Player Matchup

Merlin
Merlin
 
Merlin
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
MrGerii
Baron Samedi
Level 79
God Stats
2W - 3L
1,287 SR
Queue Stats
130W - 121L
1,431 Elo+
Party 1
Tyr
Tyr
Ornadi10
Tyr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 145L
1,420 Elo+
Party 1
Zeus
Zeus
Rame2k9
Zeus
Level 31
God Stats
4W - 2L
1,489 SR
Queue Stats
65W - 83L
1,440 Elo+
Solo
Team Averages
Level 98
1,455 SR
1,458 Elo+

VS

Team Averages
Level 97
1,482 SR
1,405 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Lionhearted10001
Baron Samedi
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
89W - 117L
1,269 Elo+
Solo
Amaterasu
Amaterasu
Misumo
Amaterasu
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
325W - 317L
1,430 Elo+
Solo
Agni
Agni
Obiee95
Agni
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 126L
1,364 Elo+
Party 2
Tiamat
Tiamat
Zz Teare
Tiamat
Level 107
God Stats
2W - 2L
1,412 SR
Queue Stats
71W - 94L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
2 / 2 / 9
9,852
704
11,714
11,961
6,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ullr
 
Ullr
7
0 / 2 / 0
6,846
489
415
2,581
876
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
MrGerii
Baron Samedi
17
4 / 2 / 5
9,437
674
9,701
13,178
6,706
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 4
9,001
643
7,009
16,178
19,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zeus
Rame2k9
Zeus
19
5 / 0 / 5
10,269
734
20,690
6,320
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
3 / 1 / 6
10,635
760
15,322
15,156
18,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Lionhearted10001
Baron Samedi
14
2 / 5 / 3
8,569
612
4,172
10,485
6,396
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Misumo
Amaterasu
17
3 / 2 / 3
9,530
681
10,615
18,079
19,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Agni
Obiee95
Agni
15
1 / 3 / 3
8,848
632
6,807
10,328
5,657
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Zz Teare
Tiamat
16
0 / 2 / 7
9,032
645
8,453
9,444
5,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
13
Kills
9
9
Deaths
13
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
2
9
3.25
L
Ullr
 
Ullr
0
2
0
0
W
Jormungandr
 
Jormungandr
3
1
6
6
W
Baron Samedi
Lionhearted10001
Baron Samedi
2
5
3
0.7
W
Amaterasu
Misumo
Amaterasu
3
2
3
2.25
L
Baron Samedi
MrGerii
Baron Samedi
4
2
5
3.25
W
Agni
Obiee95
Agni
1
3
3
0.83
L
2
3
4
1.33
L
Zeus
Rame2k9
Zeus
5
0
5
7.5
W
Tiamat
Zz Teare
Tiamat
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
45,369
50,218
Taken
63,492
36,509
Mitigated
55,255
24,496
Healing
30,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
11,714
122
1,973
3,256
11,961
6,345
0
7,218
3,640
34,184
428
L
Ullr
 
Ullr
415
125
0
0
2,581
876
0
1,681
685
0
3,602
W
Jormungandr
 
Jormungandr
15,322
608
2,558
6,642
15,156
18,392
252
7,536
7,620
37,572
3,111
W
Baron Samedi
Lionhearted10001
Baron Samedi
4,172
507
1,795
1,864
10,485
6,396
0
9,486
999
9,213
0
W
Amaterasu
Misumo
Amaterasu
10,615
2,315
842
10,385
18,079
19,085
0
9,866
8,213
0
19,610
L
Baron Samedi
MrGerii
Baron Samedi
9,701
202
5,759
5,957
13,178
6,706
0
8,848
3,289
17,100
0
W
Agni
Obiee95
Agni
6,807
934
1,699
1,279
10,328
5,657
590
7,945
2,383
17,512
0
L
7,009
517
2,273
2,893
16,178
19,869
0
8,555
6,419
0
17,256
L
Zeus
Rame2k9
Zeus
20,690
270
1,526
859
6,320
2,713
0
4,581
1,387
39,118
0
W
Tiamat
Zz Teare
Tiamat
8,453
589
1,021
2,001
9,444
5,725
206
7,229
2,215
19,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,405
Gold Earned
46,614
146
Minions Killed
153
0
Camps Cleared
0
1,174,539
Distance Traveled
1,448,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,852
704
50
4
0
288,376
0
L
Ullr
6,846
489
3
0
0
54,933
0
W
Jormungandr
10,635
760
60
4
0
325,516
0
W
Baron Samedi
8,569
612
14
1
0
250,297
0
W
Amaterasu
9,530
681
29
2
0
315,346
0
L
Baron Samedi
9,437
674
17
1
0
235,766
0
W
Agni
8,848
632
29
2
0
261,523
0
L
Tyr
9,001
643
26
2
0
288,808
0
L
Zeus
10,269
734
50
4
0
306,656
0
W
Tiamat
9,032
645
21
2
0
295,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role