Player Matchup

Awilix
Awilix
AgathianArcher
Awilix
Level 146
God Stats
25W - 25L
1,528 SR
Queue Stats
189W - 197L
1,517 Elo+
Party 1
Neith
Neith
ProfessorCrook
Neith
Level 127
God Stats
36W - 36L
1,590 SR
Queue Stats
48W - 49L
1,556 Elo+
Party 1
Sobek
Sobek
Yukirby
Sobek
Level 159
God Stats
24W - 19L
1,804 SR
Queue Stats
446W - 415L
1,536 Elo+
Solo
Atlas
Atlas
ascendedarkpvp
Atlas
Level 35
God Stats
4W - 2L
1,280 SR
Queue Stats
81W - 77L
1,458 Elo+
Solo
Agni
Agni
cherryslam
Agni
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 121
1,540 SR
1,513 Elo+

VS

Team Averages
Level 138
1,534 SR
1,483 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
ELRIXARD
Chang'e
Level 104
God Stats
0W - 4L
1,574 SR
Queue Stats
130W - 112L
1,573 Elo+
Solo
Scylla
Scylla
Hazz-Navour13
Scylla
Level 127
God Stats
0W - 1L
1,310 SR
Queue Stats
39W - 52L
1,312 Elo+
Solo
King Arthur
King Arthur
Johashes
King Arthur
Level 156
God Stats
9W - 8L
1,496 SR
Queue Stats
168W - 157L
1,511 Elo+
Party 2
Medusa
Medusa
Stonеy
Medusa
Level 159
God Stats
8W - 4L
1,789 SR
Queue Stats
220W - 200L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 2
6,704
670
5,843
8,790
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 4
6,546
655
3,907
3,465
1,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
Yukirby
Sobek
9
0 / 1 / 4
5,725
573
2,451
7,080
5,443
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 2 / 3
6,240
624
4,712
10,599
7,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 4 / 1
5,461
546
4,368
6,161
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 4 / 0
6,509
651
7,042
8,456
3,656
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chang'e
ELRIXARD
Chang'e
9
0 / 2 / 2
4,791
479
3,628
6,156
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
4,437
444
1,010
4,261
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

King Arthur
Johashes
King Arthur
12
1 / 1 / 0
5,920
592
2,805
9,284
4,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Stonеy
Medusa
11
5 / 1 / 0
6,910
691
7,939
8,483
2,823
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
10
Kills
8
8
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
4
0
0.5
W
5
1
2
6
L
Chang'e
ELRIXARD
Chang'e
0
2
2
0.5
L
0
2
0
0
L
King Arthur
Johashes
King Arthur
1
1
0
1
W
2
0
4
4
L
Medusa
Stonеy
Medusa
5
1
0
5
W
Sobek
Yukirby
Sobek
0
1
4
2
W
3
2
3
2.25
W
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,281
Damage
22,424
36,095
Taken
36,640
18,985
Mitigated
13,743
8,248
Healing
9,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,042
963
0
3,239
8,456
3,656
0
3,330
4,510
49,330
922
W
5,843
1,784
0
670
8,790
3,449
0
1,980
6,810
0
49,127
L
Chang'e
ELRIXARD
Chang'e
3,628
356
504
1,694
6,156
1,818
0
1,917
4,133
22,678
0
L
1,010
282
0
1,134
4,261
1,034
0
529
3,732
19,815
388
L
King Arthur
Johashes
King Arthur
2,805
363
0
706
9,284
4,412
0
635
8,504
0
50,849
W
3,907
1,395
0
1,438
3,465
1,288
500
1,532
1,933
0
51,848
L
Medusa
Stonеy
Medusa
7,939
3,433
0
2,026
8,483
2,823
0
3,677
4,250
0
53,417
W
Sobek
Yukirby
Sobek
2,451
417
0
3,340
7,080
5,443
0
2,760
4,320
16,215
959
W
4,712
1,279
0
2,340
10,599
7,275
0
5,220
5,379
29,729
0
W
4,368
194
0
460
6,161
1,530
0
50
6,111
37,394
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,676
Gold Earned
28,567
326
Minions Killed
329
0
Camps Cleared
0
1,068,380
Distance Traveled
962,544
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,509
651
86
9
0
171,772
4
W
Awilix
6,704
670
76
8
0
252,235
2
L
Chang'e
4,791
479
42
4
0
201,967
0
L
Scylla
4,437
444
33
3
0
136,133
0
L
King Arthur
5,920
592
85
9
0
242,049
0
W
Neith
6,546
655
94
9
0
181,578
2
L
Medusa
6,910
691
83
8
0
210,623
2
W
Sobek
5,725
573
18
2
0
219,955
4
W
Atlas
6,240
624
64
6
0
195,298
0
W
Agni
5,461
546
74
7
0
219,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role