Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
MrPaulWithAB
Thoth
Level 47
God Stats
1W - 1L
1,715 SR
Queue Stats
59W - 57L
1,361 Elo+
Solo
Hun Batz
Hun Batz
Stoned_Hokage
Hun Batz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,489 Elo+
Solo
Sobek
Sobek
Wolfrott5377
Sobek
Level 58
God Stats
6W - 5L
1,824 SR
Queue Stats
707W - 729L
1,461 Elo+
Solo
Chernobog
Chernobog
destructioninc
Chernobog
Level 88
God Stats
3W - 5L
1,182 SR
Queue Stats
355W - 371L
1,422 Elo+
Solo
Team Averages
Level 83
1,544 SR
1,447 Elo+

VS

Team Averages
Level 103
1,504 SR
1,439 Elo+
Cerberus
Cerberus
Lunific
Cerberus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,515 Elo+
Party 1
Hera
Hera
Nyxious-
Hera
Level 126
God Stats
5W - 2L
1,518 SR
Queue Stats
155W - 158L
1,424 Elo+
Party 1
Ganesha
Ganesha
ToxicCasualties
Ganesha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 108L
1,439 Elo+
Party 1
Ishtar
Ishtar
UndyingEntre28
Ishtar
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,467 Elo+
Party 1
Chiron
Chiron
wetheBest99993
Chiron
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 237L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
1
0 / 0 / 0
2,656
266
0
0
0
15
1 / 4 / 2
7,511
751
8,988
9,157
4,022
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hun Batz
Stoned_Hokage
Hun Batz
13
0 / 5 / 2
7,235
724
9,866
14,470
11,485
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
1 / 3 / 2
8,292
829
3,203
12,448
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
destructioninc
Chernobog
14
2 / 5 / 2
7,524
752
8,089
10,910
5,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lunific
Cerberus
16
13 / 2 / 2
9,678
968
12,516
16,271
16,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hera
15
2 / 0 / 9
8,403
840
10,661
6,534
3,170
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 2 / 13
8,765
877
7,434
12,257
15,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 0 / 10
8,486
849
7,072
7,332
3,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 3
7,730
773
5,821
3,735
1,738
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
4
Kills
17
17
Deaths
4
8
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
0
0
0
W
Cerberus
Lunific
Cerberus
13
2
2
7
L
1
4
2
0.5
W
Hera
2
0
9
6.5
L
Hun Batz
Stoned_Hokage
Hun Batz
0
5
2
0.2
W
0
2
13
3.25
W
1
0
10
6
L
1
3
2
0.67
L
Chernobog
destructioninc
Chernobog
2
5
2
0.6
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,146
Damage
43,504
46,985
Taken
46,129
35,192
Mitigated
41,120
11,606
Healing
23,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
Lunific
Cerberus
12,516
466
2,945
4,346
16,271
16,990
126
4,030
12,241
18,632
1,386
L
8,988
669
236
1,675
9,157
4,022
0
6,145
3,012
22,937
521
W
Hera
10,661
2,264
3,214
1,998
6,534
3,170
693
1,789
4,745
24,648
344
L
Hun Batz
Stoned_Hokage
Hun Batz
9,866
325
915
2,344
14,470
11,485
0
8,669
5,301
0
21,706
W
7,434
220
1,268
2,120
12,257
15,458
369
3,404
8,853
11,398
0
W
7,072
3,016
3,472
1,920
7,332
3,764
863
2,021
5,311
0
20,938
L
3,203
280
414
3,530
12,448
14,396
0
6,291
6,055
7,820
0
L
Chernobog
destructioninc
Chernobog
8,089
3,298
856
1,636
10,910
5,289
0
7,243
3,495
0
21,838
W
5,821
885
1,296
1,100
3,735
1,738
356
736
2,999
0
13,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,218
Gold Earned
43,062
91
Minions Killed
126
0
Camps Cleared
0
720,233
Distance Traveled
902,081
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
2,656
266
0
0
0
0
0
W
Cerberus
9,678
968
35
4
0
194,098
0
L
Thoth
7,511
751
30
3
0
182,795
0
W
Hera
8,403
840
35
4
0
188,893
0
L
Hun Batz
7,235
724
22
2
0
185,472
0
W
Ganesha
8,765
877
0
0
0
185,967
0
W
Ishtar
8,486
849
30
3
0
193,267
0
L
Sobek
8,292
829
6
1
0
199,630
0
L
Chernobog
7,524
752
33
3
0
152,336
0
W
Chiron
7,730
773
26
3
0
139,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role