
20
2
0
279,217
0
L
Tiamat
9,855
896
92
8
0
216,618
0
W
Janus
9,190
835
81
7
0
199,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role