Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
LunarDoge1
Cliodhna
Level 141
God Stats
21W - 14L
1,691 SR
Queue Stats
147W - 125L
1,640 Elo+
Solo
Jing Wei
Jing Wei
OmaricoTxico
Jing Wei
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,475 Elo+
Party 1
Cerberus
Cerberus
ZakkMontana
Cerberus
Level 160
God Stats
2W - 3L
1,481 SR
Queue Stats
39W - 28L
1,541 Elo+
Party 1
Agni
Agni
kingofsnipers
Agni
Level 156
God Stats
5W - 11L
1,524 SR
Queue Stats
350W - 339L
1,507 Elo+
Solo
Team Averages
Level 117
1,539 SR
1,533 Elo+

VS

Team Averages
Level 103
1,355 SR
1,543 Elo+
Mercury
Mercury
EzraBET
Mercury
Level 53
God Stats
2W - 3L
1,414 SR
Queue Stats
135W - 128L
1,598 Elo+
Party 2
Ganesha
Ganesha
Iskieland
Ganesha
Level 152
God Stats
2W - 3L
1,098 SR
Queue Stats
170W - 121L
1,602 Elo+
Party 2
Khepri
Khepri
M11ST
Khepri
Level 64
God Stats
1W - 1L
1,279 SR
Queue Stats
96W - 86L
1,608 Elo+
Solo
Charybdis
Charybdis
Mwgle
Charybdis
Level 122
God Stats
3W - 4L
1,583 SR
Queue Stats
19W - 21L
1,363 Elo+
Solo
Ah Puch
Ah Puch
rettenetes92
Ah Puch
Level 126
God Stats
2W - 3L
1,402 SR
Queue Stats
324W - 293L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
6
1 / 2 / 1
5,306
354
1,982
4,638
1,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
LunarDoge1
Cliodhna
15
4 / 2 / 5
8,498
567
11,000
14,234
5,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jing Wei
OmaricoTxico
Jing Wei
15
3 / 0 / 1
9,013
601
8,325
7,492
3,535
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
ZakkMontana
Cerberus
14
5 / 3 / 2
8,884
592
8,599
12,970
7,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 3
8,019
535
9,814
9,514
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EzraBET
Mercury
13
3 / 6 / 3
7,412
494
8,689
15,433
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
Iskieland
Ganesha
12
1 / 2 / 6
7,938
529
4,841
14,132
11,127
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
M11ST
Khepri
13
1 / 4 / 2
7,454
497
5,009
12,705
7,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
Mwgle
Charybdis
14
1 / 2 / 1
8,034
536
4,716
11,329
4,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
rettenetes92
Ah Puch
14
6 / 0 / 0
8,726
582
7,154
6,565
1,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
24
14
Kills
12
13
Deaths
14
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
2
1
0.75
W
Mercury
EzraBET
Mercury
3
6
3
0.75
W
Ganesha
Iskieland
Ganesha
1
2
6
2
L
Cliodhna
LunarDoge1
Cliodhna
4
2
5
3.25
W
Khepri
M11ST
Khepri
1
4
2
0.5
W
Charybdis
Mwgle
Charybdis
1
2
1
0.75
L
Jing Wei
OmaricoTxico
Jing Wei
3
0
1
3.5
L
Cerberus
ZakkMontana
Cerberus
5
3
2
2
L
1
6
3
0.42
W
Ah Puch
rettenetes92
Ah Puch
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,720
Damage
30,409
48,848
Taken
60,164
21,738
Mitigated
31,921
17,970
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
1,982
647
0
1,286
4,638
1,737
0
355
4,283
0
9,440
W
Mercury
EzraBET
Mercury
8,689
5,748
0
550
15,433
6,473
0
2,720
12,673
0
63,295
W
Ganesha
Iskieland
Ganesha
4,841
1,071
1,427
2,803
14,132
11,127
0
2,801
11,068
31,750
4,210
L
Cliodhna
LunarDoge1
Cliodhna
11,000
3,545
0
9,324
14,234
5,639
0
3,303
10,550
0
79,290
W
Khepri
M11ST
Khepri
5,009
1,220
0
2,540
12,705
7,934
0
5,587
6,520
34,440
1,188
W
Charybdis
Mwgle
Charybdis
4,716
2,889
0
5,704
11,329
4,443
0
1,045
10,179
0
66,296
L
Jing Wei
OmaricoTxico
Jing Wei
8,325
7,049
0
2,429
7,492
3,535
98
109
7,383
0
79,455
L
Cerberus
ZakkMontana
Cerberus
8,599
1,334
0
4,330
12,970
7,250
0
5,821
6,534
54,028
1,863
L
9,814
933
0
601
9,514
3,577
0
4,981
4,015
59,192
121
W
Ah Puch
rettenetes92
Ah Puch
7,154
488
0
1,272
6,565
1,944
442
5,212
1,269
54,650
872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
39,564
547
Minions Killed
469
0
Camps Cleared
0
1,308,215
Distance Traveled
1,493,052
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,306
354
21
1
0
93,975
1
W
Mercury
7,412
494
94
6
0
367,310
2
W
Ganesha
7,938
529
26
2
0
313,848
3
L
Cliodhna
8,498
567
112
7
0
374,223
0
W
Khepri
7,454
497
91
6
0
294,513
0
W
Charybdis
8,034
536
141
9
0
272,347
4
L
Jing Wei
9,013
601
125
8
0
295,329
3
L
Cerberus
8,884
592
166
11
0
250,561
2
L
Agni
8,019
535
123
8
0
294,127
3
W
Ah Puch
8,726
582
117
8
0
245,034
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role