Player Matchup

Cabrakan
Cabrakan
Lock-In-Ken
Cabrakan
Level 155
God Stats
3W - 4L
1,290 SR
Queue Stats
185W - 176L
1,528 Elo+
Solo
Thanatos
Thanatos
Papi_Jack-son242
Thanatos
Level 45
God Stats
6W - 4L
1,777 SR
Queue Stats
42W - 36L
1,449 Elo+
Solo
King Arthur
King Arthur
RajiAmagdalas
King Arthur
Level 115
God Stats
3W - 2L
1,598 SR
Queue Stats
123W - 109L
1,485 Elo+
Party 1
Chang'e
Chang'e
Teriyake
Chang'e
Level 145
God Stats
7W - 4L
1,538 SR
Queue Stats
74W - 73L
1,497 Elo+
Solo
Neith
Neith
sG Pool
Neith
Level 87
God Stats
12W - 11L
1,621 SR
Queue Stats
138W - 125L
1,549 Elo+
Party 1
Team Averages
Level 109
1,565 SR
1,502 Elo+

VS

Team Averages
Level 87
1,500 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CoolMars510
Sun Wukong
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
TaoVT
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Lock-In-Ken
Cabrakan
10
1 / 2 / 6
6,093
554
4,335
7,827
6,902
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
4 / 2 / 5
6,620
602
5,517
11,091
4,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
RajiAmagdalas
King Arthur
11
2 / 2 / 2
6,700
609
4,742
9,486
5,333
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
Teriyake
Chang'e
12
6 / 0 / 6
7,641
695
8,256
6,125
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
sG Pool
Neith
12
1 / 0 / 2
6,984
635
924
3,105
1,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 2 / 0
6,027
548
5,718
7,695
4,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
 
Cabrakan
10
2 / 5 / 2
5,423
493
6,640
12,002
7,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mulan
 
Mulan
2
0 / 0 / 0
3,668
333
0
520
232
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sun Wukong
CoolMars510
Sun Wukong
8
2 / 3 / 1
5,127
466
2,439
8,355
5,658
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
TaoVT
Heimdallr
6
0 / 4 / 2
4,240
385
2,171
6,247
1,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
6
6
Deaths
14
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
2
0
1
L
Cabrakan
 
Cabrakan
2
5
2
0.6
L
Mulan
 
Mulan
0
0
0
0
L
Sun Wukong
CoolMars510
Sun Wukong
2
3
1
0.83
W
Cabrakan
Lock-In-Ken
Cabrakan
1
2
6
2
W
4
2
5
3.25
W
King Arthur
RajiAmagdalas
King Arthur
2
2
2
1.5
L
Heimdallr
TaoVT
Heimdallr
0
4
2
0.25
W
Chang'e
Teriyake
Chang'e
6
0
6
9
W
Neith
sG Pool
Neith
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,774
Damage
16,968
37,634
Taken
34,819
20,453
Mitigated
20,059
18,394
Healing
5,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
5,718
1,482
0
2,045
7,695
4,942
0
151
7,544
0
37,967
L
Cabrakan
 
Cabrakan
6,640
1,009
0
3,130
12,002
7,245
0
5,888
5,630
35,767
789
L
Mulan
 
Mulan
0
0
0
24
520
232
0
0
520
0
1,736
L
Sun Wukong
CoolMars510
Sun Wukong
2,439
650
0
136
8,355
5,658
0
3,968
4,027
0
16,656
W
Cabrakan
Lock-In-Ken
Cabrakan
4,335
804
52
1,864
7,827
6,902
0
1,886
5,941
27,698
0
W
5,517
2,065
0
7,571
11,091
4,843
0
2,611
8,405
0
41,432
W
King Arthur
RajiAmagdalas
King Arthur
4,742
1,020
0
3,583
9,486
5,333
0
689
8,240
0
41,198
L
Heimdallr
TaoVT
Heimdallr
2,171
990
0
23
6,247
1,982
0
1,366
4,739
0
14,735
W
Chang'e
Teriyake
Chang'e
8,256
869
640
3,261
6,125
2,124
276
1,230
4,895
34,290
3,460
W
Neith
sG Pool
Neith
924
86
0
1,423
3,105
1,251
2,124
0
3,105
0
55,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,038
Gold Earned
24,485
324
Minions Killed
174
0
Camps Cleared
0
1,067,262
Distance Traveled
814,427
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,027
548
69
6
0
214,456
2
L
Cabrakan
5,423
493
57
5
0
200,177
1
L
Mulan
3,668
333
3
0
0
19,625
0
L
Sun Wukong
5,127
466
26
2
0
216,380
0
W
Cabrakan
6,093
554
47
4
0
184,515
0
W
Thanatos
6,620
602
47
4
0
256,552
0
W
King Arthur
6,700
609
63
6
0
222,265
0
L
Heimdallr
4,240
385
19
2
0
163,789
0
W
Chang'e
7,641
695
67
6
0
226,596
0
W
Neith
6,984
635
100
9
0
177,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role