Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ganesha
Ganesha
CapnPootyTang
Ganesha
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 107L
1,419 Elo+
Party 3
Cu Chulainn
Cu Chulainn
CxllyTempest
Cu Chulainn
Level 149
God Stats
4W - 1L
1,887 SR
Queue Stats
115W - 110L
1,554 Elo+
Solo
Cernunnos
Cernunnos
Slayer21bravo
Cernunnos
Level 120
God Stats
16W - 5L
1,625 SR
Queue Stats
233W - 224L
1,488 Elo+
Party 2
Ne Zha
Ne Zha
Warhawk21joe
Ne Zha
Level 128
God Stats
10W - 11L
1,644 SR
Queue Stats
229W - 208L
1,501 Elo+
Party 2
Team Averages
Level 136
1,631 SR
1,492 Elo+

VS

Team Averages
Level 54
1,462 SR
1,353 Elo+
Surtr
Surtr
BR4NDITO
Surtr
Level 68
God Stats
1W - 3L
1,624 SR
Queue Stats
21W - 27L
1,406 Elo+
Party 1
Sylvanus
Sylvanus
JeebusCreebus69
Sylvanus
Level 73
God Stats
1W - 3L
1,483 SR
Queue Stats
7W - 17L
1,318 Elo+
Party 1
Apollo
Apollo
JohnnieVtro
Apollo
Level 87
God Stats
0W - 2L
1,239 SR
Queue Stats
19W - 22L
1,397 Elo+
Party 1
Kukulkan
Kukulkan
imskiz
Kukulkan
Level 16
God Stats
5W - 5L
1,462 SR
Queue Stats
12W - 11L
1,484 Elo+
Party 1
Susano
Susano
jrmintz
Susano
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 17L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
5 / 1 / 3
8,905
636
7,600
5,723
2,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
12
0 / 4 / 16
7,822
559
7,543
14,821
12,546
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cu Chulainn
CxllyTempest
Cu Chulainn
14
4 / 1 / 2
8,637
617
9,200
10,330
7,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
Slayer21bravo
Cernunnos
14
8 / 0 / 5
8,498
607
14,556
9,634
4,064
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ne Zha
12
4 / 2 / 5
7,143
510
7,497
13,556
5,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BR4NDITO
Surtr
10
2 / 6 / 2
6,384
456
5,930
15,177
8,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sylvanus
11
0 / 4 / 4
6,864
490
6,817
18,255
13,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
12
3 / 4 / 2
6,975
498
7,933
12,568
4,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
imskiz
Kukulkan
11
2 / 5 / 2
6,881
492
7,161
9,293
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Susano
jrmintz
Susano
11
1 / 2 / 1
6,514
465
3,450
12,585
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
21
Kills
8
8
Deaths
21
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
5
1
3
6.5
L
Surtr
BR4NDITO
Surtr
2
6
2
0.5
W
Ganesha
0
4
16
2
W
Cu Chulainn
CxllyTempest
Cu Chulainn
4
1
2
5
L
Sylvanus
0
4
4
0.5
L
Apollo
3
4
2
1
W
Cernunnos
Slayer21bravo
Cernunnos
8
0
5
10.5
W
Ne Zha
4
2
5
3.25
L
Kukulkan
imskiz
Kukulkan
2
5
2
0.6
L
Susano
jrmintz
Susano
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,396
Damage
31,291
54,064
Taken
67,878
32,817
Mitigated
34,602
16,589
Healing
15,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
7,600
473
0
1,555
5,723
2,494
139
1,345
4,378
61,019
3,828
L
Surtr
BR4NDITO
Surtr
5,930
2,076
0
3,235
15,177
8,448
44
3,591
11,406
1,059
23,452
W
Ganesha
7,543
575
1,848
2,811
14,821
12,546
0
5,018
9,516
28,166
0
W
Cu Chulainn
CxllyTempest
Cu Chulainn
9,200
995
0
2,512
10,330
7,812
0
1,780
8,221
12,203
57,523
L
Sylvanus
6,817
1,706
2,102
4,009
18,255
13,792
13
2,536
15,617
29,230
1,424
L
Apollo
7,933
4,386
0
2,606
12,568
4,473
147
2,601
9,927
0
50,696
W
Cernunnos
Slayer21bravo
Cernunnos
14,556
8,194
0
4,923
9,634
4,064
19
3,310
6,283
0
66,538
W
Ne Zha
7,497
2,027
0
2,940
13,556
5,901
0
2,737
10,734
0
49,979
L
Kukulkan
imskiz
Kukulkan
7,161
754
0
89
9,293
3,639
0
4,640
4,249
39,721
0
L
Susano
jrmintz
Susano
3,450
614
0
3,664
12,585
4,250
330
2,002
10,409
0
36,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,005
Gold Earned
33,618
433
Minions Killed
288
0
Camps Cleared
0
1,411,440
Distance Traveled
1,342,866
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,905
636
140
10
0
288,588
5
L
Surtr
6,384
456
48
3
0
266,191
0
W
Ganesha
7,822
559
9
1
0
289,420
0
W
Cu Chulainn
8,637
617
109
8
0
221,783
0
L
Sylvanus
6,864
490
37
3
0
246,908
0
L
Apollo
6,975
498
86
6
0
259,174
0
W
Cernunnos
8,498
607
110
8
0
282,587
0
W
Ne Zha
7,143
510
65
5
0
329,062
1
L
Kukulkan
6,881
492
56
4
0
284,083
0
L
Susano
6,514
465
61
4
0
286,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role