Player Matchup

Sol
Sol
Platinum IV
FearTiga
Sol
Platinum IV
Level 149
God Stats
12W - 7L
1,683 SR
Queue Stats
186W - 175L
1,888 MMR
Party 4
Mercury
Mercury
Gold III
Fovuz
Mercury
Gold III
Level 207
God Stats
1W - 2L
1,295 SR
Queue Stats
33W - 30L
1,574 MMR
Party 1
Mulan
Mulan
Gold I
LAZAROBY7
Mulan
Gold I
Level 144
God Stats
11W - 6L
1,625 SR
Queue Stats
127W - 129L
1,752 MMR
Solo
Chaac
Chaac
Gold III
Lonatick
Chaac
Gold III
Level 154
God Stats
1W - 2L
1,557 SR
Queue Stats
99W - 100L
1,637 MMR
Party 4
Medusa
Medusa
Platinum II
XxAngelRavenxX
Medusa
Platinum II
Level 198
God Stats
1W - 3L
1,460 SR
Queue Stats
143W - 127L
1,807 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 170
1,524 SR
1,731 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 166
1,506 SR
1,664 MMR
Thoth
Thoth
Platinum II
 
Thoth
Platinum II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vamana
Vamana
Platinum V
KURDISH RAMPAG3
Vamana
Platinum V
Level 169
God Stats
2W - 0L
1,751 SR
Queue Stats
221W - 228L
1,488 MMR
Party 2
Chronos
Chronos
Gold I
T4T00
Chronos
Gold I
Level 181
God Stats
1W - 0L
1,278 SR
Queue Stats
36W - 34L
1,803 MMR
Party 3
Arachne
Arachne
Platinum V
TSleight00
Arachne
Platinum V
Level 180
God Stats
2W - 2L
1,500 SR
Queue Stats
197W - 193L
1,727 MMR
Solo
Sylvanus
Sylvanus
Platinum V
lXGeraXl
Sylvanus
Platinum V
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,801 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 3
8,439
563
7,842
11,604
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
Fovuz
Mercury
14
3 / 4 / 5
7,667
511
9,392
14,415
5,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
LAZAROBY7
Mulan
13
3 / 5 / 6
7,337
489
10,252
17,517
13,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
Lonatick
Chaac
14
0 / 4 / 1
7,750
517
7,576
15,215
15,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

14
4 / 6 / 5
8,461
564
9,586
13,507
5,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
AgniAresOdinLoki

VS

Bans
ThanatosAthenaThorSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
16
2 / 0 / 1
9,517
634
11,584
7,791
3,193
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 3
9,380
625
9,850
13,958
14,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Chronos
T4T00
Chronos
15
5 / 4 / 2
8,978
599
9,986
14,085
6,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
TSleight00
Arachne
15
10 / 5 / 5
9,592
639
12,778
18,731
8,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
lXGeraXl
Sylvanus
12
1 / 3 / 4
7,684
512
6,069
17,081
13,809
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
34
12
Kills
19
19
Deaths
13
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
0
1
2.5
L
2
0
3
3.5
L
Mercury
Fovuz
Mercury
3
4
5
1.38
W
1
1
3
2.5
L
Mulan
LAZAROBY7
Mulan
3
5
6
1.2
L
Chaac
Lonatick
Chaac
0
4
1
0.13
W
Chronos
T4T00
Chronos
5
4
2
1.5
W
Arachne
TSleight00
Arachne
10
5
5
2.5
L
4
6
5
1.08
W
Sylvanus
lXGeraXl
Sylvanus
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,648
Damage
50,267
72,258
Taken
71,646
43,066
Mitigated
47,137
18,223
Healing
22,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,584
92
0
2,362
7,791
3,193
65
2,619
5,172
83,989
296
L
7,842
2,297
0
7,318
11,604
3,376
0
6,741
4,209
66,805
11,781
L
Mercury
Fovuz
Mercury
9,392
5,003
0
1,771
14,415
5,945
0
3,294
10,875
0
62,952
W
9,850
4,826
0
3,242
13,958
14,790
0
2,294
10,696
0
75,223
L
Mulan
LAZAROBY7
Mulan
10,252
1,068
0
2,238
17,517
13,212
0
8,564
8,719
2,212
49,020
L
Chaac
Lonatick
Chaac
7,576
1,420
0
4,504
15,215
15,418
0
84
14,123
10,261
58,881
W
Chronos
T4T00
Chronos
9,986
3,722
0
1,689
14,085
6,871
1,422
144
13,941
85,580
0
W
Arachne
TSleight00
Arachne
12,778
8,061
0
7,423
18,731
8,474
311
2,466
16,218
0
54,702
L
9,586
4,501
0
2,392
13,507
5,115
0
7,743
5,702
0
52,940
W
Sylvanus
lXGeraXl
Sylvanus
6,069
1,109
3,336
4,316
17,081
13,809
119
2,625
14,456
23,670
1,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
45,151
528
Minions Killed
534
0
Camps Cleared
0
1,580,870
Distance Traveled
1,491,689
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,517
634
163
11
0
317,657
2
L
Sol
8,439
563
144
10
0
312,528
5
L
Mercury
7,667
511
95
6
0
386,703
3
W
Vamana
9,380
625
131
9
0
285,898
2
L
Mulan
7,337
489
82
5
0
302,701
0
L
Chaac
7,750
517
120
8
0
303,535
0
W
Chronos
8,978
599
127
8
0
291,081
4
W
Arachne
9,592
639
85
6
0
315,109
0
L
Medusa
8,461
564
87
6
0
275,403
3
W
Sylvanus
7,684
512
28
2
0
281,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role