Player Matchup

Kali
Kali
Silver IV
 
Kali
Silver IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Janus
Janus
Silver IV
BlackShadow9373
Janus
Silver IV
Level 109
God Stats
4W - 11L
1,383 SR
Queue Stats
28W - 54L
898 MMR
Party 2
Atlas
Atlas
Silver V
MaliceUriel
Atlas
Silver V
Level 123
God Stats
3W - 4L
1,122 SR
Queue Stats
52W - 73L
785 MMR
Party 1
Anhur
Anhur
Silver V
S1RGhxst
Anhur
Silver V
Level 117
God Stats
6W - 3L
1,500 SR
Queue Stats
53W - 75L
785 MMR
Party 1
Merlin
Merlin
Silver IV
hawkoua
Merlin
Silver IV
Level 128
God Stats
7W - 11L
1,432 SR
Queue Stats
341W - 374L
774 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 117
1,387 SR
949 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,602 SR
986 MMR
Bacchus
Bacchus
Silver III
 
Bacchus
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
CesqCa
Zhong Kui
Silver III
Level 94
God Stats
52W - 50L
1,469 SR
Queue Stats
103W - 115L
790 MMR
Solo
Bastet
Bastet
Silver IV
Joshflag
Bastet
Silver IV
Level 89
God Stats
19W - 17L
1,534 SR
Queue Stats
86W - 111L
924 MMR
Solo
Chaac
Chaac
Silver IV
RFLSN3
Chaac
Silver IV
Level 149
God Stats
13W - 8L
1,926 SR
Queue Stats
250W - 304L
917 MMR
Solo
Ullr
Ullr
Silver III
aGreenTurnip
Ullr
Silver III
Level 145
God Stats
13W - 12L
1,583 SR
Queue Stats
145W - 178L
796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
1 / 3 / 1
6,909
432
3,555
13,277
5,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
1 / 5 / 0
7,692
481
6,008
8,726
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 2 / 2
7,843
490
5,861
14,000
12,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
S1RGhxst
Anhur
13
1 / 4 / 1
7,149
447
7,019
13,039
5,154
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
hawkoua
Merlin
9
0 / 2 / 0
5,697
356
3,422
5,349
2,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
AwilixAnubisBake KujiraSun WukongAthena

VS

Bans
NutHachimanKukulkanBaba YagaAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 0 / 3
8,213
513
4,535
10,553
11,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Zhong Kui
CesqCa
Zhong Kui
16
3 / 1 / 2
9,272
580
3,720
8,986
6,405
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Joshflag
Bastet
15
9 / 2 / 3
9,387
587
9,930
11,709
4,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
RFLSN3
Chaac
15
1 / 0 / 1
8,980
561
6,325
7,878
6,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
1 / 2 / 2
8,016
501
4,188
10,781
4,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
4
Kills
15
16
Deaths
5
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
1
3
1
0.5
W
Bacchus
 
Bacchus
1
0
3
2.5
L
1
5
0
0.2
W
Zhong Kui
CesqCa
Zhong Kui
3
1
2
4
W
Bastet
Joshflag
Bastet
9
2
3
5.25
L
1
2
2
1
W
Chaac
RFLSN3
Chaac
1
0
1
1.5
L
Anhur
S1RGhxst
Anhur
1
4
1
0.38
W
1
2
2
1
L
Merlin
hawkoua
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,865
Damage
28,698
54,391
Taken
49,907
28,219
Mitigated
32,996
13,430
Healing
23,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
3,555
1,494
0
4,169
13,277
5,610
0
2,450
10,734
0
55,566
W
Bacchus
 
Bacchus
4,535
460
0
4,024
10,553
11,603
526
2,236
8,317
32,115
358
L
6,008
265
0
744
8,726
3,065
0
1,004
7,671
64,837
0
W
Zhong Kui
CesqCa
Zhong Kui
3,720
313
0
6,301
8,986
6,405
7
5,244
3,742
70,708
2,431
W
Bastet
Joshflag
Bastet
9,930
2,895
0
7,012
11,709
4,396
476
1,477
10,232
0
49,831
L
5,861
2,052
135
3,088
14,000
12,081
48
2,598
11,300
26,799
1,185
W
Chaac
RFLSN3
Chaac
6,325
1,301
0
3,816
7,878
6,334
69
3,163
4,715
0
72,868
L
Anhur
S1RGhxst
Anhur
7,019
4,726
0
4,001
13,039
5,154
337
2,071
10,919
0
64,993
W
4,188
1,783
0
2,459
10,781
4,258
860
2,417
8,364
0
77,373
L
Merlin
hawkoua
Merlin
3,422
606
0
1,293
5,349
2,309
0
0
4,874
26,037
812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,290
Gold Earned
43,868
388
Minions Killed
489
0
Camps Cleared
0
1,403,966
Distance Traveled
1,572,463
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,909
432
95
6
0
347,879
0
W
Bacchus
8,213
513
52
3
0
320,409
5
L
Janus
7,692
481
113
7
0
314,600
0
W
Zhong Kui
9,272
580
142
9
0
313,758
6
W
Bastet
9,387
587
78
5
0
352,460
3
L
Atlas
7,843
490
51
3
0
311,779
0
W
Chaac
8,980
561
111
7
0
326,146
0
L
Anhur
7,149
447
97
6
0
290,412
2
W
Ullr
8,016
501
106
7
0
259,690
0
L
Merlin
5,697
356
32
2
0
139,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role