Player Matchup

Anubis
Anubis
 
Anubis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
MVP___Aaron
Hachiman
Level 85
God Stats
4W - 6L
1,263 SR
Queue Stats
67W - 65L
1,464 Elo+
Solo
Chaac
Chaac
RequiemMoonlight
Chaac
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,332 Elo+
Solo
Fenrir
Fenrir
aedanwolf
Fenrir
Level 128
God Stats
7W - 9L
1,468 SR
Queue Stats
381W - 375L
1,495 Elo+
Solo
Bacchus
Bacchus
heldopsneakerz
Bacchus
Level 100
God Stats
35W - 31L
1,438 SR
Queue Stats
130W - 130L
1,398 Elo+
Solo
Team Averages
Level 104
1,434 SR
1,438 Elo+

VS

Team Averages
Level 133
1,622 SR
1,587 Elo+
Nut
Nut
Captnpayload
Nut
Level 60
God Stats
2W - 2L
1,434 SR
Queue Stats
151W - 113L
1,602 Elo+
Party 1
Sobek
Sobek
Evolize
Sobek
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 68L
1,610 Elo+
Party 1
Jing Wei
Jing Wei
Hockaday
Jing Wei
Level 149
God Stats
3W - 1L
1,814 SR
Queue Stats
57W - 41L
1,606 Elo+
Party 1
Geb
Geb
ItsDiesel
Geb
Level 148
God Stats
5W - 3L
1,851 SR
Queue Stats
132W - 113L
1,561 Elo+
Party 1
Agni
Agni
auberg
Agni
Level 159
God Stats
9W - 2L
1,514 SR
Queue Stats
194W - 177L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 3 / 0
3,314
663
940
3,643
1,645
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
MVP___Aaron
Hachiman
7
0 / 0 / 0
3,278
656
1,570
2,259
616
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 2 / 0
3,711
742
2,301
4,093
1,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Fenrir
aedanwolf
Fenrir
7
0 / 1 / 0
3,460
692
1,352
4,863
1,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

2
0 / 1 / 0
2,790
558
253
1,634
1,145
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
4,391
878
2,465
1,740
479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Evolize
Sobek
7
2 / 0 / 0
4,221
844
2,091
4,206
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Hockaday
Jing Wei
7
1 / 0 / 0
3,798
760
2,300
1,761
475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 0 / 1
3,800
760
919
3,274
1,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
auberg
Agni
8
4 / 0 / 0
4,416
883
1,973
3,194
726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
7
7
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
0
0
W
0
0
3
1.5
W
Sobek
Evolize
Sobek
2
0
0
2
W
Jing Wei
Hockaday
Jing Wei
1
0
0
1
W
0
0
1
0.5
L
Hachiman
MVP___Aaron
Hachiman
0
0
0
0
L
0
2
0
0
L
Fenrir
aedanwolf
Fenrir
0
1
0
0
W
Agni
auberg
Agni
4
0
0
4
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,416
Damage
9,748
16,492
Taken
14,175
7,058
Mitigated
5,923
4,409
Healing
8,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
940
0
0
732
3,643
1,645
0
1,430
2,213
18,704
0
W
2,465
1,071
0
481
1,740
479
0
368
1,372
0
28,414
W
Sobek
Evolize
Sobek
2,091
284
0
2,780
4,206
2,742
0
0
4,206
16,757
0
W
Jing Wei
Hockaday
Jing Wei
2,300
1,915
0
704
1,761
475
15
222
1,539
0
23,769
W
919
135
651
1,354
3,274
1,501
0
31
3,243
9,912
1,009
L
Hachiman
MVP___Aaron
Hachiman
1,570
859
0
1,125
2,259
616
0
522
1,737
0
17,792
L
2,301
331
0
1,045
4,093
1,704
0
1,701
2,002
0
19,662
L
Fenrir
aedanwolf
Fenrir
1,352
332
0
1,169
4,863
1,948
0
772
4,091
0
17,526
W
Agni
auberg
Agni
1,973
602
0
2,317
3,194
726
0
572
2,622
26,835
0
L
253
66
0
338
1,634
1,145
0
168
1,466
1,825
66

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,553
Gold Earned
20,626
131
Minions Killed
211
0
Camps Cleared
0
479,660
Distance Traveled
577,672
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,314
663
22
4
0
109,933
0
W
Nut
4,391
878
63
13
0
107,240
0
W
Sobek
4,221
844
41
8
0
110,105
0
W
Jing Wei
3,798
760
43
9
0
106,464
0
W
Geb
3,800
760
15
3
0
108,418
0
L
Hachiman
3,278
656
18
4
0
124,188
0
L
Chaac
3,711
742
44
9
0
96,369
0
L
Fenrir
3,460
692
43
9
0
124,232
0
W
Agni
4,416
883
49
10
0
145,445
0
L
Bacchus
2,790
558
4
1
0
24,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role