Player Matchup

Horus
Horus
Boendal_321
Horus
Level 26
God Stats
11W - 17L
1,308 SR
Queue Stats
38W - 59L
1,294 Elo+
Party 1
Persephone
Persephone
Caphalor_321
Persephone
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 146L
1,378 Elo+
Party 1
Mercury
Mercury
Scranda89
Mercury
Level 94
God Stats
49W - 51L
1,466 SR
Queue Stats
56W - 63L
1,388 Elo+
Solo
Team Averages
Level 81
1,424 SR
1,353 Elo+

VS

Team Averages
Level 86
1,395 SR
1,379 Elo+
Tiamat
Tiamat
DragonWillow
Tiamat
Level 156
God Stats
44W - 22L
1,620 SR
Queue Stats
68W - 49L
1,481 Elo+
Solo
Danzaburou
Danzaburou
MONEYisaac69
Danzaburou
Level 37
God Stats
0W - 2L
1,217 SR
Queue Stats
46W - 55L
1,377 Elo+
Solo
Persephone
Persephone
badriguix
Persephone
Level 64
God Stats
69W - 100L
1,348 SR
Queue Stats
261W - 273L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 2
9,078
567
1,919
12,592
13,261
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
Caphalor_321
Persephone
15
1 / 0 / 3
10,392
650
12,156
10,797
5,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Scranda89
Mercury
16
5 / 2 / 1
10,698
669
10,986
13,972
7,014
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
0 / 2 / 3
10,083
630
13,948
12,966
15,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MONEYisaac69
Danzaburou
16
1 / 3 / 2
10,264
642
9,257
12,819
6,656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
badriguix
Persephone
14
2 / 1 / 1
10,453
653
8,201
8,359
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
6
Kills
3
3
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
1
2
1
W
Persephone
Caphalor_321
Persephone
1
0
3
2.5
L
Tiamat
0
2
3
0.75
L
Danzaburou
MONEYisaac69
Danzaburou
1
3
2
0.67
W
Mercury
Scranda89
Mercury
5
2
1
2.75
L
Persephone
badriguix
Persephone
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,061
Damage
31,406
37,361
Taken
34,144
25,497
Mitigated
25,619
9,699
Healing
8,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,919
689
1,981
5,468
12,592
13,261
167
6,934
5,630
0
12,573
W
Persephone
Caphalor_321
Persephone
12,156
59
0
891
10,797
5,222
441
5,891
4,887
41,349
254
L
Tiamat
13,948
720
402
2,292
12,966
15,629
72
3,332
9,617
49,035
2,469
L
Danzaburou
MONEYisaac69
Danzaburou
9,257
3,023
0
3,172
12,819
6,656
0
4,529
8,268
0
47,956
W
Mercury
Scranda89
Mercury
10,986
4,841
0
1,359
13,972
7,014
1,552
8,084
5,866
0
25,383
L
Persephone
badriguix
Persephone
8,201
390
0
2,308
8,359
3,334
137
4,327
3,991
33,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,168
Gold Earned
30,800
120
Minions Killed
185
0
Camps Cleared
0
894,132
Distance Traveled
809,303
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,078
567
15
1
0
291,458
0
W
Persephone
10,392
650
61
4
0
292,238
1
L
Tiamat
10,083
630
55
3
0
293,565
0
L
Danzaburou
10,264
642
77
5
0
257,368
0
W
Mercury
10,698
669
44
3
0
310,436
0
L
Persephone
10,453
653
53
3
0
258,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role