Player Matchup

Yemoja
Yemoja
Kymopolea
Yemoja
Level 145
God Stats
0W - 1L
1,593 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 1
Charybdis
Charybdis
NC Varaa
Charybdis
Level 47
God Stats
6W - 8L
1,406 SR
Queue Stats
90W - 118L
1,437 Elo+
Party 1
Nut
Nut
PinkVelvet
Nut
Level 82
God Stats
4W - 8L
1,133 SR
Queue Stats
49W - 50L
1,170 Elo+
Solo
Kukulkan
Kukulkan
meww1313
Kukulkan
Level 56
God Stats
101W - 61L
1,539 SR
Queue Stats
204W - 183L
1,452 Elo+
Solo
Merlin
Merlin
命运多舛
Merlin
Level 43
God Stats
0W - 2L
1,256 SR
Queue Stats
31W - 44L
1,357 Elo+
Solo
Team Averages
Level 75
1,385 SR
1,380 Elo+

VS

Team Averages
Level 94
1,490 SR
1,472 Elo+
Nike
Nike
 
Nike
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
ChinaZorro
Ix Chel
Level 87
God Stats
16W - 22L
1,470 SR
Queue Stats
623W - 616L
1,474 Elo+
Solo
Terra
Terra
HazeGenetiX
Terra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 58L
1,455 Elo+
Solo
Cupid
Cupid
Magicpants2004
Cupid
Level 68
God Stats
199W - 180L
1,541 SR
Queue Stats
264W - 297L
1,463 Elo+
Solo
Lancelot
Lancelot
XBloodRavenX
Lancelot
Level 85
God Stats
12W - 9L
1,439 SR
Queue Stats
645W - 611L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Kymopolea
Yemoja
12
0 / 0 / 2
6,985
1,164
3,032
4,730
2,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NC Varaa
Charybdis
12
1 / 2 / 1
6,865
1,144
6,903
6,978
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,068
1,011
2,874
4,132
1,515
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
meww1313
Kukulkan
11
2 / 3 / 0
6,846
1,141
5,452
6,512
2,465
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
10
0 / 0 / 0
5,702
950
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

325

VS

Team 2 Tickets

368

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 0 / 4
7,024
1,171
3,279
5,695
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
ChinaZorro
Ix Chel
12
1 / 1 / 4
7,196
1,199
4,593
3,568
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 0 / 3
7,218
1,203
469
3,045
2,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
0 / 1 / 0
6,160
1,027
1,718
3,376
1,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
XBloodRavenX
Lancelot
12
6 / 1 / 0
8,156
1,359
10,829
6,722
2,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
0
4
2
W
Ix Chel
ChinaZorro
Ix Chel
1
1
4
3
W
0
0
3
1.5
L
Yemoja
Kymopolea
Yemoja
0
0
2
1
W
0
1
0
0
L
Charybdis
NC Varaa
Charybdis
1
2
1
0.75
L
0
2
1
0.25
W
Lancelot
XBloodRavenX
Lancelot
6
1
0
6
L
Kukulkan
meww1313
Kukulkan
2
3
0
0.67
L
Merlin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,261
Damage
20,888
22,352
Taken
22,406
9,562
Mitigated
11,682
4,032
Healing
3,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,279
171
0
0
5,695
3,501
0
2,501
3,194
0
21,655
W
Ix Chel
ChinaZorro
Ix Chel
4,593
206
597
240
3,568
1,673
0
1,191
2,377
11,932
1,497
W
469
36
614
989
3,045
2,508
0
1,282
1,763
3,986
0
L
Yemoja
Kymopolea
Yemoja
3,032
1,480
1,900
705
4,730
2,981
0
564
4,040
13,545
0
W
1,718
767
85
175
3,376
1,289
0
435
2,941
0
7,954
L
Charybdis
NC Varaa
Charybdis
6,903
2,851
0
1,239
6,978
2,601
0
758
6,050
0
22,745
L
2,874
2,076
0
136
4,132
1,515
0
901
3,165
0
8,405
W
Lancelot
XBloodRavenX
Lancelot
10,829
2,666
0
379
6,722
2,711
0
3,075
3,647
0
23,864
L
Kukulkan
meww1313
Kukulkan
5,452
547
0
52
6,512
2,465
0
1,780
4,532
16,625
82
L
Merlin
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,466
Gold Earned
35,754
109
Minions Killed
125
2
Camps Cleared
8
392,798
Distance Traveled
639,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,024
1,171
47
8
1
125,865
0
W
Ix Chel
7,196
1,199
24
4
1
139,507
0
W
Terra
7,218
1,203
11
2
1
142,260
0
L
Yemoja
6,985
1,164
22
4
2
99,978
0
W
Cupid
6,160
1,027
27
5
0
78,551
0
L
Charybdis
6,865
1,144
42
7
0
107,703
0
L
Nut
6,068
1,011
13
2
0
64,082
0
W
Lancelot
8,156
1,359
16
3
5
153,795
0
L
Kukulkan
6,846
1,141
32
5
0
111,851
0
L
Merlin
5,702
950
0
0
0
9,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role