Player Matchup

Horus
Horus
ChonkayChips
Horus
Level 129
God Stats
1W - 1L
1,839 SR
Queue Stats
65W - 68L
1,563 Elo+
Party 1
Ao Kuang
Ao Kuang
PalletJakjr
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,500 Elo+
Party 1
Medusa
Medusa
PersonaG123
Medusa
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
184W - 163L
1,580 Elo+
Solo
Team Averages
Level 83
1,613 SR
1,548 Elo+

VS

Team Averages
Level 140
1,496 SR
1,551 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Kaodrix
Ganesha
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,553 Elo+
Party 2
Nike
Nike
ZTsubaky
Nike
Level 156
God Stats
1W - 2L
1,487 SR
Queue Stats
16W - 17L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,239
624
3,340
9,940
6,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
PalletJakjr
Ao Kuang
11
0 / 3 / 0
6,356
636
4,027
9,253
3,541
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
11
0 / 2 / 0
6,279
628
6,568
7,783
2,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
5 / 0 / 3
8,282
828
8,729
6,185
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
Kaodrix
Ganesha
12
0 / 0 / 7
6,859
686
3,750
6,597
5,871
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nike
14
3 / 0 / 5
7,931
793
8,452
8,015
7,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
8
8
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
L
0
3
0
0
W
Ganesha
Kaodrix
Ganesha
0
0
7
3.5
L
Ao Kuang
PalletJakjr
Ao Kuang
0
3
0
0
L
Medusa
0
2
0
0
W
Nike
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,935
Damage
20,931
26,976
Taken
20,797
13,336
Mitigated
17,060
6,286
Healing
7,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
8,729
1,807
988
2,631
6,185
4,045
510
1,112
4,943
43,527
905
L
3,340
1,525
650
2,203
9,940
6,813
0
4,992
4,662
0
17,465
W
Ganesha
Kaodrix
Ganesha
3,750
319
0
1,377
6,597
5,871
307
1,200
5,199
9,539
1,677
L
Ao Kuang
PalletJakjr
Ao Kuang
4,027
961
0
1,711
9,253
3,541
0
3,611
5,276
15,826
0
L
Medusa
6,568
2,636
0
1,722
7,783
2,982
195
3,218
4,270
0
33,844
W
Nike
8,452
983
0
2,339
8,015
7,144
364
2,157
5,772
0
31,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,874
Gold Earned
23,072
120
Minions Killed
136
0
Camps Cleared
0
558,318
Distance Traveled
598,746
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,282
828
81
8
0
188,649
0
L
Horus
6,239
624
40
4
0
183,647
0
W
Ganesha
6,859
686
1
0
0
204,663
0
L
Ao Kuang
6,356
636
31
3
0
186,421
0
L
Medusa
6,279
628
49
5
0
188,250
0
W
Nike
7,931
793
54
5
0
205,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role