Player Matchup

Arachne
Arachne
BeAsTxT4NKZz
Arachne
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 75L
1,603 Elo+
Party 1
Cerberus
Cerberus
ThirdCazza
Cerberus
Level 121
God Stats
3W - 5L
1,244 SR
Queue Stats
139W - 136L
1,541 Elo+
Party 1
Nut
Nut
Zotelo
Nut
Level 156
God Stats
2W - 2L
1,681 SR
Queue Stats
105W - 107L
1,587 Elo+
Solo
Ares
Ares
lethalxtankz
Ares
Level 127
God Stats
0W - 1L
1,753 SR
Queue Stats
11W - 8L
1,854 Elo+
Party 1
Agni
Agni
novchovek
Agni
Level 175
God Stats
11W - 12L
1,540 SR
Queue Stats
804W - 810L
1,459 Elo+
Solo
Team Averages
Level 146
1,543 SR
1,609 Elo+

VS

Team Averages
Level 124
1,585 SR
1,511 Elo+
Scylla
Scylla
ELRIXARD
Scylla
Level 104
God Stats
4W - 4L
1,519 SR
Queue Stats
130W - 112L
1,561 Elo+
Solo
King Arthur
King Arthur
Johashes
King Arthur
Level 156
God Stats
9W - 8L
1,447 SR
Queue Stats
167W - 155L
1,501 Elo+
Party 2
Fenrir
Fenrir
RnAccolyte
Fenrir
Level 157
God Stats
7W - 8L
1,837 SR
Queue Stats
110W - 109L
1,540 Elo+
Solo
Anhur
Anhur
Stonеy
Anhur
Level 159
God Stats
12W - 6L
1,624 SR
Queue Stats
218W - 198L
1,508 Elo+
Party 2
Jormungandr
Jormungandr
qJxzy_-
Jormungandr
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
84W - 95L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BeAsTxT4NKZz
Arachne
13
1 / 4 / 2
7,342
459
5,146
16,976
7,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ThirdCazza
Cerberus
15
2 / 2 / 3
8,829
552
7,961
17,105
18,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
Zotelo
Nut
14
2 / 4 / 1
8,041
503
8,725
12,835
3,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 3
7,128
446
4,089
15,759
13,718
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
16
2 / 3 / 0
9,077
567
4,300
9,449
3,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ELRIXARD
Scylla
17
7 / 0 / 3
10,522
658
12,360
7,287
2,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
Johashes
King Arthur
16
1 / 2 / 2
9,501
594
12,635
14,301
11,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
RnAccolyte
Fenrir
15
5 / 3 / 6
8,805
550
9,436
15,096
7,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Stonеy
Anhur
18
5 / 0 / 5
10,590
662
11,688
8,998
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
qJxzy_-
Jormungandr
14
2 / 2 / 9
9,363
585
5,364
11,273
9,672
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
20
20
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Arachne
BeAsTxT4NKZz
Arachne
1
4
2
0.5
W
Scylla
ELRIXARD
Scylla
7
0
3
8.5
W
King Arthur
Johashes
King Arthur
1
2
2
1
W
Fenrir
RnAccolyte
Fenrir
5
3
6
2.67
W
Anhur
Stonеy
Anhur
5
0
5
7.5
L
Cerberus
ThirdCazza
Cerberus
2
2
3
1.75
L
Nut
Zotelo
Nut
2
4
1
0.63
L
0
7
3
0.21
L
Agni
2
3
0
0.67
W
Jormungandr
qJxzy_-
Jormungandr
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,221
Damage
51,483
72,124
Taken
56,955
47,030
Mitigated
34,772
16,780
Healing
15,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
BeAsTxT4NKZz
Arachne
5,146
3,503
0
4,547
16,976
7,203
0
3,574
13,402
0
55,420
W
Scylla
ELRIXARD
Scylla
12,360
2,474
0
1,051
7,287
2,979
3,215
1,650
5,607
86,267
1,780
W
King Arthur
Johashes
King Arthur
12,635
2,113
0
3,371
14,301
11,128
0
5,166
8,479
0
90,322
W
Fenrir
RnAccolyte
Fenrir
9,436
3,124
0
2,307
15,096
7,087
296
4,316
10,668
0
71,571
W
Anhur
Stonеy
Anhur
11,688
6,785
0
5,838
8,998
3,906
374
1,391
7,607
0
105,475
L
Cerberus
ThirdCazza
Cerberus
7,961
458
0
6,100
17,105
18,947
0
556
16,549
64,592
2,868
L
Nut
Zotelo
Nut
8,725
6,186
0
3,625
12,835
3,874
0
2,038
10,797
0
69,009
L
4,089
176
455
1,303
15,759
13,718
0
7,064
8,695
22,449
0
L
Agni
4,300
454
0
750
9,449
3,288
0
4,271
5,178
75,552
1,972
W
Jormungandr
qJxzy_-
Jormungandr
5,364
1,785
0
2,773
11,273
9,672
500
2,437
8,768
45,223
2,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
48,781
595
Minions Killed
615
0
Camps Cleared
0
1,486,033
Distance Traveled
1,601,484
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,342
459
94
6
0
329,845
2
W
Scylla
10,522
658
158
10
0
293,954
0
W
King Arthur
9,501
594
144
9
0
299,337
0
W
Fenrir
8,805
550
93
6
0
350,925
0
W
Anhur
10,590
662
149
9
0
326,740
4
L
Cerberus
8,829
552
183
11
0
284,430
3
L
Nut
8,041
503
136
9
0
276,054
0
L
Ares
7,128
446
24
2
0
282,390
1
L
Agni
9,077
567
158
10
0
313,314
0
W
Jormungandr
9,363
585
71
4
0
330,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role