Player Matchup

Nut
Nut
 
Nut
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Chito Too ez
Yu Huang
Level 242
God Stats
4W - 5L
1,583 SR
Queue Stats
261W - 231L
1,541 Elo+
Solo
Ao Kuang
Ao Kuang
Dolphin9376
Ao Kuang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 58L
1,524 Elo+
Party 3
Jormungandr
Jormungandr
Fostey00
Jormungandr
Level 148
God Stats
1W - 2L
1,492 SR
Queue Stats
8W - 15L
1,439 Elo+
Party 3
Team Averages
Level 183
1,515 SR
1,501 Elo+

VS

Team Averages
Level 130
1,566 SR
1,501 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 261
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ELCHAPOHC
Cu Chulainn
Level 138
God Stats
4W - 5L
1,174 SR
Queue Stats
555W - 545L
1,511 Elo+
Party 1
Vamana
Vamana
distnededsnake3
Vamana
Level 88
God Stats
1W - 2L
1,499 SR
Queue Stats
206W - 210L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
irkiddFoxx22
Nu Wa
Level 49
God Stats
6W - 0L
1,854 SR
Queue Stats
109W - 108L
1,522 Elo+
Party 2
Pele
Pele
ruben220504
Pele
Level 115
God Stats
14W - 8L
1,801 SR
Queue Stats
68W - 66L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
14
1 / 3 / 0
7,910
565
6,460
11,452
4,917
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
 
Hercules
10
0 / 1 / 1
6,032
431
3,916
10,284
6,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
Chito Too ez
Yu Huang
12
1 / 1 / 0
6,574
470
4,415
6,039
3,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
Dolphin9376
Ao Kuang
13
2 / 3 / 0
7,119
509
2,259
15,173
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
Fostey00
Jormungandr
12
0 / 1 / 1
7,251
518
6,927
11,284
10,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
2 / 1 / 0
8,038
574
8,129
10,009
8,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
ELCHAPOHC
Cu Chulainn
14
1 / 1 / 1
7,687
549
6,527
11,586
7,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 2 / 3
5,977
427
6,519
9,346
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 0 / 4
6,662
476
9,987
4,626
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 0 / 1
7,990
571
6,389
9,853
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
9
9
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
3
0
0.33
L
Hercules
 
Hercules
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Yu Huang
Chito Too ez
Yu Huang
1
1
0
1
L
Ao Kuang
Dolphin9376
Ao Kuang
2
3
0
0.67
W
Cu Chulainn
ELCHAPOHC
Cu Chulainn
1
1
1
1.5
L
Jormungandr
Fostey00
Jormungandr
0
1
1
0.5
W
1
2
3
1.25
W
0
0
4
2
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,977
Damage
37,551
54,232
Taken
45,420
31,455
Mitigated
27,880
19,045
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,460
4,999
0
3,741
11,452
4,917
0
7,309
4,044
0
75,893
L
Hercules
 
Hercules
3,916
435
0
3,563
10,284
6,784
0
3,641
6,225
0
15,434
W
Zhong Kui
 
Zhong Kui
8,129
2,649
0
3,078
10,009
8,151
609
0
10,009
62,143
9,878
L
Yu Huang
Chito Too ez
Yu Huang
4,415
89
0
1,348
6,039
3,149
0
2,557
3,148
53,418
1,038
L
Ao Kuang
Dolphin9376
Ao Kuang
2,259
317
0
7,075
15,173
5,646
0
3,400
11,566
60,821
0
W
Cu Chulainn
ELCHAPOHC
Cu Chulainn
6,527
1,797
0
2,711
11,586
7,655
0
4,797
5,748
3,261
54,657
L
Jormungandr
Fostey00
Jormungandr
6,927
1,760
0
3,318
11,284
10,959
0
998
10,286
49,878
920
W
6,519
1,663
0
2,471
9,346
6,126
216
2,252
7,052
0
25,712
W
9,987
1,659
0
466
4,626
1,639
418
1,802
2,824
47,901
778
W
6,389
1,293
0
2,219
9,853
4,309
0
3,227
6,490
0
73,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,886
Gold Earned
36,354
447
Minions Killed
450
0
Camps Cleared
0
1,317,656
Distance Traveled
1,459,603
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,910
565
137
10
0
205,003
1
L
Hercules
6,032
431
19
1
0
310,114
4
W
Zhong Kui
8,038
574
117
8
0
254,132
0
L
Yu Huang
6,574
470
93
7
0
253,867
3
L
Ao Kuang
7,119
509
103
7
0
319,975
0
W
Cu Chulainn
7,687
549
97
7
0
278,931
0
L
Jormungandr
7,251
518
95
7
0
228,697
0
W
Vamana
5,977
427
46
3
0
296,161
9
W
Nu Wa
6,662
476
85
6
0
279,632
2
W
Pele
7,990
571
105
8
0
350,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role