Player Matchup

Mercury
Mercury
 
Mercury
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Choco444
Agni
Level 48
God Stats
3W - 5L
1,500 SR
Queue Stats
111W - 119L
1,386 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Furno 0125
Cu Chulainn
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 82L
1,499 Elo+
Solo
Cerberus
Cerberus
crilin8
Cerberus
Level 18
God Stats
2W - 4L
1,648 SR
Queue Stats
51W - 51L
1,356 Elo+
Party 2
Team Averages
Level 81
1,530 SR
1,448 Elo+

VS

Team Averages
Level 99
1,461 SR
1,467 Elo+
Maui
Maui
 
Maui
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artemis
Artemis
DarthQuan6
Artemis
Level 126
God Stats
24W - 26L
1,465 SR
Queue Stats
260W - 268L
1,433 Elo+
Party 3
Da Ji
Da Ji
Gamer4Dayzz753
Da Ji
Level 75
God Stats
16W - 15L
1,449 SR
Queue Stats
170W - 157L
1,461 Elo+
Solo
Janus
Janus
KillSteal4Love
Janus
Level 82
God Stats
1W - 1L
1,323 SR
Queue Stats
158W - 141L
1,491 Elo+
Solo
Ix Chel
Ix Chel
Yungkingster
Ix Chel
Level 61
God Stats
5W - 0L
1,569 SR
Queue Stats
98W - 105L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
1 / 0 / 1
5,371
537
3,100
7,628
3,144
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
 
Neith
9
1 / 2 / 0
5,310
531
4,665
5,612
1,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Agni
10
0 / 3 / 0
5,776
578
2,060
5,468
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Furno 0125
Cu Chulainn
10
1 / 2 / 0
6,001
600
4,645
7,855
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
crilin8
Cerberus
7
0 / 3 / 2
4,664
466
2,771
8,431
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
9
2 / 1 / 4
6,096
610
3,800
7,011
4,604
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
DarthQuan6
Artemis
9
2 / 1 / 3
5,502
550
4,562
6,172
2,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
5,590
559
2,630
7,976
3,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 0 / 5
6,550
655
3,646
3,030
1,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ix Chel
Yungkingster
Ix Chel
11
2 / 1 / 1
5,891
589
4,004
7,503
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
10
10
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
0
1
1.5
L
Neith
 
Neith
1
2
0
0.5
W
Maui
 
Maui
2
1
4
4
L
Agni
0
3
0
0
W
Artemis
DarthQuan6
Artemis
2
1
3
3.5
L
Cu Chulainn
Furno 0125
Cu Chulainn
1
2
0
0.5
W
3
0
1
3.5
W
1
0
5
3.5
W
Ix Chel
Yungkingster
Ix Chel
2
1
1
2.5
L
Cerberus
crilin8
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,241
Damage
18,642
34,994
Taken
31,692
16,642
Mitigated
14,084
5,535
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
3,100
1,723
0
585
7,628
3,144
0
1,369
6,219
0
44,360
L
Neith
 
Neith
4,665
1,422
0
1,113
5,612
1,798
0
2,039
3,541
0
39,750
W
Maui
 
Maui
3,800
1,304
0
1,668
7,011
4,604
0
1,204
5,807
19,356
1,845
L
Agni
2,060
190
0
625
5,468
1,561
0
2,214
3,047
39,623
1,923
W
Artemis
DarthQuan6
Artemis
4,562
2,349
0
2,011
6,172
2,192
0
440
5,732
0
31,522
L
Cu Chulainn
Furno 0125
Cu Chulainn
4,645
723
0
1,471
7,855
4,843
0
2,054
5,801
0
43,535
W
2,630
363
0
698
7,976
3,469
0
1,308
6,668
0
36,697
W
3,646
253
0
211
3,030
1,081
0
1,279
1,751
50,102
921
W
Ix Chel
Yungkingster
Ix Chel
4,004
830
18
3,250
7,503
2,738
0
572
6,931
37,148
0
L
Cerberus
crilin8
Cerberus
2,771
437
0
1,741
8,431
5,296
0
3,126
5,265
8,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,122
Gold Earned
29,629
305
Minions Killed
308
0
Camps Cleared
0
1,023,301
Distance Traveled
1,020,542
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,371
537
73
7
0
239,086
0
L
Neith
5,310
531
60
6
0
173,309
0
W
Maui
6,096
610
20
2
0
209,762
0
L
Agni
5,776
578
84
8
0
211,252
0
W
Artemis
5,502
550
49
5
0
176,377
0
L
Cu Chulainn
6,001
600
73
7
0
176,531
2
W
Da Ji
5,590
559
57
6
0
224,709
0
W
Janus
6,550
655
102
10
0
233,347
2
W
Ix Chel
5,891
589
80
8
0
176,347
0
L
Cerberus
4,664
466
15
2
0
223,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role