Player Matchup

Ganesha
Ganesha
Silver II
 
Ganesha
Silver II
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum I
ALHC
Apollo
Platinum I
Level 157
God Stats
1W - 1L
1,930 SR
Queue Stats
121W - 100L
1,890 MMR
Solo
Scylla
Scylla
Gold V
MajorLiHung
Scylla
Gold V
Level 129
God Stats
2W - 1L
1,856 SR
Queue Stats
10W - 4L
1,661 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,762 SR
1,684 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 165
1,542 SR
1,666 MMR
Shiva
Shiva
Gold V
 
Shiva
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Gold II
PENRAY
Bellona
Gold II
Level 159
God Stats
24W - 20L
1,553 SR
Queue Stats
472W - 314L
1,541 MMR
Party 2
Eset
Eset
Platinum I
RAREFORMULA
Eset
Platinum I
Level 193
God Stats
3W - 3L
1,573 SR
Queue Stats
40W - 30L
1,957 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 1
6,455
587
3,753
11,695
10,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Apollo
ALHC
Apollo
12
0 / 3 / 1
6,828
621
6,117
13,396
6,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Scylla
12
1 / 3 / 0
7,043
640
8,792
5,418
2,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
KuzenboAchillesNe ZhaThothBastet

VS

Bans
CharonBacchusAresAthenaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
2 / 1 / 6
8,010
728
8,563
11,728
9,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bellona
PENRAY
Bellona
14
4 / 0 / 5
8,446
768
9,267
10,446
9,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
3 / 0 / 5
8,469
770
10,030
5,043
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
3
1
0.17
W
Shiva
 
Shiva
2
1
6
5
L
Apollo
ALHC
Apollo
0
3
1
0.17
L
Scylla
1
3
0
0.33
W
Bellona
PENRAY
Bellona
4
0
5
6.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,662
Damage
27,860
30,509
Taken
27,217
18,512
Mitigated
21,973
5,591
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,753
289
0
1,587
11,695
10,483
0
4,657
6,727
14,309
0
W
Shiva
 
Shiva
8,563
1,321
303
2,054
11,728
9,780
445
4,599
6,731
0
25,487
L
Apollo
ALHC
Apollo
6,117
3,502
0
3,004
13,396
6,027
0
3,764
9,225
0
28,772
L
Scylla
8,792
1,123
0
1,000
5,418
2,002
0
1,663
3,553
26,269
0
W
Bellona
PENRAY
Bellona
9,267
2,581
0
2,273
10,446
9,959
677
4,964
4,812
0
35,446
W
10,030
715
543
1,319
5,043
2,234
460
1,826
3,103
39,085
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,326
Gold Earned
24,925
123
Minions Killed
149
0
Camps Cleared
0
581,373
Distance Traveled
672,394
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,455
587
0
0
0
191,784
0
W
Shiva
8,010
728
38
3
0
218,633
4
L
Apollo
6,828
621
69
6
0
205,783
0
L
Scylla
7,043
640
54
5
0
183,806
0
W
Bellona
8,446
768
44
4
0
226,701
0
W
Eset
8,469
770
67
6
0
227,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role