Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 229
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Atroxick
Sobek
Level 146
God Stats
0W - 2L
1,298 SR
Queue Stats
96W - 105L
1,528 Elo+
Solo
Artemis
Artemis
Chunkard
Artemis
Level 117
God Stats
3W - 13L
1,313 SR
Queue Stats
472W - 433L
1,592 Elo+
Solo
Serqet
Serqet
ForceMyselfAnhur
Serqet
Level 139
God Stats
5W - 5L
1,531 SR
Queue Stats
120W - 117L
1,568 Elo+
Solo
Cthulhu
Cthulhu
super_burstmode
Cthulhu
Level 121
God Stats
322W - 260L
1,623 SR
Queue Stats
372W - 336L
1,558 Elo+
Solo
Team Averages
Level 150
1,453 SR
1,549 Elo+

VS

Team Averages
Level 139
1,567 SR
1,564 Elo+
Anhur
Anhur
B4M Lonewolf
Anhur
Level 157
God Stats
23W - 10L
1,715 SR
Queue Stats
134W - 111L
1,629 Elo+
Solo
Surtr
Surtr
DaveGiblet
Surtr
Level 126
God Stats
4W - 4L
1,357 SR
Queue Stats
222W - 217L
1,542 Elo+
Solo
Loki
Loki
GeorgeLaCrak
Loki
Level 129
God Stats
19W - 10L
1,814 SR
Queue Stats
191W - 194L
1,510 Elo+
Solo
Persephone
Persephone
KevinSev
Persephone
Level 150
God Stats
5W - 3L
1,446 SR
Queue Stats
118W - 101L
1,543 Elo+
Party 1
Sylvanus
Sylvanus
hugsforfree
Sylvanus
Level 131
God Stats
5W - 1L
1,500 SR
Queue Stats
58W - 43L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 1
6,332
633
1,895
4,213
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sobek
Atroxick
Sobek
10
1 / 3 / 2
5,110
511
4,900
10,134
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
Chunkard
Artemis
12
3 / 2 / 0
6,678
668
3,367
7,343
1,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 0
5,350
535
1,835
9,338
4,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 3 / 0
6,112
611
5,688
7,186
5,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,545
555
4,045
6,705
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
3 / 2 / 4
5,847
585
4,446
8,531
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
6,320
632
4,513
8,128
2,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Persephone
KevinSev
Persephone
12
2 / 0 / 4
6,878
688
5,269
3,900
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sylvanus
hugsforfree
Sylvanus
10
4 / 2 / 1
6,124
612
3,525
7,078
5,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
12
12
Deaths
6
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
1
0.75
L
Sobek
Atroxick
Sobek
1
3
2
0.67
W
0
2
2
0.5
L
Artemis
Chunkard
Artemis
3
2
0
1.5
W
Surtr
3
2
4
2.5
L
0
2
0
0
W
3
0
2
4
W
Persephone
KevinSev
Persephone
2
0
4
4
W
Sylvanus
hugsforfree
Sylvanus
4
2
1
2.25
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,685
Damage
21,798
38,214
Taken
34,342
20,999
Mitigated
15,969
8,410
Healing
9,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,895
52
0
1,150
4,213
1,364
0
2,231
1,802
49,370
0
L
Sobek
Atroxick
Sobek
4,900
637
0
2,679
10,134
8,072
0
3,623
6,355
22,347
2,567
W
4,045
2,042
0
2,161
6,705
2,268
0
1,324
5,169
0
44,512
L
Artemis
Chunkard
Artemis
3,367
1,508
0
2,708
7,343
1,870
0
1,326
6,017
0
50,821
W
Surtr
4,446
1,615
0
1,616
8,531
4,448
123
1,911
6,467
1,971
31,530
L
1,835
486
0
750
9,338
4,120
0
378
8,890
0
45,461
W
4,513
958
0
1,481
8,128
2,792
0
3,475
3,875
0
50,672
W
Persephone
KevinSev
Persephone
5,269
637
0
914
3,900
1,444
0
1,505
2,306
53,060
961
W
Sylvanus
hugsforfree
Sylvanus
3,525
1,436
904
2,565
7,078
5,017
0
2,740
4,078
19,108
1,462
L
5,688
34
0
1,123
7,186
5,573
0
1,030
6,094
38,587
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,582
Gold Earned
30,714
389
Minions Killed
354
0
Camps Cleared
0
1,046,379
Distance Traveled
1,092,998
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,332
633
99
10
0
194,326
4
L
Sobek
5,110
511
24
2
0
214,461
1
W
Anhur
5,545
555
82
8
0
191,393
1
L
Artemis
6,678
668
104
10
0
193,130
0
W
Surtr
5,847
585
51
5
0
254,877
2
L
Serqet
5,350
535
77
8
0
264,813
0
W
Loki
6,320
632
86
9
0
225,304
0
W
Persephone
6,878
688
109
11
0
217,088
0
W
Sylvanus
6,124
612
26
3
0
204,336
6
L
Cthulhu
6,112
611
85
9
0
179,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role