Player Matchup

Medusa
Medusa
BlueMuppet93
Medusa
Level 128
God Stats
3W - 10L
1,129 SR
Queue Stats
62W - 71L
1,376 Elo+
Solo
Ymir
Ymir
CypeeeR
Ymir
Level 18
God Stats
0W - 4L
1,143 SR
Queue Stats
0W - 5L
1,165 Elo+
Party 1
Zeus
Zeus
David_lucas97
Zeus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,165 Elo+
Party 1
Shiva
Shiva
Katelynn93
Shiva
Level 127
God Stats
11W - 6L
1,456 SR
Queue Stats
131W - 109L
1,537 Elo+
Solo
Artemis
Artemis
manchesterAREyou
Artemis
Level 113
God Stats
73W - 62L
1,515 SR
Queue Stats
280W - 268L
1,480 Elo+
Solo
Team Averages
Level 98
1,349 SR
1,345 Elo+

VS

Team Averages
Level 71
1,455 SR
1,402 Elo+
Maman Brigitte
Maman Brigitte
ComeAndGetThem
Maman Brigitte
Level 108
God Stats
7W - 6L
1,741 SR
Queue Stats
145W - 141L
1,391 Elo+
Solo
Neith
Neith
Talancae
Neith
Level 44
God Stats
26W - 22L
1,500 SR
Queue Stats
28W - 27L
1,458 Elo+
Solo
Pele
Pele
Twitch_Lytch
Pele
Level 68
God Stats
3W - 7L
1,078 SR
Queue Stats
173W - 132L
1,448 Elo+
Solo
Hachiman
Hachiman
V2Boul
Hachiman
Level 48
God Stats
11W - 9L
1,620 SR
Queue Stats
171W - 184L
1,394 Elo+
Solo
Cthulhu
Cthulhu
jjojoetquoi
Cthulhu
Level 89
God Stats
3W - 3L
1,335 SR
Queue Stats
29W - 44L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
1 / 6 / 0
7,483
499
7,210
14,423
5,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
CypeeeR
Ymir
10
0 / 1 / 1
6,162
411
1,352
8,672
5,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 0
6,138
409
6,513
3,471
1,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
12
1 / 3 / 0
6,957
464
6,274
15,762
9,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 0
7,011
467
10,869
12,118
4,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
ComeAndGetThem
Maman Brigitte
13
2 / 0 / 0
7,952
530
3,932
8,138
3,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
Talancae
Neith
15
4 / 3 / 2
9,300
620
9,157
10,853
4,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

15
3 / 0 / 5
8,821
588
9,342
13,234
6,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hachiman
V2Boul
Hachiman
14
4 / 2 / 3
8,483
566
4,970
10,768
4,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jjojoetquoi
Cthulhu
13
1 / 0 / 2
7,358
491
7,863
11,507
7,499
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
4
Kills
14
14
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
6
0
0.17
W
Maman Brigitte
ComeAndGetThem
Maman Brigitte
2
0
0
2
L
Ymir
CypeeeR
Ymir
0
1
1
0.5
L
0
1
0
0
L
Shiva
1
3
0
0.33
W
Neith
Talancae
Neith
4
3
2
1.67
W
3
0
5
5.5
W
Hachiman
V2Boul
Hachiman
4
2
3
2.75
W
Cthulhu
jjojoetquoi
Cthulhu
1
0
2
2
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,218
Damage
35,264
54,446
Taken
54,500
25,264
Mitigated
26,135
8,374
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,210
3,119
0
3,907
14,423
5,378
243
1,724
12,699
0
55,655
W
Maman Brigitte
ComeAndGetThem
Maman Brigitte
3,932
32
0
1,424
8,138
3,123
35
2,640
5,498
45,454
1,124
L
Ymir
CypeeeR
Ymir
1,352
220
0
779
8,672
5,100
0
3,245
5,427
14,172
0
L
6,513
117
0
0
3,471
1,201
0
1,719
1,752
40,150
33
L
Shiva
6,274
770
110
1,161
15,762
9,036
0
1,520
14,242
0
57,842
W
Neith
Talancae
Neith
9,157
4,177
0
2,361
10,853
4,497
796
0
10,853
0
64,391
W
9,342
2,797
0
5,449
13,234
6,690
599
1,013
12,221
0
83,969
W
Hachiman
V2Boul
Hachiman
4,970
3,417
0
2,991
10,768
4,326
0
0
10,768
0
53,860
W
Cthulhu
jjojoetquoi
Cthulhu
7,863
99
231
2,864
11,507
7,499
341
4,984
6,523
42,488
511
L
10,869
2,853
0
2,417
12,118
4,549
0
3,055
9,063
0
54,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,751
Gold Earned
41,914
328
Minions Killed
445
0
Camps Cleared
0
1,342,383
Distance Traveled
1,514,844
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,483
499
98
7
0
237,243
0
W
Maman Brigitte
7,952
530
82
5
0
332,568
0
L
Ymir
6,162
411
27
2
0
283,338
0
L
Zeus
6,138
409
52
3
0
249,445
0
L
Shiva
6,957
464
80
5
0
322,939
0
W
Neith
9,300
620
100
7
0
251,764
0
W
Pele
8,821
588
119
8
0
346,387
0
W
Hachiman
8,483
566
82
5
0
260,816
4
W
Cthulhu
7,358
491
62
4
0
323,309
1
L
Artemis
7,011
467
71
5
0
249,418
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role