Player Matchup

Thor
Thor
EWZGray
Thor
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 13L
1,356 Elo+
Solo
Cthulhu
Cthulhu
HirowoTheOrange
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
Lauch_mit_Reis
Baba Yaga
Level 49
God Stats
1W - 1L
1,286 SR
Queue Stats
108W - 143L
1,417 Elo+
Solo
Shiva
Shiva
sнαđøω
Shiva
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 57L
1,463 Elo+
Party 1
Apollo
Apollo
ДядяВова
Apollo
Level 159
God Stats
6W - 6L
1,517 SR
Queue Stats
72W - 82L
1,380 Elo+
Solo
Team Averages
Level 85
1,461 SR
1,413 Elo+

VS

Team Averages
Level 122
1,509 SR
1,421 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BlueMuppet93
Bellona
Level 128
God Stats
4W - 5L
1,490 SR
Queue Stats
75W - 75L
1,387 Elo+
Solo
Yemoja
Yemoja
Dark_Strangerr
Yemoja
Level 144
God Stats
17W - 16L
1,419 SR
Queue Stats
237W - 244L
1,453 Elo+
Solo
Ishtar
Ishtar
FTMG
Ishtar
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,281 Elo+
Solo
Arachne
Arachne
Stan12
Arachne
Level 64
God Stats
27W - 19L
1,634 SR
Queue Stats
172W - 175L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
EWZGray
Thor
14
6 / 0 / 6
8,131
581
5,645
11,127
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 0 / 7
8,467
605
7,577
8,209
7,219
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Lauch_mit_Reis
Baba Yaga
13
3 / 1 / 7
7,821
559
8,336
8,092
3,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 1
9,668
691
8,934
12,346
9,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
0 / 2 / 2
6,963
497
2,543
8,257
3,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
1 / 6 / 1
6,651
475
7,150
11,225
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
BlueMuppet93
Bellona
10
0 / 3 / 1
5,708
408
3,418
12,009
11,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 1
6,090
435
3,709
12,765
7,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Ishtar
FTMG
Ishtar
1
0 / 0 / 0
4,286
306
0
702
158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
Stan12
Arachne
11
1 / 4 / 2
6,066
433
7,145
12,377
5,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
17
Kills
3
4
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
L
Bellona
BlueMuppet93
Bellona
0
3
1
0.17
L
1
4
1
0.38
W
Thor
EWZGray
Thor
6
0
6
9
L
Ishtar
FTMG
Ishtar
0
0
0
0
W
4
0
7
7.5
W
Baba Yaga
Lauch_mit_Reis
Baba Yaga
3
1
7
6.5
L
Arachne
Stan12
Arachne
1
4
2
0.5
W
4
1
1
4.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,035
Damage
21,422
48,031
Taken
49,078
28,677
Mitigated
27,870
10,471
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,150
459
0
1,816
11,225
4,153
0
4,958
6,215
55,851
0
L
Bellona
BlueMuppet93
Bellona
3,418
1,289
0
2,562
12,009
11,190
0
480
10,785
0
28,427
L
3,709
1,133
1,230
3,159
12,765
7,217
0
5,810
6,955
29,768
0
W
Thor
EWZGray
Thor
5,645
782
0
1,484
11,127
5,319
310
1,498
9,577
0
56,146
L
Ishtar
FTMG
Ishtar
0
0
0
0
702
158
0
0
702
0
0
W
7,577
200
2,329
2,042
8,209
7,219
266
1,504
6,661
34,670
1,154
W
Baba Yaga
Lauch_mit_Reis
Baba Yaga
8,336
653
0
1,065
8,092
3,185
486
3,581
4,075
51,771
1,087
L
Arachne
Stan12
Arachne
7,145
5,792
0
2,176
12,377
5,152
0
4,444
7,892
0
42,100
W
8,934
2,497
85
2,258
12,346
9,569
0
1,206
10,447
0
80,617
W
2,543
1,969
0
1,208
8,257
3,385
3,033
3,133
5,046
0
49,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
28,801
425
Minions Killed
228
0
Camps Cleared
0
1,381,568
Distance Traveled
962,187
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,651
475
96
7
0
244,380
0
L
Bellona
5,708
408
44
3
0
232,614
0
L
Yemoja
6,090
435
37
3
0
202,144
0
W
Thor
8,131
581
82
6
0
315,091
0
L
Ishtar
4,286
306
0
0
0
10,569
0
W
Cthulhu
8,467
605
44
3
0
261,982
0
W
Baba Yaga
7,821
559
86
6
0
291,285
0
L
Arachne
6,066
433
51
4
0
272,480
0
W
Shiva
9,668
691
128
9
0
285,363
0
W
Apollo
6,963
497
85
6
0
227,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role