Player Matchup

Artemis
Artemis
Beliar117Rico
Artemis
Level 127
God Stats
6W - 8L
1,529 SR
Queue Stats
355W - 311L
1,548 Elo+
Solo
Horus
Horus
Jxstoneman
Horus
Level 104
God Stats
3W - 0L
1,500 SR
Queue Stats
171W - 140L
1,480 Elo+
Solo
Charon
Charon
SKYwalkNsoulJAH
Charon
Level 109
God Stats
1W - 1L
1,898 SR
Queue Stats
86W - 82L
1,386 Elo+
Solo
Heimdallr
Heimdallr
Vindicatorsix
Heimdallr
Level 147
God Stats
9W - 10L
1,568 SR
Queue Stats
94W - 97L
1,565 Elo+
Party 1
Da Ji
Da Ji
oogglieboogglie
Da Ji
Level 155
God Stats
4W - 1L
1,375 SR
Queue Stats
74W - 72L
1,614 Elo+
Party 1
Team Averages
Level 128
1,574 SR
1,518 Elo+

VS

Team Averages
Level 136
1,579 SR
1,550 Elo+
Cthulhu
Cthulhu
BigSquig
Cthulhu
Level 125
God Stats
3W - 1L
1,870 SR
Queue Stats
144W - 130L
1,542 Elo+
Solo
The Morrigan
The Morrigan
Blackveon
The Morrigan
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,489 Elo+
Solo
Osiris
Osiris
CONQUESTisARENA
Osiris
Level 153
God Stats
0W - 3L
1,306 SR
Queue Stats
180W - 161L
1,525 Elo+
Solo
Izanami
Izanami
hipopipotomas
Izanami
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 96L
1,613 Elo+
Solo
Loki
Loki
mibn
Loki
Level 128
God Stats
7W - 3L
1,720 SR
Queue Stats
115W - 101L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
0 / 1 / 2
6,486
499
4,622
7,088
2,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
14
2 / 1 / 0
7,706
593
6,946
9,010
5,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 1
6,735
518
3,075
8,217
5,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
Vindicatorsix
Heimdallr
15
2 / 0 / 1
8,970
690
6,526
6,935
3,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 2
7,063
543
6,640
8,371
3,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigSquig
Cthulhu
13
1 / 2 / 0
7,739
595
5,852
10,881
8,086
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Morrigan
Blackveon
The Morrigan
8
0 / 2 / 0
5,221
402
821
4,868
1,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 1 / 0
5,982
460
5,915
9,334
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
13
0 / 2 / 2
7,074
544
3,999
6,975
2,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
mibn
Loki
14
0 / 0 / 2
6,822
525
4,146
9,601
3,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
7
Kills
4
4
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
0
1
2
1
L
Cthulhu
BigSquig
Cthulhu
1
2
0
0.5
L
The Morrigan
Blackveon
The Morrigan
0
2
0
0
L
3
1
0
3
W
Horus
2
1
0
2
W
1
1
1
1.5
W
Heimdallr
Vindicatorsix
Heimdallr
2
0
1
2.5
L
Izanami
0
2
2
0.5
L
Loki
mibn
Loki
0
0
2
1
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
20,733
39,621
Taken
41,659
21,332
Mitigated
21,499
11,054
Healing
12,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,622
633
0
1,755
7,088
2,572
0
0
7,088
0
53,090
L
Cthulhu
BigSquig
Cthulhu
5,852
566
0
2,768
10,881
8,086
0
358
10,523
52,766
3,049
L
The Morrigan
Blackveon
The Morrigan
821
41
0
1,070
4,868
1,525
0
0
4,868
16,531
66
L
5,915
2,306
0
2,350
9,334
5,423
0
1,264
8,070
0
26,166
W
Horus
6,946
2,938
160
2,484
9,010
5,754
0
3,877
4,365
358
57,978
W
3,075
628
0
2,204
8,217
5,539
350
0
8,143
24,201
0
W
Heimdallr
Vindicatorsix
Heimdallr
6,526
3,470
0
3,590
6,935
3,535
729
549
6,180
0
88,096
L
Izanami
3,999
2,715
0
742
6,975
2,906
63
1,811
5,164
0
67,259
L
Loki
mibn
Loki
4,146
1,725
0
5,864
9,601
3,559
0
0
9,601
0
68,562
W
6,640
1,428
0
861
8,371
3,932
0
779
7,400
0
51,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
32,838
469
Minions Killed
413
0
Camps Cleared
0
1,268,258
Distance Traveled
1,165,391
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,486
499
69
5
0
238,355
2
L
Cthulhu
7,739
595
113
9
0
239,625
2
L
The Morrigan
5,221
402
49
4
0
143,351
2
L
Osiris
5,982
460
40
3
0
232,533
1
W
Horus
7,706
593
117
9
0
257,809
0
W
Charon
6,735
518
54
4
0
217,132
0
W
Heimdallr
8,970
690
154
12
0
237,887
3
L
Izanami
7,074
544
103
8
0
228,827
2
L
Loki
6,822
525
108
8
0
321,055
0
W
Da Ji
7,063
543
75
6
0
317,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role