Player Matchup

Sobek
Sobek
CastroAza
Sobek
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 47L
1,429 Elo+
Party 1
Anhur
Anhur
Hokαge
Anhur
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
28W - 36L
1,527 Elo+
Party 1
Thoth
Thoth
MonseShine
Thoth
Level 101
God Stats
4W - 12L
1,430 SR
Queue Stats
210W - 232L
1,424 Elo+
Party 1
Thanatos
Thanatos
YngBeef
Thanatos
Level 29
God Stats
5W - 4L
1,797 SR
Queue Stats
80W - 81L
1,616 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
fabian28sm
Morgan Le Fay
Level 142
God Stats
1W - 2L
1,758 SR
Queue Stats
13W - 18L
1,458 Elo+
Party 1
Team Averages
Level 78
1,645 SR
1,491 Elo+

VS

Team Averages
Level 103
1,591 SR
1,539 Elo+
Nut
Nut
 
Nut
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
GlacierAce
Bacchus
Level 125
God Stats
6W - 10L
1,586 SR
Queue Stats
516W - 481L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
JairustheVirus24
Gilgamesh
Level 76
God Stats
23W - 14L
1,513 SR
Queue Stats
186W - 160L
1,498 Elo+
Solo
Da Ji
Da Ji
Kangunruh
Da Ji
Level 155
God Stats
23W - 11L
1,775 SR
Queue Stats
147W - 107L
1,610 Elo+
Solo
Zhong Kui
Zhong Kui
xll-luka98-llx
Zhong Kui
Level 125
God Stats
41W - 25L
1,579 SR
Queue Stats
240W - 223L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CastroAza
Sobek
10
1 / 7 / 3
6,966
464
4,403
13,957
12,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Hokαge
Anhur
14
3 / 7 / 0
8,437
562
8,908
14,372
4,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
12
0 / 5 / 0
7,065
471
2,754
8,748
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
YngBeef
Thanatos
15
4 / 3 / 2
8,359
557
7,543
16,160
8,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
fabian28sm
Morgan Le Fay
14
0 / 2 / 2
8,233
549
8,889
12,574
8,187
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
15
4 / 4 / 5
9,288
619
10,076
14,229
4,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
GlacierAce
Bacchus
13
8 / 1 / 7
9,167
611
8,041
12,434
14,391
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
14
1 / 1 / 3
9,018
601
7,584
14,702
12,324
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Kangunruh
Da Ji
16
11 / 1 / 3
9,753
650
11,615
9,758
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
xll-luka98-llx
Zhong Kui
14
0 / 1 / 7
8,609
574
7,356
8,938
6,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
8
Kills
24
24
Deaths
8
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Nut
 
Nut
4
4
5
1.63
L
Sobek
CastroAza
Sobek
1
7
3
0.36
W
Bacchus
GlacierAce
Bacchus
8
1
7
11.5
L
Anhur
Hokαge
Anhur
3
7
0
0.43
W
Gilgamesh
1
1
3
2.5
W
Da Ji
Kangunruh
Da Ji
11
1
3
12.5
L
Thoth
0
5
0
0
L
Thanatos
YngBeef
Thanatos
4
3
2
1.67
L
Morgan Le Fay
fabian28sm
Morgan Le Fay
0
2
2
0.5
W
Zhong Kui
xll-luka98-llx
Zhong Kui
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,497
Damage
44,672
65,811
Taken
60,061
36,098
Mitigated
42,918
22,314
Healing
14,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
 
Nut
10,076
6,871
0
6,856
14,229
4,521
441
1,216
12,735
0
85,362
L
Sobek
CastroAza
Sobek
4,403
423
0
2,631
13,957
12,359
0
6,777
7,180
15,373
661
W
Bacchus
GlacierAce
Bacchus
8,041
1,483
0
2,409
12,434
14,391
0
2,964
9,087
26,383
0
L
Anhur
Hokαge
Anhur
8,908
4,979
0
3,738
14,372
4,630
1,562
1,575
12,797
0
61,829
W
Gilgamesh
7,584
1,996
0
1,288
14,702
12,324
0
7,924
6,728
1,349
61,414
W
Da Ji
Kangunruh
Da Ji
11,615
4,003
0
750
9,758
5,352
0
1,135
8,569
0
79,139
L
Thoth
2,754
169
0
1,290
8,748
2,801
0
2,824
5,924
39,679
0
L
Thanatos
YngBeef
Thanatos
7,543
1,992
0
10,097
16,160
8,121
0
3,111
13,049
0
80,798
L
Morgan Le Fay
fabian28sm
Morgan Le Fay
8,889
1,632
0
4,558
12,574
8,187
0
1,878
10,696
65,838
1,585
W
Zhong Kui
xll-luka98-llx
Zhong Kui
7,356
1,074
0
2,960
8,938
6,330
789
2,232
6,626
63,257
2,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,060
Gold Earned
45,835
459
Minions Killed
509
0
Camps Cleared
0
1,405,527
Distance Traveled
1,501,214
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
9,288
619
135
9
0
273,194
3
L
Sobek
6,966
464
41
3
0
286,546
6
W
Bacchus
9,167
611
30
2
0
318,632
5
L
Anhur
8,437
562
85
6
0
253,905
3
W
Gilgamesh
9,018
601
117
8
0
279,254
1
W
Da Ji
9,753
650
106
7
0
350,837
0
L
Thoth
7,065
471
87
6
0
257,635
4
L
Thanatos
8,359
557
124
8
0
339,245
4
L
Morgan Le Fay
8,233
549
122
8
0
268,196
1
W
Zhong Kui
8,609
574
121
8
0
279,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role