Player Matchup

Geb
Geb
 
Geb
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HunGyurkaHun
Tsukuyomi
Level 67
God Stats
15W - 9L
1,542 SR
Queue Stats
95W - 103L
1,446 Elo+
Party 2
Rama
Rama
Nairobi 420
Rama
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,549 Elo+
Solo
Cerberus
Cerberus
OG Agent Free
Cerberus
Level 155
God Stats
2W - 2L
1,373 SR
Queue Stats
21W - 22L
1,424 Elo+
Solo
Surtr
Surtr
posterizzed13
Surtr
Level 29
God Stats
8W - 4L
1,598 SR
Queue Stats
64W - 60L
1,460 Elo+
Party 2
Team Averages
Level 73
1,503 SR
1,476 Elo+

VS

Team Averages
Level 60
1,423 SR
1,427 Elo+
Ymir
Ymir
Blexyyy
Ymir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,485 Elo+
Party 1
Susano
Susano
EG Dez LB
Susano
Level 63
God Stats
0W - 2L
1,334 SR
Queue Stats
12W - 9L
1,587 Elo+
Party 1
Vulcan
Vulcan
ToxicTaurus2
Vulcan
Level 59
God Stats
0W - 1L
1,692 SR
Queue Stats
38W - 32L
1,504 Elo+
Party 1
Nut
Nut
drkush420420
Nut
Level 45
God Stats
3W - 3L
1,236 SR
Queue Stats
40W - 63L
1,097 Elo+
Solo
Nike
Nike
shaiiac
Nike
Level 49
God Stats
68W - 56L
1,353 SR
Queue Stats
425W - 382L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
5 / 0 / 4
6,968
633
7,189
5,798
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
HunGyurkaHun
Tsukuyomi
12
5 / 2 / 5
6,528
593
6,435
9,978
3,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 1 / 1
6,867
624
4,473
6,933
2,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
OG Agent Free
Cerberus
9
3 / 3 / 5
5,996
545
2,750
9,920
6,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 0 / 2
6,424
584
5,468
7,766
4,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Blexyyy
Ymir
12
3 / 3 / 0
6,343
577
4,472
8,325
3,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
EG Dez LB
Susano
8
0 / 4 / 2
4,671
425
1,965
8,837
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
10
2 / 5 / 0
6,105
555
3,681
6,270
1,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 4 / 0
4,980
453
3,926
6,670
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
shaiiac
Nike
9
0 / 3 / 0
5,314
483
6,737
11,048
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
19
Kills
6
6
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
0
4
7
L
Ymir
Blexyyy
Ymir
3
3
0
1
L
Susano
EG Dez LB
Susano
0
4
2
0.25
W
Tsukuyomi
HunGyurkaHun
Tsukuyomi
5
2
5
3.75
W
5
1
1
5.5
W
Cerberus
OG Agent Free
Cerberus
3
3
5
1.83
L
Vulcan
2
5
0
0.4
L
1
4
0
0.25
W
1
0
2
2
L
Nike
shaiiac
Nike
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,315
Damage
20,781
40,395
Taken
41,150
19,112
Mitigated
15,927
15,085
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,189
533
0
878
5,798
2,134
124
3,387
2,371
40,814
1,194
L
Ymir
Blexyyy
Ymir
4,472
845
0
1,080
8,325
3,837
0
1,407
6,838
37,678
0
L
Susano
EG Dez LB
Susano
1,965
517
0
1,755
8,837
2,891
0
1,693
6,974
0
21,638
W
Tsukuyomi
HunGyurkaHun
Tsukuyomi
6,435
1,793
0
5,236
9,978
3,482
0
1,367
8,320
0
45,153
W
4,473
3,800
0
3,810
6,933
2,534
25
1,079
5,538
0
52,211
W
Cerberus
OG Agent Free
Cerberus
2,750
269
0
2,559
9,920
6,278
332
1,534
8,144
13,842
1,046
L
Vulcan
3,681
2,021
0
363
6,270
1,903
0
4,418
1,246
39,305
830
L
3,926
2,525
0
962
6,670
2,156
0
1,276
5,394
0
18,968
W
5,468
1,831
0
2,602
7,766
4,684
0
78
7,114
398
38,372
L
Nike
shaiiac
Nike
6,737
1,267
0
3,574
11,048
5,140
0
206
10,238
78
35,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
27,413
325
Minions Killed
257
0
Camps Cleared
0
1,053,194
Distance Traveled
1,000,428
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,968
633
72
7
0
227,129
0
L
Ymir
6,343
577
73
7
0
213,938
0
L
Susano
4,671
425
36
3
0
227,697
0
W
Tsukuyomi
6,528
593
70
6
0
249,357
2
W
Rama
6,867
624
78
7
0
187,189
0
W
Cerberus
5,996
545
41
4
0
181,987
1
L
Vulcan
6,105
555
62
6
0
188,743
0
L
Nut
4,980
453
29
3
0
168,792
0
W
Surtr
6,424
584
64
6
0
207,532
0
L
Nike
5,314
483
57
5
0
201,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role