Player Matchup

Hel
Hel
Dark_Strangerr
Hel
Level 144
God Stats
6W - 11L
1,567 SR
Queue Stats
259W - 262L
1,444 Elo+
Solo
Hachiman
Hachiman
GE-N-ZO_SE-N-SEI
Hachiman
Level 141
God Stats
60W - 50L
1,464 SR
Queue Stats
209W - 219L
1,339 Elo+
Solo
Serqet
Serqet
Lauch_mit_Reis
Serqet
Level 49
God Stats
2W - 3L
1,308 SR
Queue Stats
108W - 143L
1,406 Elo+
Solo
Charon
Charon
Luskentyre
Charon
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 175L
1,497 Elo+
Solo
Bellona
Bellona
haza060
Bellona
Level 145
God Stats
4W - 7L
1,526 SR
Queue Stats
178W - 167L
1,594 Elo+
Solo
Team Averages
Level 126
1,473 SR
1,456 Elo+

VS

Team Averages
Level 83
1,353 SR
1,412 Elo+
Merlin
Merlin
Benass972
Merlin
Level 101
God Stats
0W - 3L
1,164 SR
Queue Stats
86W - 101L
1,433 Elo+
Solo
Camazotz
Camazotz
Oostergetel_06
Camazotz
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
63W - 79L
1,436 Elo+
Solo
Geb
Geb
TheDark_Paladin
Geb
Level 121
God Stats
1W - 1L
1,441 SR
Queue Stats
55W - 58L
1,375 Elo+
Solo
Medusa
Medusa
TitoTangarius
Medusa
Level 98
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 27L
1,550 Elo+
Solo
Loki
Loki
karkani89
Loki
Level 34
God Stats
0W - 4L
1,158 SR
Queue Stats
56W - 76L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,651
514
3,643
5,598
1,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
5,662
515
3,401
7,534
2,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 1 / 1
6,343
577
3,968
9,640
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
Luskentyre
Charon
9
0 / 1 / 4
5,793
527
6,868
10,335
7,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
haza060
Bellona
13
5 / 1 / 0
7,824
711
8,786
11,590
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Benass972
Merlin
11
0 / 1 / 3
6,425
584
2,418
4,838
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
11
3 / 2 / 0
6,105
555
4,625
14,090
6,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 1 / 1
5,586
508
5,335
10,376
7,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
1 / 1 / 1
6,158
560
7,163
7,860
2,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
10
1 / 4 / 0
6,176
561
3,878
9,642
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
9
Kills
5
6
Deaths
9
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Merlin
Benass972
Merlin
0
1
3
1.5
W
0
2
4
1
W
2
1
0
2
W
2
1
1
2.5
W
Charon
Luskentyre
Charon
0
1
4
2
L
Camazotz
3
2
0
1.5
L
0
1
1
0.5
L
1
1
1
1.5
W
Bellona
haza060
Bellona
5
1
0
5
L
Loki
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,666
Damage
23,419
44,697
Taken
46,806
26,753
Mitigated
22,329
21,745
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Benass972
Merlin
2,418
0
0
930
4,838
1,475
0
2,491
2,164
36,382
1,382
W
3,643
468
1,623
2,725
5,598
1,712
0
1,671
3,927
30,304
0
W
3,401
1,177
0
3,992
7,534
2,382
0
1,179
6,355
0
32,603
W
3,968
1,547
0
4,790
9,640
4,367
0
1,949
7,691
0
51,168
W
Charon
Luskentyre
Charon
6,868
1,158
0
2,080
10,335
7,365
0
2,626
7,709
20,439
1,102
L
Camazotz
4,625
2,285
0
6,192
14,090
6,122
0
1,421
12,669
0
51,813
L
5,335
342
29
4,207
10,376
7,820
0
3,496
6,880
25,631
1,512
L
7,163
1,941
0
1,600
7,860
2,723
856
2,722
4,667
0
45,543
W
Bellona
haza060
Bellona
8,786
2,515
0
6,535
11,590
10,927
102
0
11,590
0
60,379
L
Loki
3,878
605
0
1,870
9,642
4,189
0
0
9,642
0
37,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,273
Gold Earned
30,450
313
Minions Killed
335
0
Camps Cleared
0
1,206,291
Distance Traveled
1,161,860
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,425
584
93
8
0
226,330
1
W
Hel
5,651
514
51
5
0
223,847
4
W
Hachiman
5,662
515
50
5
0
217,483
5
W
Serqet
6,343
577
96
9
0
286,599
0
W
Charon
5,793
527
18
2
0
254,188
0
L
Camazotz
6,105
555
70
6
0
244,207
0
L
Geb
5,586
508
37
3
0
218,229
0
L
Medusa
6,158
560
63
6
0
225,238
2
W
Bellona
7,824
711
98
9
0
224,174
1
L
Loki
6,176
561
72
7
0
247,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role