Player Matchup

Xing Tian
Xing Tian
Cyonics007
Xing Tian
Level 156
God Stats
1W - 0L
1,572 SR
Queue Stats
31W - 39L
1,464 Elo+
Solo
Ix Chel
Ix Chel
Greaselda
Ix Chel
Level 148
God Stats
3W - 2L
1,662 SR
Queue Stats
258W - 153L
1,627 Elo+
Party 2
Rama
Rama
NomNomRoflmao
Rama
Level 158
God Stats
4W - 2L
1,614 SR
Queue Stats
301W - 180L
1,642 Elo+
Party 2
Khepri
Khepri
Supersaiyannatsu
Khepri
Level 163
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 19L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
edgifp
Gilgamesh
Level 170
God Stats
4W - 3L
1,576 SR
Queue Stats
297W - 282L
1,600 Elo+
Solo
Team Averages
Level 159
1,585 SR
1,597 Elo+

VS

Team Averages
Level 130
1,538 SR
1,509 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
HEY CATCH
Gilgamesh
Level 131
God Stats
1W - 2L
1,482 SR
Queue Stats
183W - 204L
1,479 Elo+
Party 1
Raijin
Raijin
MoxxiLover21
Raijin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
galactictortuga
Guan Yu
Level 159
God Stats
2W - 1L
1,709 SR
Queue Stats
106W - 101L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cyonics007
Xing Tian
15
3 / 2 / 5
8,961
896
13,183
20,411
15,306
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
Greaselda
Ix Chel
16
3 / 1 / 7
8,802
880
13,023
7,330
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

14
4 / 1 / 5
8,585
859
14,697
8,318
4,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 5
8,175
818
4,002
10,462
10,193
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
edgifp
Gilgamesh
13
0 / 1 / 7
7,476
748
7,838
10,177
8,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 3 / 6
7,460
746
9,102
15,057
14,821
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Arachne
 
Arachne
13
3 / 2 / 3
7,299
730
6,604
14,848
15,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
HEY CATCH
Gilgamesh
14
1 / 1 / 1
7,326
733
10,144
11,009
11,172
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Raijin
12
2 / 2 / 3
7,020
702
9,441
7,297
3,563
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 2 / 5
7,007
701
9,533
13,923
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
10
Kills
7
7
Deaths
10
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
3
6
1
L
Arachne
 
Arachne
3
2
3
2.25
W
Xing Tian
Cyonics007
Xing Tian
3
2
5
2.75
W
Ix Chel
Greaselda
Ix Chel
3
1
7
6.5
L
Gilgamesh
HEY CATCH
Gilgamesh
1
1
1
1.5
L
Raijin
2
2
3
1.75
W
4
1
5
6.5
W
0
2
5
1.25
W
Gilgamesh
edgifp
Gilgamesh
0
1
7
3.5
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,743
Damage
44,824
56,698
Taken
62,134
43,353
Mitigated
59,237
26,735
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,102
631
2,175
2,842
15,057
14,821
25
6,508
8,330
17,081
0
L
Arachne
 
Arachne
6,604
3,582
1,167
5,341
14,848
15,479
38
7,302
7,340
0
10,834
W
Xing Tian
Cyonics007
Xing Tian
13,183
780
2,314
6,677
20,411
15,306
213
6,377
13,207
22,873
1,156
W
Ix Chel
Greaselda
Ix Chel
13,023
1,326
5,442
2,091
7,330
5,070
804
2,541
4,616
34,162
0
L
Gilgamesh
HEY CATCH
Gilgamesh
10,144
606
311
2,560
11,009
11,172
0
4,549
6,281
0
25,039
L
Raijin
9,441
1,033
381
943
7,297
3,563
482
4,452
2,845
12,908
0
W
14,697
10,442
0
1,166
8,318
4,676
2,316
3,678
4,160
0
37,389
W
4,002
460
2,983
1,791
10,462
10,193
244
3,947
5,855
6,967
0
W
Gilgamesh
edgifp
Gilgamesh
7,838
663
967
3,304
10,177
8,108
1,085
4,364
5,295
343
11,867
L
9,533
846
8,750
7,254
13,923
14,202
270
7,000
6,785
4,427
13,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,999
Gold Earned
36,112
161
Minions Killed
88
0
Camps Cleared
0
957,531
Distance Traveled
929,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,460
746
12
1
0
163,353
0
L
Arachne
7,299
730
14
1
0
197,166
0
W
Xing Tian
8,961
896
24
2
0
206,887
0
W
Ix Chel
8,802
880
57
6
0
201,050
0
L
Gilgamesh
7,326
733
36
4
0
206,609
0
L
Raijin
7,020
702
10
1
0
175,705
0
W
Rama
8,585
859
59
6
0
175,603
0
W
Khepri
8,175
818
4
0
0
179,441
0
W
Gilgamesh
7,476
748
17
2
0
194,550
0
L
Guan Yu
7,007
701
16
2
0
186,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role