Player Matchup

Geb
Geb
Sp3cktr
Geb
Level 103
God Stats
16W - 6L
1,679 SR
Queue Stats
32W - 24L
1,535 Elo+
Party 1
Mulan
Mulan
ThatsCrucial
Mulan
Level 60
God Stats
42W - 26L
1,500 SR
Queue Stats
175W - 137L
1,547 Elo+
Solo
Izanami
Izanami
sαιnt
Izanami
Level 49
God Stats
22W - 16L
1,595 SR
Queue Stats
24W - 24L
1,505 Elo+
Party 1
Hera
Hera
turnover28
Hera
Level 121
God Stats
8W - 4L
1,817 SR
Queue Stats
100W - 89L
1,489 Elo+
Solo
Ymir
Ymir
xWhirlx
Ymir
Level 205
God Stats
39W - 27L
1,641 SR
Queue Stats
431W - 386L
1,559 Elo+
Solo
Team Averages
Level 108
1,646 SR
1,527 Elo+

VS

Team Averages
Level 105
1,587 SR
1,466 Elo+
Shiva
Shiva
Eegnoreeht
Shiva
Level 121
God Stats
0W - 1L
1,633 SR
Queue Stats
17W - 17L
1,503 Elo+
Party 2
Nemesis
Nemesis
FOHcussed
Nemesis
Level 132
God Stats
1W - 4L
1,500 SR
Queue Stats
49W - 60L
1,519 Elo+
Party 2
Aphrodite
Aphrodite
Ghawly
Aphrodite
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,460 Elo+
Solo
Nut
Nut
M1ghtyYakTKG
Nut
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,368 Elo+
Solo
Anubis
Anubis
SirWolf
Anubis
Level 47
God Stats
2W - 1L
1,804 SR
Queue Stats
11W - 13L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
12
1 / 0 / 7
8,090
578
4,988
9,390
8,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 0 / 4
8,602
614
9,162
11,342
10,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Izanami
sαιnt
Izanami
13
2 / 1 / 1
7,669
548
3,864
6,521
2,313
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 4 / 2
6,893
492
2,992
8,212
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
xWhirlx
Ymir
14
6 / 0 / 2
8,325
595
10,092
9,603
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
11
1 / 1 / 2
6,872
491
3,227
9,663
8,249
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
FOHcussed
Nemesis
12
2 / 2 / 1
6,524
466
5,395
11,247
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Aphrodite
Ghawly
Aphrodite
10
0 / 5 / 0
6,322
452
4,924
11,024
5,322
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
0 / 2 / 0
6,520
466
2,701
9,229
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
SirWolf
Anubis
11
2 / 3 / 2
6,534
467
5,730
7,937
4,177
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Shiva
1
1
2
2
L
Nemesis
FOHcussed
Nemesis
2
2
1
1.25
L
Aphrodite
Ghawly
Aphrodite
0
5
0
0
L
0
2
0
0
L
Anubis
SirWolf
Anubis
2
3
2
1
W
Geb
1
0
7
4.5
W
4
0
4
6
W
Izanami
sαιnt
Izanami
2
1
1
2.5
W
0
4
2
0.25
W
Ymir
xWhirlx
Ymir
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,098
Damage
21,977
45,068
Taken
49,100
29,479
Mitigated
25,155
13,065
Healing
18,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
3,227
166
28
2,986
9,663
8,249
0
4,053
5,512
0
32,177
L
Nemesis
FOHcussed
Nemesis
5,395
1,970
0
5,073
11,247
3,784
0
4,641
6,570
0
51,191
L
Aphrodite
Ghawly
Aphrodite
4,924
859
210
4,718
11,024
5,322
0
1,632
8,893
42,537
0
L
2,701
1,308
0
2,672
9,229
3,623
0
4,154
5,075
0
53,687
L
Anubis
SirWolf
Anubis
5,730
353
0
3,194
7,937
4,177
0
3,174
4,715
45,719
0
W
Geb
4,988
498
337
2,137
9,390
8,763
345
1,727
7,663
25,925
1,864
W
9,162
757
0
5,456
11,342
10,947
60
3,558
7,784
0
58,866
W
Izanami
sαιnt
Izanami
3,864
2,755
0
3,160
6,521
2,313
3,745
1,465
5,056
0
68,519
W
2,992
772
0
250
8,212
2,040
494
1,861
6,351
35,096
840
W
Ymir
xWhirlx
Ymir
10,092
1,301
0
1,725
9,603
5,416
0
2,043
7,560
55,513
2,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,579
Gold Earned
32,772
407
Minions Killed
361
0
Camps Cleared
0
1,353,133
Distance Traveled
1,288,417
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,872
491
26
2
0
272,911
3
L
Nemesis
6,524
466
85
6
0
281,723
0
L
Aphrodite
6,322
452
74
5
0
207,983
0
L
Nut
6,520
466
93
7
0
259,270
2
L
Anubis
6,534
467
83
6
0
266,530
0
W
Geb
8,090
578
35
3
0
297,848
0
W
Mulan
8,602
614
96
7
0
257,767
0
W
Izanami
7,669
548
117
8
0
249,347
0
W
Hera
6,893
492
68
5
0
241,556
1
W
Ymir
8,325
595
91
7
0
306,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role