Player Matchup

Xbalanque
Xbalanque
Gold V
CallMeCyanide
Xbalanque
Gold V
Level 127
God Stats
1W - 1L
1,793 SR
Queue Stats
49W - 55L
1,391 MMR
Solo
Zeus
Zeus
Gold V
Nikavelli
Zeus
Gold V
Level 138
God Stats
1W - 3L
1,358 SR
Queue Stats
64W - 73L
1,393 MMR
Solo
Thor
Thor
Silver V
Warhydez
Thor
Silver V
Level 116
God Stats
0W - 5L
1,500 SR
Queue Stats
33W - 37L
1,370 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
XcD_x_CrAzY
Kuzenbo
Silver II
Level 107
God Stats
65W - 32L
1,663 SR
Queue Stats
423W - 453L
1,032 MMR
Solo
Chaac
Chaac
Silver III
daulity47
Chaac
Silver III
Level 159
God Stats
0W - 1L
1,753 SR
Queue Stats
34W - 31L
1,360 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,613 SR
1,309 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,545 SR
1,296 MMR
Kukulkan
Kukulkan
Silver II
Anastaziag
Kukulkan
Silver II
Level 101
God Stats
6W - 4L
1,564 SR
Queue Stats
348W - 362L
1,038 MMR
Solo
Nut
Nut
Silver II
DEITY-RULER
Nut
Silver II
Level 148
God Stats
6W - 7L
1,397 SR
Queue Stats
315W - 316L
1,049 MMR
Solo
Sobek
Sobek
Gold IV
LazyFawn
Sobek
Gold IV
Level 158
God Stats
23W - 16L
1,659 SR
Queue Stats
161W - 159L
1,339 MMR
Party 1
Skadi
Skadi
Platinum V
Robbyraine
Skadi
Platinum V
Level 138
God Stats
7W - 6L
1,603 SR
Queue Stats
114W - 108L
1,602 MMR
Party 1
Fenrir
Fenrir
Bronze III
marinemanic
Fenrir
Bronze III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CallMeCyanide
Xbalanque
15
0 / 3 / 2
8,407
495
5,226
12,739
5,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
15
0 / 4 / 5
8,399
494
7,353
10,830
3,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
17
7 / 3 / 2
9,236
543
10,197
16,133
7,363
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
XcD_x_CrAzY
Kuzenbo
13
3 / 1 / 3
8,431
496
4,765
13,167
18,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
daulity47
Chaac
15
0 / 3 / 3
9,209
542
6,432
14,836
12,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AthenaAh Muzen CabPoseidonCharon

VS

Bans
ThanatosBacchusCthulhuBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Anastaziag
Kukulkan
15
0 / 3 / 2
9,083
534
7,476
8,287
3,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
5 / 1 / 1
9,565
563
7,462
8,145
3,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
LazyFawn
Sobek
14
0 / 0 / 5
8,656
509
5,130
12,699
10,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
19
6 / 2 / 0
11,123
654
15,258
11,760
5,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Fenrir
15
3 / 4 / 3
8,808
518
7,006
17,317
8,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
25
10
Kills
14
14
Deaths
10
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Anastaziag
Kukulkan
0
3
2
0.33
L
Xbalanque
CallMeCyanide
Xbalanque
0
3
2
0.33
W
5
1
1
5.5
W
Sobek
LazyFawn
Sobek
0
0
5
2.5
L
Zeus
0
4
5
0.63
W
Skadi
6
2
0
3
L
Thor
7
3
2
2.67
L
Kuzenbo
XcD_x_CrAzY
Kuzenbo
3
1
3
4.5
L
Chaac
daulity47
Chaac
0
3
3
0.5
W
Fenrir
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,973
Damage
42,332
67,705
Taken
58,208
47,712
Mitigated
30,698
16,792
Healing
15,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Anastaziag
Kukulkan
7,476
427
0
1,215
8,287
3,402
0
0
8,287
71,770
0
L
Xbalanque
CallMeCyanide
Xbalanque
5,226
1,853
0
2,587
12,739
5,352
598
2,220
10,519
0
73,592
W
7,462
3,040
0
500
8,145
3,174
474
2,862
4,981
0
76,993
W
Sobek
LazyFawn
Sobek
5,130
394
0
4,537
12,699
10,916
0
3,873
8,548
26,004
1,269
L
Zeus
7,353
407
0
1,250
10,830
3,755
0
2,198
8,632
59,024
0
W
Skadi
15,258
5,946
0
2,492
11,760
5,168
111
1,534
10,226
0
117,968
L
Thor
10,197
3,268
0
6,655
16,133
7,363
0
750
15,383
0
80,199
L
Kuzenbo
XcD_x_CrAzY
Kuzenbo
4,765
1,771
0
3,165
13,167
18,327
66
1,957
11,210
32,215
2,816
L
Chaac
daulity47
Chaac
6,432
367
0
3,135
14,836
12,915
0
5,290
9,546
0
71,380
W
Fenrir
7,006
1,295
0
6,622
17,317
8,038
0
2,803
14,268
0
64,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,682
Gold Earned
47,235
509
Minions Killed
583
0
Camps Cleared
0
1,719,226
Distance Traveled
1,738,362
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,083
534
130
8
0
304,649
1
L
Xbalanque
8,407
495
132
8
0
301,264
1
W
Nut
9,565
563
136
8
0
325,275
0
W
Sobek
8,656
509
30
2
0
409,016
8
L
Zeus
8,399
494
91
5
0
328,133
0
W
Skadi
11,123
654
189
11
0
333,708
2
L
Thor
9,236
543
108
6
0
362,612
0
L
Kuzenbo
8,431
496
47
3
0
382,329
4
L
Chaac
9,209
542
131
8
0
344,888
3
W
Fenrir
8,808
518
98
6
0
365,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role